Player Matchup

Hercules
Hercules
Gold II
ChrisGB
Hercules
Gold II
Level 88
God Stats
2W - 2L
1,611 SR
Queue Stats
54W - 53L
1,538 MMR
Party 1
Kukulkan
Kukulkan
Gold II
M4STERxHUNTER
Kukulkan
Gold II
Level 103
God Stats
18W - 12L
1,607 SR
Queue Stats
198W - 214L
1,487 MMR
Solo
Hun Batz
Hun Batz
Gold I
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Hun Batz
Gold I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,525 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,573 SR
1,516 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,669 SR
1,521 MMR
Gilgamesh
Gilgamesh
Gold I
TaTTooED ReXX
Gilgamesh
Gold I
Level 149
God Stats
26W - 18L
1,742 SR
Queue Stats
140W - 155L
1,546 MMR
Solo
Anhur
Anhur
Platinum II
YogiBlaze
Anhur
Platinum II
Level 150
God Stats
5W - 3L
1,726 SR
Queue Stats
157W - 186L
1,538 MMR
Solo
Hera
Hera
Gold IV
Yungplague77
Hera
Gold IV
Level 157
God Stats
15W - 16L
1,539 SR
Queue Stats
233W - 251L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisGB
Hercules
20
6 / 3 / 3
13,795
690
17,110
33,614
40,960
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
M4STERxHUNTER
Kukulkan
19
2 / 5 / 5
13,148
657
15,837
18,169
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
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Hun Batz
16
1 / 8 / 4
11,938
597
10,911
21,465
11,972
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuThothKuzenboNe ZhaAchilles

VS

Bans
AthenaVulcanPersephoneScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TaTTooED ReXX
Gilgamesh
20
5 / 1 / 8
13,897
695
22,999
24,731
30,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
YogiBlaze
Anhur
20
4 / 3 / 8
14,321
716
17,036
20,280
9,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

20
7 / 5 / 5
15,173
759
24,086
12,602
6,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
16
16
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChrisGB
Hercules
6
3
3
2.5
L
Kukulkan
M4STERxHUNTER
Kukulkan
2
5
5
0.9
W
Gilgamesh
TaTTooED ReXX
Gilgamesh
5
1
8
9
W
Anhur
YogiBlaze
Anhur
4
3
8
2.67
W
7
5
5
1.9
L
Hun Batz
ggffaa
Hun Batz
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
64,121
73,248
Taken
57,613
61,462
Mitigated
46,892
20,157
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChrisGB
Hercules
17,110
2,573
0
17,304
33,614
40,960
226
10,006
22,142
0
36,253
L
Kukulkan
M4STERxHUNTER
Kukulkan
15,837
1,079
0
2,185
18,169
8,530
993
7,409
10,187
69,485
2,238
W
Gilgamesh
TaTTooED ReXX
Gilgamesh
22,999
7,660
0
5,160
24,731
30,008
344
5,856
18,588
0
53,927
W
Anhur
YogiBlaze
Anhur
17,036
10,600
0
5,966
20,280
9,938
2,606
6,046
14,100
0
78,493
W
24,086
4,881
0
1,338
12,602
6,946
99
3,532
9,055
95,367
1,524
L
Hun Batz
ggffaa
Hun Batz
10,911
3,665
0
668
21,465
11,972
0
5,878
14,970
0
54,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
43,391
219
Minions Killed
262
0
Camps Cleared
0
1,122,198
Distance Traveled
1,152,536
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,795
690
38
2
0
417,742
0
L
Kukulkan
13,148
657
128
6
0
349,553
0
W
Gilgamesh
13,897
695
44
2
0
407,277
4
W
Anhur
14,321
716
97
5
0
365,671
0
W
Hera
15,173
759
121
6
0
379,588
6
L
Hun Batz
11,938
597
53
3
0
354,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role