Player Matchup

Charon
Charon
Silver II
BlessedReaper43
Charon
Silver II
Level 42
God Stats
12W - 11L
1,544 SR
Queue Stats
21W - 25L
1,386 MMR
Party 1
Medusa
Medusa
Bronze III
BurstCs
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bastet
Bastet
Gold II
PersonallyGxfted
Bastet
Gold II
Level 54
God Stats
6W - 2L
1,644 SR
Queue Stats
58W - 63L
1,662 MMR
Party 1
Vulcan
Vulcan
Bronze III
RickyRomo
Vulcan
Bronze III
Level 143
God Stats
2W - 1L
1,740 SR
Queue Stats
10W - 7L
1,501 MMR
Solo
Tyr
Tyr
Bronze III
Snow_yce_
Tyr
Bronze III
Level 67
God Stats
0W - 2L
1,336 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,588 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,470 SR
1,509 MMR
Serqet
Serqet
Platinum V
CharlesOR
Serqet
Platinum V
Level 164
God Stats
1W - 0L
1,558 SR
Queue Stats
62W - 61L
1,492 MMR
Solo
Bacchus
Bacchus
Gold IV
Thewildestboy
Bacchus
Gold IV
Level 148
God Stats
6W - 7L
1,511 SR
Queue Stats
48W - 54L
1,515 MMR
Solo
King Arthur
King Arthur
Bronze III
eatthatpu
King Arthur
Bronze III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,493 MMR
Solo
Rama
Rama
Gold III
frishsbigboy
Rama
Gold III
Level 171
God Stats
7W - 9L
1,453 SR
Queue Stats
197W - 196L
1,520 MMR
Solo
Ix Chel
Ix Chel
Gold III
saved tomcat1
Ix Chel
Gold III
Level 150
God Stats
2W - 1L
1,327 SR
Queue Stats
157W - 150L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,831
488
5,337
8,505
7,469
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
BurstCs
Medusa
11
1 / 1 / 2
6,150
439
3,670
5,410
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 2 / 0
7,157
511
4,981
11,747
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
RickyRomo
Vulcan
13
0 / 0 / 0
7,558
540
9,053
3,938
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 3 / 1
8,188
585
6,070
12,799
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaArachneSun Wukong

VS

Bans
AthenaAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CharlesOR
Serqet
14
3 / 1 / 1
7,599
543
6,835
11,949
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
1 / 0 / 1
6,321
452
3,059
9,814
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
eatthatpu
King Arthur
13
1 / 3 / 1
7,676
548
8,538
12,681
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 3 / 1
7,813
558
2,546
8,215
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
13
1 / 1 / 0
7,279
520
4,067
6,652
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Medusa
BurstCs
Medusa
1
1
2
2
W
Serqet
CharlesOR
Serqet
3
1
1
3.5
L
5
2
0
2.5
L
Vulcan
RickyRomo
Vulcan
0
0
0
0
L
2
3
1
0.83
W
Bacchus
1
0
1
1.5
W
King Arthur
eatthatpu
King Arthur
1
3
1
0.5
W
0
3
1
0.17
W
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
25,045
42,399
Taken
49,311
28,522
Mitigated
32,747
16,097
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,337
876
1,800
2,193
8,505
7,469
150
2,279
6,070
18,980
1,976
L
Medusa
BurstCs
Medusa
3,670
1,458
0
1,390
5,410
1,973
0
943
4,467
0
41,506
W
Serqet
CharlesOR
Serqet
6,835
1,759
0
1,561
11,949
5,448
0
3,712
8,237
0
67,513
L
4,981
1,361
0
4,881
11,747
4,111
0
1,316
9,795
0
45,999
L
Vulcan
RickyRomo
Vulcan
9,053
40
0
1,131
3,938
1,639
0
2,139
1,455
76,575
0
L
6,070
500
0
4,702
12,799
13,330
0
399
12,400
0
65,357
W
Bacchus
3,059
328
137
3,519
9,814
8,268
0
5,517
4,297
15,305
0
W
King Arthur
eatthatpu
King Arthur
8,538
1,274
0
1,673
12,681
13,281
0
0
12,681
878
61,046
W
2,546
2,239
0
3,243
8,215
3,256
230
244
7,971
0
77,060
W
Ix Chel
4,067
192
852
1,789
6,652
2,494
0
4,657
1,995
59,623
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
36,688
445
Minions Killed
499
0
Camps Cleared
0
1,362,610
Distance Traveled
1,362,875
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,831
488
23
2
0
266,614
3
L
Medusa
6,150
439
79
6
0
213,879
0
W
Serqet
7,599
543
97
7
0
332,522
0
L
Bastet
7,157
511
70
5
0
318,574
2
L
Vulcan
7,558
540
148
11
0
291,556
1
L
Tyr
8,188
585
125
9
0
271,987
4
W
Bacchus
6,321
452
20
1
0
280,815
9
W
King Arthur
7,676
548
107
8
0
255,769
0
W
Rama
7,813
558
140
10
0
235,740
2
W
Ix Chel
7,279
520
135
10
0
258,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role