Player Matchup

Anhur
Anhur
Addiction4697
Anhur
Level 124
God Stats
7W - 13L
1,403 SR
Queue Stats
48W - 44L
1,527 Elo+
Solo
Agni
Agni
IGuardTowerI
Agni
Level 107
God Stats
2W - 4L
1,528 SR
Queue Stats
124W - 113L
1,549 Elo+
Solo
Serqet
Serqet
LandLayer
Serqet
Level 157
God Stats
2W - 4L
1,295 SR
Queue Stats
78W - 95L
1,486 Elo+
Party 1
Maui
Maui
Levia4an
Maui
Level 181
God Stats
0W - 3L
1,546 SR
Queue Stats
91W - 111L
1,487 Elo+
Party 1
Fafnir
Fafnir
Lexelius
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,488 Elo+
Party 1
Team Averages
Level 140
1,455 SR
1,507 Elo+

VS

Team Averages
Level 139
1,522 SR
1,562 Elo+
Zeus
Zeus
 
Zeus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cassandra_mnz
Cthulhu
Level 128
God Stats
3W - 1L
1,634 SR
Queue Stats
108W - 93L
1,544 Elo+
Solo
Lancelot
Lancelot
Im2Jay
Lancelot
Level 123
God Stats
11W - 8L
1,385 SR
Queue Stats
79W - 65L
1,565 Elo+
Party 2
Thanatos
Thanatos
Nickyboy442
Thanatos
Level 108
God Stats
26W - 24L
1,592 SR
Queue Stats
41W - 45L
1,523 Elo+
Solo
Heimdallr
Heimdallr
RagnarokIncoming
Heimdallr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 27L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
2,999
600
909
3,483
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 0 / 0
4,359
872
477
1,850
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
LandLayer
Serqet
6
2 / 0 / 1
3,883
777
2,225
4,716
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
6
0 / 0 / 1
3,604
721
1,423
3,812
1,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
Lexelius
Fafnir
7
1 / 0 / 0
3,971
794
2,068
4,296
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 1 / 0
4,098
820
1,588
1,988
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
6
0 / 1 / 0
3,629
726
1,894
3,831
2,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Im2Jay
Lancelot
7
0 / 1 / 0
4,003
801
1,376
4,785
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Nickyboy442
Thanatos
6
0 / 0 / 1
3,513
703
1,388
2,795
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
6
0 / 1 / 0
3,418
684
2,356
3,221
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
L
0
1
1
0.5
W
Cthulhu
0
1
0
0
L
1
0
0
1
W
Lancelot
Im2Jay
Lancelot
0
1
0
0
L
Serqet
LandLayer
Serqet
2
0
1
2.5
L
Maui
0
0
1
0.5
L
Fafnir
Lexelius
Fafnir
1
0
0
1
W
Thanatos
Nickyboy442
Thanatos
0
0
1
0.5
W
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,102
Damage
8,602
18,157
Taken
16,620
9,230
Mitigated
6,741
6,633
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,588
315
0
573
1,988
530
0
407
1,581
25,851
0
L
909
563
0
1,203
3,483
1,047
0
1,401
2,082
0
10,032
W
Cthulhu
1,894
208
0
1,063
3,831
2,252
0
730
3,101
7,500
0
L
477
31
0
657
1,850
528
0
139
1,711
27,006
2,037
W
Lancelot
Im2Jay
Lancelot
1,376
287
0
2,246
4,785
1,926
0
1,748
2,742
0
20,809
L
Serqet
LandLayer
Serqet
2,225
676
0
1,377
4,716
1,732
0
1,059
3,657
0
20,764
L
Maui
1,423
497
0
1,522
3,812
1,921
0
883
2,929
11,191
0
L
Fafnir
Lexelius
Fafnir
2,068
471
0
1,874
4,296
4,002
0
0
3,973
17,071
936
W
Thanatos
Nickyboy442
Thanatos
1,388
442
0
2,373
2,795
1,049
0
34
2,761
0
19,325
W
Heimdallr
2,356
1,733
0
858
3,221
984
0
693
2,372
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,816
Gold Earned
18,661
159
Minions Killed
172
0
Camps Cleared
0
580,558
Distance Traveled
662,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,098
820
54
11
0
135,541
0
L
Anhur
2,999
600
19
4
0
85,092
0
W
Cthulhu
3,629
726
10
2
0
121,872
2
L
Agni
4,359
872
61
12
0
125,695
2
W
Lancelot
4,003
801
40
8
0
134,078
0
L
Serqet
3,883
777
37
7
0
148,094
0
L
Maui
3,604
721
13
3
0
115,372
0
L
Fafnir
3,971
794
29
6
0
106,305
0
W
Thanatos
3,513
703
33
7
0
141,721
0
W
Heimdallr
3,418
684
35
7
0
129,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role