Player Matchup

Fafnir
Fafnir
ScaseMeleee
Fafnir
Level 89
God Stats
1W - 2L
1,287 SR
Queue Stats
89W - 65L
1,626 Elo+
Solo
Maman Brigitte
Maman Brigitte
SeshFrsh
Maman Brigitte
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
61W - 41L
1,590 Elo+
Solo
Neith
Neith
ShadowNash
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 25L
1,828 Elo+
Solo
Shiva
Shiva
longvols
Shiva
Level 127
God Stats
12W - 7L
1,712 SR
Queue Stats
107W - 101L
1,612 Elo+
Solo
Olorun
Olorun
santos50
Olorun
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 227L
1,593 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,650 Elo+

VS

Team Averages
Level 113
1,504 SR
1,545 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Duskenschmitz
Mulan
Level 108
God Stats
12W - 5L
1,735 SR
Queue Stats
296W - 256L
1,547 Elo+
Party 1
Olorun
Olorun
LanceFarts
Olorun
Level 123
God Stats
7W - 4L
1,625 SR
Queue Stats
139W - 90L
1,583 Elo+
Solo
Hun Batz
Hun Batz
M11stro
Hun Batz
Level 120
God Stats
1W - 2L
1,189 SR
Queue Stats
418W - 369L
1,546 Elo+
Party 2
Vulcan
Vulcan
MorcantDagdason
Vulcan
Level 109
God Stats
3W - 4L
1,470 SR
Queue Stats
255W - 238L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 3
5,774
525
3,121
12,239
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
SeshFrsh
Maman Brigitte
13
5 / 0 / 0
6,854
623
5,489
10,160
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
0 / 0 / 2
6,663
606
2,845
3,707
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
longvols
Shiva
12
0 / 0 / 1
6,771
616
6,617
11,549
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
santos50
Olorun
8
0 / 2 / 0
5,196
472
5,188
5,509
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 1
5,458
496
3,100
8,510
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 0
7,045
640
6,880
10,503
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
LanceFarts
Olorun
13
2 / 1 / 1
7,247
659
6,872
9,608
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
M11stro
Hun Batz
11
1 / 0 / 1
5,809
528
2,041
8,992
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 0
6,512
592
5,204
4,238
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
1
0.25
W
0
1
0
0
W
Olorun
LanceFarts
Olorun
2
1
1
2.5
W
Hun Batz
M11stro
Hun Batz
1
0
1
1.5
W
1
1
0
1
L
Fafnir
0
2
3
0.75
L
Maman Brigitte
SeshFrsh
Maman Brigitte
5
0
0
5
L
Neith
0
0
2
1
L
Shiva
longvols
Shiva
0
0
1
0.5
L
Olorun
santos50
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
24,097
43,164
Taken
41,851
28,474
Mitigated
21,479
16,567
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,100
364
0
1,842
8,510
5,837
0
5,327
3,183
11,666
0
W
6,880
1,833
0
3,993
10,503
5,534
0
315
10,188
0
58,203
W
Olorun
LanceFarts
Olorun
6,872
3,404
60
6,058
9,608
4,378
864
5,530
4,078
66,641
1,628
W
Hun Batz
M11stro
Hun Batz
2,041
360
0
2,083
8,992
3,963
0
1,306
7,686
0
48,586
W
5,204
89
0
801
4,238
1,767
0
1,133
3,105
50,484
1,025
L
Fafnir
3,121
959
0
3,460
12,239
11,303
0
6,408
5,613
13,921
0
L
Maman Brigitte
SeshFrsh
Maman Brigitte
5,489
618
0
5,493
10,160
3,781
0
1,970
8,091
53,803
814
L
Neith
2,845
809
0
2,069
3,707
1,260
180
1,614
1,928
0
59,412
L
Shiva
longvols
Shiva
6,617
1,027
0
3,488
11,549
9,811
0
628
10,921
0
57,398
L
Olorun
santos50
Olorun
5,188
2,825
300
1,757
5,509
2,319
0
3,785
1,724
37,406
3,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
32,071
371
Minions Killed
393
0
Camps Cleared
0
1,060,313
Distance Traveled
1,216,025
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,458
496
20
2
0
226,535
1
W
Mulan
7,045
640
100
9
0
241,935
0
W
Olorun
7,247
659
107
10
0
220,095
2
W
Hun Batz
5,809
528
79
7
0
283,428
0
W
Vulcan
6,512
592
87
8
0
244,032
0
L
Fafnir
5,774
525
18
2
0
229,858
2
L
Maman Brigitte
6,854
623
83
8
0
269,064
0
L
Neith
6,663
606
112
10
0
209,101
1
L
Shiva
6,771
616
97
9
0
214,485
0
L
Olorun
5,196
472
61
6
0
137,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role