Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HIGHBLINDREAPER
Ah Muzen Cab
Level 146
God Stats
9W - 8L
1,581 SR
Queue Stats
95W - 124L
1,377 Elo+
Solo
Bakasura
Bakasura
OminousLycan
Bakasura
Level 85
God Stats
33W - 24L
1,583 SR
Queue Stats
208W - 210L
1,452 Elo+
Solo
Kukulkan
Kukulkan
SweetPeach8706
Kukulkan
Level 110
God Stats
27W - 14L
1,695 SR
Queue Stats
37W - 26L
1,547 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,458 Elo+

VS

Team Averages
Level 116
1,510 SR
1,384 Elo+
Anubis
Anubis
MR NORMAN95
Anubis
Level 140
God Stats
11W - 8L
1,624 SR
Queue Stats
189W - 186L
1,417 Elo+
Solo
Bacchus
Bacchus
PEIN_KILLER777
Bacchus
Level 97
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 18L
1,312 Elo+
Solo
Nike
Nike
iLL_Bill_420
Nike
Level 111
God Stats
15W - 24L
1,401 SR
Queue Stats
242W - 246L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HIGHBLINDREAPER
Ah Muzen Cab
13
1 / 2 / 4
8,188
682
3,681
9,896
3,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
OminousLycan
Bakasura
15
7 / 0 / 1
9,782
815
8,743
9,905
8,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
14
0 / 1 / 5
8,385
699
6,007
5,124
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 3 / 2
8,334
695
4,218
5,940
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
6,648
554
3,554
6,794
5,622
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 0
7,774
648
7,272
12,175
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HIGHBLINDREAPER
Ah Muzen Cab
1
2
4
1.5
L
Anubis
1
3
2
0.67
W
Bakasura
OminousLycan
Bakasura
7
0
1
7.5
L
0
2
0
0
W
Kukulkan
0
1
5
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
15,044
24,925
Taken
24,909
14,009
Mitigated
16,154
7,913
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HIGHBLINDREAPER
Ah Muzen Cab
3,681
1,699
0
345
9,896
3,517
1,417
3,054
6,842
0
22,649
L
Anubis
4,218
0
0
0
5,940
2,834
148
1,623
3,900
32,892
676
W
Bakasura
OminousLycan
Bakasura
8,743
5,539
224
7,039
9,905
8,188
741
3,027
6,878
0
24,239
L
3,554
179
0
0
6,794
5,622
0
1,889
4,274
19,387
0
W
Kukulkan
6,007
778
87
218
5,124
2,304
835
1,708
3,416
33,290
1,521
L
7,272
737
0
250
12,175
7,698
401
2,223
9,068
0
20,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
22,756
167
Minions Killed
138
0
Camps Cleared
0
627,557
Distance Traveled
565,689
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,188
682
33
3
0
183,168
0
L
Anubis
8,334
695
78
7
0
155,462
0
W
Bakasura
9,782
815
71
6
0
223,412
0
L
Bacchus
6,648
554
21
2
0
208,830
0
W
Kukulkan
8,385
699
63
5
0
220,977
1
L
Nike
7,774
648
39
3
0
201,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role