Player Matchup

Lancelot
Lancelot
Platinum II
 
Lancelot
Platinum II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
CaptãoKaboom
Loki
Gold I
Level 64
God Stats
2W - 9L
1,212 SR
Queue Stats
138W - 133L
1,674 MMR
Solo
Ymir
Ymir
Gold II
H4SHYR4
Ymir
Gold II
Level 152
God Stats
4W - 4L
1,644 SR
Queue Stats
275W - 278L
1,597 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Kuzenbinho
Morgan Le Fay
Platinum III
Level 196
God Stats
17W - 17L
1,400 SR
Queue Stats
285W - 280L
1,636 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,451 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,621 SR
1,607 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
DarkChristmas
Cu Chulainn
Platinum V
Level 127
God Stats
21W - 12L
1,621 SR
Queue Stats
144W - 139L
1,603 MMR
Solo
Terra
Terra
Bronze III
PapaiKabu
Terra
Bronze III
Level 197
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,545 MMR
Solo
Hachiman
Hachiman
Gold II
VulgoMandiocaa
Hachiman
Gold II
Level 194
God Stats
3W - 2L
1,677 SR
Queue Stats
110W - 109L
1,541 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
aciddd
Ao Kuang
Platinum IV
Level 185
God Stats
2W - 0L
1,805 SR
Queue Stats
47W - 42L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 1
4,991
499
1,801
8,993
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Rama
 
Rama
10
0 / 2 / 0
4,889
489
2,781
6,362
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,877
488
3,221
8,935
4,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
H4SHYR4
Ymir
9
1 / 4 / 0
4,598
460
2,939
7,686
4,883
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Kuzenbinho
Morgan Le Fay
11
1 / 0 / 0
5,697
570
5,091
5,231
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
MedusaBellonaOdinKuzenbo

VS

Bans
AthenaThorThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
5,659
566
4,560
5,243
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
DarkChristmas
Cu Chulainn
13
3 / 0 / 1
7,642
764
7,266
7,317
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
PapaiKabu
Terra
9
2 / 0 / 3
5,686
569
2,957
8,802
6,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
11
2 / 0 / 3
6,057
606
4,347
4,802
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
aciddd
Ao Kuang
11
3 / 0 / 0
6,048
605
3,523
7,046
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Rama
 
Rama
0
2
0
0
W
Janus
 
Janus
1
2
1
0.75
L
0
4
0
0
W
Cu Chulainn
DarkChristmas
Cu Chulainn
3
0
1
3.5
L
Ymir
H4SHYR4
Ymir
1
4
0
0.25
L
Morgan Le Fay
Kuzenbinho
Morgan Le Fay
1
0
0
1
W
Terra
PapaiKabu
Terra
2
0
3
3.5
W
Hachiman
2
0
3
3.5
W
Ao Kuang
aciddd
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
22,653
37,207
Taken
33,210
16,752
Mitigated
17,568
10,811
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,801
452
0
4,448
8,993
3,570
0
2,490
6,318
0
38,829
L
Rama
 
Rama
2,781
1,976
0
1,617
6,362
2,032
0
2,056
4,306
0
40,719
W
Janus
 
Janus
4,560
151
0
750
5,243
1,858
0
2,907
2,080
40,303
228
L
3,221
921
0
1,927
8,935
4,417
0
571
7,891
0
34,705
W
Cu Chulainn
DarkChristmas
Cu Chulainn
7,266
2,330
0
2,639
7,317
4,373
21
0
7,317
3,071
62,942
L
Ymir
H4SHYR4
Ymir
2,939
954
0
1,240
7,686
4,883
0
2,335
5,255
18,208
0
L
Morgan Le Fay
Kuzenbinho
Morgan Le Fay
5,091
511
0
1,579
5,231
1,850
0
3,412
1,519
36,922
0
W
Terra
PapaiKabu
Terra
2,957
671
1,085
3,472
8,802
6,853
0
1,720
7,016
14,354
0
W
Hachiman
4,347
2,780
0
2,204
4,802
1,651
0
1,067
3,735
0
48,083
W
Ao Kuang
aciddd
Ao Kuang
3,523
722
0
1,930
7,046
2,833
0
1,730
5,032
48,585
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
31,092
301
Minions Killed
363
0
Camps Cleared
0
971,664
Distance Traveled
1,042,011
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,991
499
69
7
0
219,041
0
L
Rama
4,889
489
68
7
0
182,732
0
W
Janus
5,659
566
82
8
0
212,501
3
L
Loki
4,877
488
61
6
0
198,474
1
W
Cu Chulainn
7,642
764
107
11
0
188,367
2
L
Ymir
4,598
460
32
3
0
176,924
0
L
Morgan Le Fay
5,697
570
71
7
0
194,493
5
W
Terra
5,686
569
11
1
0
214,076
2
W
Hachiman
6,057
606
83
8
0
172,344
0
W
Ao Kuang
6,048
605
80
8
0
254,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role