Player Matchup

Horus
Horus
ByrneBlood
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,683 Elo+
Party 1
Fafnir
Fafnir
CrisMason_pr
Fafnir
Level 193
God Stats
1W - 1L
1,286 SR
Queue Stats
53W - 53L
1,519 Elo+
Party 1
Bacchus
Bacchus
Danielomar22
Bacchus
Level 152
God Stats
2W - 0L
1,688 SR
Queue Stats
48W - 28L
1,592 Elo+
Party 1
Loki
Loki
Exodus164
Loki
Level 143
God Stats
6W - 3L
1,612 SR
Queue Stats
89W - 93L
1,499 Elo+
Solo
Pele
Pele
Maumolian
Pele
Level 158
God Stats
1W - 3L
1,107 SR
Queue Stats
278W - 304L
1,490 Elo+
Solo
Team Averages
Level 156
1,438 SR
1,556 Elo+

VS

Team Averages
Level 140
1,488 SR
1,512 Elo+
Izanami
Izanami
Amaldito
Izanami
Level 127
God Stats
0W - 3L
1,263 SR
Queue Stats
169W - 184L
1,526 Elo+
Solo
Odin
Odin
BennyD19
Odin
Level 134
God Stats
2W - 3L
1,631 SR
Queue Stats
38W - 31L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
ExParte14
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,423 Elo+
Solo
Cernunnos
Cernunnos
On Fuego
Cernunnos
Level 182
God Stats
1W - 2L
1,549 SR
Queue Stats
160W - 151L
1,478 Elo+
Solo
Guan Yu
Guan Yu
mintsan
Guan Yu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 36L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 3 / 17
10,973
844
9,465
25,551
30,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
18
7 / 3 / 15
11,702
900
14,141
19,595
35,474
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Danielomar22
Bacchus
17
7 / 4 / 13
11,402
877
12,025
15,238
25,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
19
8 / 4 / 11
10,817
832
25,062
16,341
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
16
0 / 9 / 14
9,764
751
9,404
20,086
7,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amaldito
Izanami
16
4 / 6 / 14
9,693
746
25,006
14,666
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
17
4 / 2 / 17
9,799
754
14,106
19,602
17,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ExParte14
Cliodhna
14
3 / 5 / 14
9,395
723
14,791
13,364
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
On Fuego
Cernunnos
16
6 / 6 / 11
9,651
742
13,329
14,560
6,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mintsan
Guan Yu
18
6 / 5 / 12
10,636
818
16,309
19,024
25,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
91
24
Kills
23
23
Deaths
24
70
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amaldito
Izanami
4
6
14
1.83
L
Odin
4
2
17
6.25
W
Horus
2
3
17
3.5
W
Fafnir
7
3
15
4.83
W
Bacchus
Danielomar22
Bacchus
7
4
13
3.38
L
Cliodhna
ExParte14
Cliodhna
3
5
14
2
W
Loki
8
4
11
3.38
W
Pele
0
9
14
0.78
L
Cernunnos
On Fuego
Cernunnos
6
6
11
1.92
L
Guan Yu
mintsan
Guan Yu
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,097
Damage
83,541
96,811
Taken
81,216
106,850
Mitigated
60,905
40,551
Healing
28,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amaldito
Izanami
25,006
13,720
0
2,012
14,666
5,955
498
4,885
9,781
0
44,097
L
Odin
14,106
4,117
374
8,123
19,602
17,123
99
5,416
14,186
0
20,579
W
Horus
9,465
3,354
3,870
11,490
25,551
30,165
26
0
25,401
1,037
13,602
W
Fafnir
14,141
4,247
4,211
7,560
19,595
35,474
967
0
18,920
23,083
0
W
Bacchus
Danielomar22
Bacchus
12,025
942
1,401
2,830
15,238
25,767
489
0
15,147
15,941
1,263
L
Cliodhna
ExParte14
Cliodhna
14,791
725
1,156
2,384
13,364
5,733
0
4,727
8,637
0
24,859
W
Loki
25,062
6,716
1,766
4,292
16,341
7,807
1,900
0
16,238
0
40,110
W
Pele
9,404
2,756
0
3,131
20,086
7,637
2,528
0
19,716
0
34,484
L
Cernunnos
On Fuego
Cernunnos
13,329
5,699
2,534
2,705
14,560
6,139
552
4,394
10,166
0
26,648
L
Guan Yu
mintsan
Guan Yu
16,309
2,262
3,747
5,174
19,024
25,955
38
6,311
12,713
0
25,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
49,174
129
Minions Killed
137
0
Camps Cleared
0
1,194,807
Distance Traveled
1,095,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,693
746
44
3
0
174,294
0
L
Odin
9,799
754
19
1
0
261,467
0
W
Horus
10,973
844
14
1
0
257,218
0
W
Fafnir
11,702
900
4
0
0
211,595
0
W
Bacchus
11,402
877
15
1
0
237,428
0
L
Cliodhna
9,395
723
27
2
0
205,929
0
W
Loki
10,817
832
27
2
0
271,469
0
W
Pele
9,764
751
69
5
0
217,097
0
L
Cernunnos
9,651
742
27
2
0
201,548
0
L
Guan Yu
10,636
818
20
2
0
252,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role