Player Matchup

Nut
Nut
Kaitr
Nut
Level 74
God Stats
1W - 1L
1,747 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
MochiDebby
Nu Wa
Level 56
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 11L
1,542 Elo+
Party 1
Terra
Terra
TaigaMishima
Terra
Level 15
God Stats
5W - 3L
1,411 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 1
Team Averages
Level 48
1,566 SR
1,590 Elo+

VS

Team Averages
Level 88
1,527 SR
1,442 Elo+
Sylvanus
Sylvanus
AgingCarcass82
Sylvanus
Level 105
God Stats
6W - 2L
1,579 SR
Queue Stats
289W - 272L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Toshirou77
Ne Zha
Level 65
God Stats
90W - 87L
1,554 SR
Queue Stats
162W - 179L
1,427 Elo+
Solo
Yu Huang
Yu Huang
lil_hunchoo_herb
Yu Huang
Level 95
God Stats
19W - 13L
1,447 SR
Queue Stats
135W - 137L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Kaitr
Nut
11
1 / 2 / 1
7,183
653
5,594
9,415
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
10
1 / 5 / 1
6,715
610
6,295
7,820
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
6,853
623
5,368
16,586
10,518
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 0 / 5
8,320
756
9,488
8,455
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Toshirou77
Ne Zha
13
3 / 1 / 4
8,081
735
8,234
7,947
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 4
8,136
740
11,094
8,049
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
5
5.5
L
Nut
Kaitr
Nut
1
2
1
0.75
L
Nu Wa
1
5
1
0.3
L
0
1
2
1
W
Ne Zha
Toshirou77
Ne Zha
3
1
4
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,257
Damage
28,816
33,821
Taken
24,451
15,288
Mitigated
12,875
8,669
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
9,488
4,584
1,571
4,182
8,455
6,021
526
3,644
4,811
29,196
2,454
L
Nut
Kaitr
Nut
5,594
3,647
253
1,394
9,415
2,656
0
5,778
3,304
0
19,632
L
Nu Wa
6,295
1,643
0
0
7,820
2,114
0
4,649
2,857
22,961
0
L
5,368
593
1,983
5,039
16,586
10,518
0
8,268
7,631
14,686
1,121
W
Ne Zha
Toshirou77
Ne Zha
8,234
1,159
0
764
7,947
3,744
737
3,562
4,385
0
30,824
W
11,094
850
0
1,760
8,049
3,110
26
4,218
3,831
41,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
24,537
117
Minions Killed
169
0
Camps Cleared
0
524,261
Distance Traveled
608,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,320
756
55
5
0
179,481
5
L
Nut
7,183
653
39
4
0
172,597
5
L
Nu Wa
6,715
610
34
3
0
143,824
0
L
Terra
6,853
623
44
4
0
207,840
0
W
Ne Zha
8,081
735
43
4
0
234,516
0
W
Yu Huang
8,136
740
71
6
0
194,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role