Player Matchup

Neith
Neith
Dead_Lucky65
Neith
Level 108
God Stats
119W - 125L
1,542 SR
Queue Stats
595W - 633L
1,468 Elo+
Solo
Atlas
Atlas
Thehitman86
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,553 Elo+
Solo
Charybdis
Charybdis
Winshox12
Charybdis
Level 147
God Stats
7W - 4L
1,670 SR
Queue Stats
414W - 179L
1,700 Elo+
Solo
Nu Wa
Nu Wa
rummysee
Nu Wa
Level 26
God Stats
3W - 5L
1,494 SR
Queue Stats
21W - 26L
1,455 Elo+
Party 2
King Arthur
King Arthur
zeroRant
King Arthur
Level 66
God Stats
0W - 3L
1,014 SR
Queue Stats
34W - 41L
1,442 Elo+
Party 2
Team Averages
Level 82
1,444 SR
1,524 Elo+

VS

Team Averages
Level 71
1,545 SR
1,607 Elo+
Jing Wei
Jing Wei
Auswad12
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 1
Discordia
Discordia
CanadianSnoman
Discordia
Level 47
God Stats
2W - 1L
1,506 SR
Queue Stats
75W - 100L
1,394 Elo+
Solo
Ymir
Ymir
Hoonterrrr
Ymir
Level 4
God Stats
2W - 1L
1,687 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 1
Persephone
Persephone
U1timateN1Nja69
Persephone
Level 141
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Da Ji
Da Ji
josaetk289
Da Ji
Level 121
God Stats
11W - 14L
1,289 SR
Queue Stats
52W - 51L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,413
1,236
4,303
9,851
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
6,873
1,146
2,361
3,831
3,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
Winshox12
Charybdis
12
2 / 2 / 1
7,311
1,219
7,441
9,026
5,934
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
rummysee
Nu Wa
12
0 / 4 / 3
6,783
1,131
6,818
6,828
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
zeroRant
King Arthur
12
2 / 3 / 3
7,445
1,241
6,353
13,061
11,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Team 1 Tickets

262

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Auswad12
Jing Wei
13
5 / 2 / 3
8,683
1,447
10,199
8,572
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
CanadianSnoman
Discordia
13
1 / 0 / 4
7,218
1,203
6,398
1,904
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 1 / 4
7,353
1,226
3,219
5,793
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
U1timateN1Nja69
Persephone
13
4 / 1 / 6
8,587
1,431
8,847
5,949
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
13
3 / 2 / 9
8,216
1,369
11,650
8,301
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
13
13
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Auswad12
Jing Wei
5
2
3
3.25
W
Discordia
CanadianSnoman
Discordia
1
0
4
3
L
2
2
2
1.5
W
0
1
4
2
L
0
2
3
0.75
W
Persephone
U1timateN1Nja69
Persephone
4
1
6
7
L
Charybdis
Winshox12
Charybdis
2
2
1
1.25
W
Da Ji
3
2
9
3.75
L
Nu Wa
rummysee
Nu Wa
0
4
3
0.38
L
King Arthur
zeroRant
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
40,313
42,597
Taken
30,519
26,719
Mitigated
15,350
2,115
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Auswad12
Jing Wei
10,199
7,561
0
0
8,572
3,810
0
1,515
7,057
0
31,067
W
Discordia
CanadianSnoman
Discordia
6,398
677
0
0
1,904
773
0
1,144
760
23,358
0
L
4,303
1,405
0
1,481
9,851
4,044
0
3,275
6,350
0
17,560
W
3,219
655
0
982
5,793
3,943
0
2,292
3,501
4,920
621
L
2,361
425
0
264
3,831
3,059
0
2,249
1,524
5,411
0
W
Persephone
U1timateN1Nja69
Persephone
8,847
804
135
1,973
5,949
2,264
0
2,253
3,694
25,091
0
L
Charybdis
Winshox12
Charybdis
7,441
3,825
0
0
9,026
5,934
0
2,488
6,397
0
17,258
W
Da Ji
11,650
3,587
0
280
8,301
4,560
0
1,975
6,326
0
19,670
L
Nu Wa
rummysee
Nu Wa
6,818
2,260
0
120
6,828
2,427
0
2,103
4,547
18,022
0
L
King Arthur
zeroRant
King Arthur
6,353
1,430
0
250
13,061
11,255
0
7,096
5,498
0
15,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
40,057
105
Minions Killed
158
2
Camps Cleared
8
553,121
Distance Traveled
666,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,683
1,447
42
7
4
136,777
0
W
Discordia
7,218
1,203
47
8
0
121,142
0
L
Neith
7,413
1,236
37
6
0
113,762
0
W
Ymir
7,353
1,226
4
1
0
141,278
0
L
Atlas
6,873
1,146
10
2
1
73,769
0
W
Persephone
8,587
1,431
50
8
2
134,507
0
L
Charybdis
7,311
1,219
19
3
0
109,091
0
W
Da Ji
8,216
1,369
15
3
2
132,663
0
L
Nu Wa
6,783
1,131
25
4
1
116,616
0
L
King Arthur
7,445
1,241
14
2
0
139,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role