Player Matchup

Anubis
Anubis
Bronze III
BigQueafa
Anubis
Bronze III
Level 32
God Stats
0W - 1L
1,846 SR
Queue Stats
8W - 6L
1,666 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
cCcoOozZzzZz
Danzaburou
Bronze III
Level 127
God Stats
1W - 1L
1,564 SR
Queue Stats
8W - 6L
1,608 MMR
Party 1
Sobek
Sobek
Gold III
tatodive
Sobek
Gold III
Level 173
God Stats
17W - 14L
1,651 SR
Queue Stats
205W - 208L
1,698 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,687 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,616 SR
1,574 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
AllenNOcrack
Cu Chulainn
Gold III
Level 117
God Stats
3W - 2L
1,702 SR
Queue Stats
83W - 84L
1,498 MMR
Party 2
Sol
Sol
Platinum I
Zyzz Khalil
Sol
Platinum I
Level 160
God Stats
20W - 15L
1,645 SR
Queue Stats
115W - 121L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigQueafa
Anubis
12
1 / 5 / 3
7,681
698
7,525
11,218
5,826
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
cCcoOozZzzZz
Danzaburou
13
2 / 5 / 4
8,692
790
9,469
13,835
6,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
tatodive
Sobek
12
3 / 1 / 3
8,392
763
7,706
14,881
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesNe ZhaThothKuzenboOdin

VS

Bans
He BoHorusThorHerculesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 2 / 4
9,015
820
7,414
10,882
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
AllenNOcrack
Cu Chulainn
15
4 / 2 / 7
9,404
855
10,473
14,427
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 2 / 7
9,016
820
15,317
11,311
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
11
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
4
3
W
Cu Chulainn
AllenNOcrack
Cu Chulainn
4
2
7
3.75
L
Anubis
BigQueafa
Anubis
1
5
3
0.5
W
3
2
7
3.25
L
Danzaburou
cCcoOozZzzZz
Danzaburou
2
5
4
0.8
L
Sobek
tatodive
Sobek
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
33,204
39,934
Taken
36,620
28,465
Mitigated
19,921
7,261
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,414
2,567
0
2,494
10,882
5,081
862
4,090
6,183
0
28,167
W
Cu Chulainn
AllenNOcrack
Cu Chulainn
10,473
1,816
0
4,626
14,427
11,009
533
4,391
9,718
1,669
38,800
L
Anubis
BigQueafa
Anubis
7,525
99
0
2,161
11,218
5,826
0
2,994
8,022
29,271
0
W
15,317
4,011
60
6,175
11,311
3,831
771
5,142
5,875
48,406
2,409
L
Danzaburou
cCcoOozZzzZz
Danzaburou
9,469
4,785
0
2,364
13,835
6,333
0
6,179
7,379
0
28,148
L
Sobek
tatodive
Sobek
7,706
225
0
2,736
14,881
16,306
0
6,172
8,454
15,943
1,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
27,435
98
Minions Killed
158
0
Camps Cleared
0
626,372
Distance Traveled
672,433
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,015
820
31
3
0
236,616
0
W
Cu Chulainn
9,404
855
51
5
0
229,641
0
L
Anubis
7,681
698
46
4
0
195,592
0
W
Sol
9,016
820
76
7
0
206,176
0
L
Danzaburou
8,692
790
42
4
0
198,125
1
L
Sobek
8,392
763
10
1
0
232,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role