Player Matchup

Janus
Janus
FrEsHmEaTbOy
Janus
Level 147
God Stats
17W - 10L
1,627 SR
Queue Stats
262W - 259L
1,406 Elo+
Solo
Aphrodite
Aphrodite
TheGoldSun
Aphrodite
Level 27
God Stats
5W - 10L
1,355 SR
Queue Stats
25W - 29L
1,435 Elo+
Party 1
Tyr
Tyr
dTala
Tyr
Level 84
God Stats
0W - 2L
1,294 SR
Queue Stats
99W - 86L
1,505 Elo+
Solo
Medusa
Medusa
i Mortem i
Medusa
Level 128
God Stats
3W - 3L
1,404 SR
Queue Stats
311W - 299L
1,434 Elo+
Solo
Bakasura
Bakasura
tapir4o
Bakasura
Level 144
God Stats
3W - 3L
1,561 SR
Queue Stats
28W - 30L
1,450 Elo+
Party 1
Team Averages
Level 106
1,448 SR
1,446 Elo+

VS

Team Averages
Level 120
1,468 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GLameee
Loki
Level 89
God Stats
1W - 1L
1,367 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Neovictor
Nu Wa
Level 149
God Stats
7W - 5L
1,465 SR
Queue Stats
14W - 22L
1,351 Elo+
Solo
Agni
Agni
Астероид
Agni
Level 50
God Stats
12W - 10L
1,510 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 1
7,578
583
12,266
8,347
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
TheGoldSun
Aphrodite
11
2 / 1 / 4
7,066
544
5,785
9,426
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
dTala
Tyr
12
1 / 3 / 5
7,058
543
3,203
12,825
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
i Mortem i
Medusa
10
0 / 2 / 3
5,865
451
5,897
8,626
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
tapir4o
Bakasura
13
5 / 3 / 1
7,975
613
7,450
15,049
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 3
7,672
590
6,159
9,207
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
12
3 / 3 / 1
7,404
570
6,884
15,234
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
GLameee
Loki
13
1 / 3 / 4
7,517
578
4,886
8,237
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Neovictor
Nu Wa
11
2 / 5 / 4
7,167
551
6,125
10,051
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 4 / 2
7,262
559
6,248
8,726
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
10
12
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
3
1.5
W
Ymir
 
Ymir
3
3
1
1.17
L
8
3
1
2.83
W
Loki
GLameee
Loki
1
3
4
1
W
Nu Wa
Neovictor
Nu Wa
2
5
4
0.8
L
Aphrodite
TheGoldSun
Aphrodite
2
1
4
4
L
Tyr
dTala
Tyr
1
3
5
1.17
L
Medusa
i Mortem i
Medusa
0
2
3
0.75
L
Bakasura
tapir4o
Bakasura
5
3
1
1.83
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
30,302
54,273
Taken
51,455
27,304
Mitigated
19,394
22,776
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,159
4,408
0
2,990
9,207
3,517
785
1,704
7,131
0
77,781
W
Ymir
 
Ymir
6,884
1,195
0
4,574
15,234
7,062
0
6,261
8,691
26,976
403
L
12,266
520
0
864
8,347
3,435
0
5,017
3,017
46,888
0
W
Loki
GLameee
Loki
4,886
514
0
1,869
8,237
3,088
137
1,449
6,678
0
52,553
W
Nu Wa
Neovictor
Nu Wa
6,125
479
0
2,470
10,051
2,920
447
3,442
5,121
39,070
950
L
Aphrodite
TheGoldSun
Aphrodite
5,785
724
3,807
5,746
9,426
5,155
0
3,649
5,417
22,847
1,930
L
Tyr
dTala
Tyr
3,203
430
0
2,655
12,825
9,117
0
4,835
7,556
0
36,790
L
Medusa
i Mortem i
Medusa
5,897
2,466
0
926
8,626
3,389
0
2,314
6,093
0
44,808
L
Bakasura
tapir4o
Bakasura
7,450
4,853
0
8,778
15,049
6,208
425
2,397
12,652
0
39,840
W
6,248
622
0
1,930
8,726
2,807
676
4,051
4,199
35,460
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
37,022
327
Minions Killed
364
0
Camps Cleared
0
1,246,942
Distance Traveled
1,241,081
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,672
590
131
10
0
249,018
0
W
Ymir
7,404
570
45
3
0
251,502
1
L
Janus
7,578
583
72
6
0
278,053
0
W
Loki
7,517
578
85
7
0
251,272
0
W
Nu Wa
7,167
551
51
4
0
236,000
0
L
Aphrodite
7,066
544
41
3
0
236,710
0
L
Tyr
7,058
543
56
4
0
217,390
2
L
Medusa
5,865
451
54
4
0
204,971
0
L
Bakasura
7,975
613
104
8
0
309,818
0
W
Agni
7,262
559
52
4
0
253,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role