Player Matchup

Zhong Kui
Zhong Kui
DragonPC
Zhong Kui
Level 155
God Stats
3W - 1L
1,816 SR
Queue Stats
112W - 102L
1,500 Elo+
Party 1
Skadi
Skadi
Maniachul
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,493 Elo+
Party 1
Zeus
Zeus
Oh Sigh Riss
Zeus
Level 212
God Stats
1W - 3L
1,389 SR
Queue Stats
128W - 128L
1,435 Elo+
Solo
Mulan
Mulan
SCORPIUSCUCU
Mulan
Level 32
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 19L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
TOOXYCC
Gilgamesh
Level 82
God Stats
4W - 4L
1,566 SR
Queue Stats
90W - 89L
1,489 Elo+
Party 1
Team Averages
Level 101
1,509 SR
1,480 Elo+

VS

Team Averages
Level 130
1,573 SR
1,458 Elo+
Jormungandr
Jormungandr
Fleurjuge28
Jormungandr
Level 159
God Stats
1W - 1L
1,219 SR
Queue Stats
131W - 111L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Maoam94
Nu Wa
Level 156
God Stats
4W - 0L
1,870 SR
Queue Stats
168W - 176L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
Mindcrash-Jack
Xing Tian
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 2
Medusa
Medusa
xXManBloodXx
Medusa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,361 Elo+
Party 2
Bellona
Bellona
xersher
Bellona
Level 83
God Stats
5W - 2L
1,776 SR
Queue Stats
233W - 179L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DragonPC
Zhong Kui
13
1 / 6 / 10
7,631
694
11,507
15,005
15,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Maniachul
Skadi
13
0 / 6 / 10
7,199
654
8,333
11,991
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
4 / 5 / 6
8,380
762
11,353
8,009
3,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
3 / 5 / 8
7,881
716
8,390
13,783
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
TOOXYCC
Gilgamesh
14
3 / 4 / 7
7,928
721
9,084
19,632
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fleurjuge28
Jormungandr
16
4 / 2 / 20
9,764
888
13,473
14,276
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Maoam94
Nu Wa
18
7 / 1 / 18
10,119
920
14,500
8,138
4,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Mindcrash-Jack
Xing Tian
15
5 / 3 / 15
9,348
850
7,081
15,822
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
17
7 / 1 / 14
10,283
935
16,576
7,866
4,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
xersher
Bellona
14
3 / 5 / 9
8,812
801
10,828
15,534
18,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
11
Kills
26
26
Deaths
12
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DragonPC
Zhong Kui
1
6
10
1
W
Jormungandr
Fleurjuge28
Jormungandr
4
2
20
7
L
Skadi
Maniachul
Skadi
0
6
10
0.83
W
Nu Wa
Maoam94
Nu Wa
7
1
18
16
W
Xing Tian
Mindcrash-Jack
Xing Tian
5
3
15
4.17
L
4
5
6
1.4
L
3
5
8
1.4
L
Gilgamesh
TOOXYCC
Gilgamesh
3
4
7
1.63
W
Medusa
7
1
14
14
W
Bellona
xersher
Bellona
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,667
Damage
62,458
68,420
Taken
61,636
46,501
Mitigated
62,164
15,256
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DragonPC
Zhong Kui
11,507
1,886
180
2,664
15,005
15,228
0
6,786
7,726
18,811
1,055
W
Jormungandr
Fleurjuge28
Jormungandr
13,473
1,641
2,326
3,316
14,276
15,336
738
6,031
7,935
23,321
1,052
L
Skadi
Maniachul
Skadi
8,333
2,902
327
168
11,991
4,085
0
6,811
4,767
0
24,969
W
Nu Wa
Maoam94
Nu Wa
14,500
4,102
1,388
2,156
8,138
4,099
1,503
2,616
5,474
30,902
0
W
Xing Tian
Mindcrash-Jack
Xing Tian
7,081
325
653
2,233
15,822
19,863
892
5,397
10,084
9,280
431
L
11,353
893
236
387
8,009
3,117
0
4,348
3,207
28,555
0
L
8,390
742
1,552
2,457
13,783
9,532
0
6,683
6,494
0
15,211
L
Gilgamesh
TOOXYCC
Gilgamesh
9,084
2,066
1,264
6,021
19,632
14,539
0
7,711
10,887
0
16,397
W
Medusa
16,576
5,512
819
985
7,866
4,267
3,180
3,790
3,981
0
36,110
W
Bellona
xersher
Bellona
10,828
877
1,777
2,050
15,534
18,599
356
4,594
10,679
867
13,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
48,326
107
Minions Killed
118
0
Camps Cleared
0
923,125
Distance Traveled
1,077,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,631
694
18
2
0
163,584
0
W
Jormungandr
9,764
888
27
2
0
211,627
0
L
Skadi
7,199
654
24
2
0
179,291
0
W
Nu Wa
10,119
920
28
3
0
214,520
0
W
Xing Tian
9,348
850
5
0
0
215,218
0
L
Zeus
8,380
762
38
3
0
184,012
0
L
Mulan
7,881
716
13
1
0
175,998
0
L
Gilgamesh
7,928
721
14
1
0
220,240
0
W
Medusa
10,283
935
50
5
0
220,924
0
W
Bellona
8,812
801
8
1
0
214,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role