Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
Doogie24
Serqet
Gold II
Level 180
God Stats
30W - 16L
1,733 SR
Queue Stats
184W - 184L
1,772 MMR
Solo
Fafnir
Fafnir
Platinum II
Yiyiri3
Fafnir
Platinum II
Level 98
God Stats
0W - 1L
1,346 SR
Queue Stats
131W - 129L
1,747 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
messi1932
Heimdallr
Platinum IV
Level 100
God Stats
8W - 5L
1,760 SR
Queue Stats
97W - 86L
1,749 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,568 SR
1,654 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,642 SR
1,723 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
C0ZYGYDE
Kukulkan
Platinum I
Level 143
God Stats
7W - 6L
1,642 SR
Queue Stats
84W - 77L
1,866 MMR
Solo
Hercules
Hercules
Platinum II
Kagoshima
Hercules
Platinum II
Level 146
God Stats
2W - 0L
1,817 SR
Queue Stats
76W - 65L
1,708 MMR
Solo
Anhur
Anhur
Platinum II
MrMaster9
Anhur
Platinum II
Level 154
God Stats
4W - 6L
1,505 SR
Queue Stats
101W - 88L
1,768 MMR
Party 1
Charon
Charon
Platinum I
Reverse8
Charon
Platinum I
Level 153
God Stats
3W - 1L
1,746 SR
Queue Stats
97W - 84L
1,772 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 9 / 5
13,440
480
16,677
26,645
20,430
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
 
Janus
20
3 / 5 / 7
12,975
463
15,912
18,982
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Doogie24
Serqet
20
10 / 4 / 7
14,861
531
21,677
31,261
15,953
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Fafnir
Yiyiri3
Fafnir
16
1 / 2 / 8
12,485
446
8,996
17,116
24,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
messi1932
Heimdallr
20
5 / 3 / 6
14,247
509
21,949
19,982
9,357
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
AthenaThothThanatosSusano

VS

Bans
OsirisRavanaAwilixMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
4 / 4 / 9
14,983
535
12,264
31,083
41,624
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
C0ZYGYDE
Kukulkan
20
6 / 4 / 5
15,963
570
19,074
12,732
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Kagoshima
Hercules
20
8 / 7 / 5
15,998
571
22,230
39,298
26,217
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anhur
MrMaster9
Anhur
20
3 / 4 / 8
15,015
536
15,462
19,445
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Reverse8
Charon
20
2 / 3 / 9
15,160
541
15,191
23,169
17,067
Blood-soaked Shroud

Blood-soaked Shroud

+70
Magical Power
+300
Health
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1% Health and Mana. Can only trigger once per target per ability.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
59
22
Kills
23
23
Deaths
22
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
9
5
0.61
L
Janus
 
Janus
3
5
7
1.3
W
Ares
 
Ares
4
4
9
2.13
W
Kukulkan
C0ZYGYDE
Kukulkan
6
4
5
2.13
L
Serqet
Doogie24
Serqet
10
4
7
3.38
W
Hercules
Kagoshima
Hercules
8
7
5
1.5
W
Anhur
MrMaster9
Anhur
3
4
8
1.75
W
Charon
Reverse8
Charon
2
3
9
2.17
L
Fafnir
Yiyiri3
Fafnir
1
2
8
2.5
L
Heimdallr
messi1932
Heimdallr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,211
Damage
84,221
113,986
Taken
125,727
77,870
Mitigated
100,633
33,025
Healing
42,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,677
804
0
7,183
26,645
20,430
566
11,840
14,805
106,457
2,407
L
Janus
 
Janus
15,912
550
200
2,500
18,982
7,839
0
6,887
12,095
108,722
932
W
Ares
 
Ares
12,264
771
0
8,169
31,083
41,624
105
11,983
17,441
53,295
1,085
W
Kukulkan
C0ZYGYDE
Kukulkan
19,074
1,419
0
3,085
12,732
6,545
2,334
5,084
7,434
152,378
601
L
Serqet
Doogie24
Serqet
21,677
5,270
0
10,257
31,261
15,953
96
12,143
19,118
0
124,499
W
Hercules
Kagoshima
Hercules
22,230
6,485
0
15,394
39,298
26,217
2,090
11,797
25,523
0
148,548
W
Anhur
MrMaster9
Anhur
15,462
8,464
0
7,111
19,445
9,180
4,602
5,610
13,372
0
150,746
W
Charon
Reverse8
Charon
15,191
1,989
0
9,014
23,169
17,067
3,654
6,861
15,840
99,941
4,968
L
Fafnir
Yiyiri3
Fafnir
8,996
3,238
0
5,708
17,116
24,291
0
6,474
10,642
34,524
1,084
L
Heimdallr
messi1932
Heimdallr
21,949
14,076
0
7,177
19,982
9,357
847
8,766
11,216
0
138,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,008
Gold Earned
77,119
709
Minions Killed
732
0
Camps Cleared
0
2,598,770
Distance Traveled
2,650,645
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,440
480
168
6
0
433,721
2
L
Janus
12,975
463
156
6
0
535,365
6
W
Ares
14,983
535
41
1
0
541,084
2
W
Kukulkan
15,963
570
209
7
0
538,142
5
L
Serqet
14,861
531
157
6
0
669,764
3
W
Hercules
15,998
571
162
6
0
571,248
1
W
Anhur
15,015
536
175
6
0
500,994
7
W
Charon
15,160
541
145
5
0
499,177
10
L
Fafnir
12,485
446
37
1
0
445,822
6
L
Heimdallr
14,247
509
191
7
0
514,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role