Player Matchup

Bacchus
Bacchus
Mr cheese4088
Bacchus
Level 188
God Stats
4W - 3L
1,389 SR
Queue Stats
670W - 723L
1,454 Elo+
Solo
Thoth
Thoth
Nobyum
Thoth
Level 115
God Stats
1W - 2L
1,340 SR
Queue Stats
250W - 244L
1,504 Elo+
Party 2
Charybdis
Charybdis
ZAKAROVSKY_81
Charybdis
Level 145
God Stats
4W - 7L
1,402 SR
Queue Stats
425W - 429L
1,433 Elo+
Solo
Cupid
Cupid
Zelfe
Cupid
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 132L
1,511 Elo+
Party 2
Shiva
Shiva
fuleleando
Shiva
Level 128
God Stats
3W - 1L
1,522 SR
Queue Stats
51W - 46L
1,476 Elo+
Solo
Team Averages
Level 128
1,431 SR
1,476 Elo+

VS

Team Averages
Level 120
1,514 SR
1,470 Elo+
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SimbaLeon
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 83L
1,419 Elo+
Solo
Bakasura
Bakasura
ch3fkOch0110
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 218L
1,513 Elo+
Solo
Olorun
Olorun
fear_imaginary
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
kellzyaba
Kukulkan
Level 122
God Stats
4W - 5L
1,570 SR
Queue Stats
455W - 464L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 1 / 9
8,214
821
5,459
9,026
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Nobyum
Thoth
15
4 / 1 / 12
8,579
858
11,299
5,084
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ZAKAROVSKY_81
Charybdis
13
1 / 1 / 10
8,263
826
8,338
8,808
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Zelfe
Cupid
16
8 / 1 / 7
9,509
951
10,324
9,138
4,534
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
14
2 / 2 / 9
8,149
815
7,564
14,913
18,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 5 / 4
6,984
698
8,952
11,723
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
SimbaLeon
Charybdis
12
1 / 3 / 3
7,028
703
7,983
7,095
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ch3fkOch0110
Bakasura
11
0 / 5 / 4
6,589
659
3,510
12,332
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 2
7,463
746
6,421
8,383
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
kellzyaba
Kukulkan
13
1 / 3 / 4
7,279
728
9,406
6,830
2,903
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
18
Kills
5
6
Deaths
18
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
4
0.6
W
Bacchus
3
1
9
7.5
W
Thoth
Nobyum
Thoth
4
1
12
10
L
Charybdis
SimbaLeon
Charybdis
1
3
3
0.83
W
Charybdis
ZAKAROVSKY_81
Charybdis
1
1
10
6
W
Cupid
Zelfe
Cupid
8
1
7
11.5
L
Bakasura
ch3fkOch0110
Bakasura
0
5
4
0.4
L
2
2
2
1.5
W
Shiva
2
2
9
3.25
L
Kukulkan
kellzyaba
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
36,272
46,969
Taken
46,363
40,407
Mitigated
28,170
20,496
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,952
5,487
535
2,431
11,723
4,608
0
4,521
6,940
0
16,329
W
Bacchus
5,459
163
1,204
2,387
9,026
11,455
128
3,408
5,210
8,418
0
W
Thoth
Nobyum
Thoth
11,299
439
362
200
5,084
2,256
677
1,507
3,462
18,075
0
L
Charybdis
SimbaLeon
Charybdis
7,983
3,457
679
988
7,095
2,907
0
2,062
4,859
0
14,912
W
Charybdis
ZAKAROVSKY_81
Charybdis
8,338
3,631
832
2,702
8,808
4,022
2,848
3,244
5,372
0
28,859
W
Cupid
Zelfe
Cupid
10,324
4,117
4,697
4,122
9,138
4,534
1,585
2,890
5,969
0
21,458
L
Bakasura
ch3fkOch0110
Bakasura
3,510
1,935
372
2,071
12,332
13,650
0
2,867
8,771
0
3,344
L
6,421
1,911
2,222
2,555
8,383
4,102
0
3,524
4,769
14,289
0
W
Shiva
7,564
836
1,323
2,667
14,913
18,140
179
3,976
9,907
0
14,426
L
Kukulkan
kellzyaba
Kukulkan
9,406
499
746
967
6,830
2,903
0
3,174
3,482
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
35,343
118
Minions Killed
85
0
Camps Cleared
0
950,255
Distance Traveled
860,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,984
698
12
1
0
147,915
0
W
Bacchus
8,214
821
6
1
0
206,052
0
W
Thoth
8,579
858
15
2
0
188,261
0
L
Charybdis
7,028
703
16
2
0
155,315
0
W
Charybdis
8,263
826
55
6
0
152,779
0
W
Cupid
9,509
951
29
3
0
191,951
0
L
Bakasura
6,589
659
15
2
0
185,893
0
L
Olorun
7,463
746
16
2
0
173,883
0
W
Shiva
8,149
815
13
1
0
211,212
0
L
Kukulkan
7,279
728
26
3
0
197,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role