Player Matchup

Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum IV
FulmiESP
Discordia
Platinum IV
Level 83
God Stats
12W - 5L
1,726 SR
Queue Stats
134W - 123L
1,874 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
bystarkesp
Kuzenbo
Gold III
Level 66
God Stats
20W - 27L
1,508 SR
Queue Stats
133W - 127L
1,575 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,578 SR
1,650 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,519 SR
1,523 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
DobbyQ
Danzaburou
Gold II
Level 128
God Stats
1W - 1L
1,558 SR
Queue Stats
41W - 49L
1,784 MMR
Solo
Chronos
Chronos
Bronze III
zowykiller12
Chronos
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 3 / 2
7,411
741
10,070
10,328
3,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
FulmiESP
Discordia
12
2 / 2 / 4
7,473
747
9,828
8,671
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
bystarkesp
Kuzenbo
11
2 / 3 / 3
6,999
700
6,687
10,400
10,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AgniAchillesThothYu HuangPersephone

VS

Bans
AthenaVulcanSobekHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 1 / 2
9,724
972
10,347
13,726
13,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
DobbyQ
Danzaburou
12
2 / 2 / 2
8,044
804
10,510
10,234
4,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
zowykiller12
Chronos
11
0 / 4 / 3
7,294
729
4,107
10,095
3,853
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
8
8
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
2
1.33
W
Cthulhu
 
Cthulhu
6
1
2
7
W
Danzaburou
DobbyQ
Danzaburou
2
2
2
1.5
L
Discordia
FulmiESP
Discordia
2
2
4
2
L
Kuzenbo
bystarkesp
Kuzenbo
2
3
3
1.17
W
Chronos
zowykiller12
Chronos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
24,964
29,399
Taken
34,055
18,741
Mitigated
21,780
5,660
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,070
7,632
0
1,450
10,328
3,976
0
4,533
5,372
0
27,204
W
Cthulhu
 
Cthulhu
10,347
836
209
3,070
13,726
13,528
152
5,658
7,655
40,325
0
W
Danzaburou
DobbyQ
Danzaburou
10,510
5,282
0
2,112
10,234
4,399
111
4,868
4,982
0
36,051
L
Discordia
FulmiESP
Discordia
9,828
195
0
2,130
8,671
4,048
0
3,670
4,583
25,691
0
L
Kuzenbo
bystarkesp
Kuzenbo
6,687
2,718
0
2,080
10,400
10,717
0
4,845
5,287
16,005
0
W
Chronos
zowykiller12
Chronos
4,107
1,126
0
2,062
10,095
3,853
928
5,449
4,234
21,048
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
25,062
105
Minions Killed
158
0
Camps Cleared
0
607,655
Distance Traveled
610,551
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,411
741
54
5
0
206,022
0
W
Cthulhu
9,724
972
64
6
0
225,915
2
W
Danzaburou
8,044
804
52
5
0
204,381
0
L
Discordia
7,473
747
38
4
0
183,329
1
L
Kuzenbo
6,999
700
13
1
0
218,304
5
W
Chronos
7,294
729
42
4
0
180,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role