Player Matchup

Ares
Ares
Automatic1918
Ares
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 98L
1,501 Elo+
Solo
Rama
Rama
FalbyCZ
Rama
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 87L
1,385 Elo+
Solo
Hun Batz
Hun Batz
HellLucifer666
Hun Batz
Level 159
God Stats
2W - 4L
1,065 SR
Queue Stats
299W - 293L
1,439 Elo+
Solo
Atlas
Atlas
Mukaî
Atlas
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,564 Elo+
Solo
Anubis
Anubis
k0p3ke
Anubis
Level 148
God Stats
1W - 0L
1,672 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,471 Elo+

VS

Team Averages
Level 122
1,583 SR
1,507 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sia9316
Ymir
Level 105
God Stats
0W - 1L
1,707 SR
Queue Stats
110W - 91L
1,536 Elo+
Solo
Bellona
Bellona
SixQuidRay
Bellona
Level 140
God Stats
1W - 4L
1,390 SR
Queue Stats
352W - 324L
1,525 Elo+
Solo
Janus
Janus
batasuni23
Janus
Level 79
God Stats
2W - 2L
1,602 SR
Queue Stats
226W - 232L
1,457 Elo+
Party 1
Mercury
Mercury
urdin
Mercury
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
237W - 232L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 14
11,230
1,021
12,427
10,944
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
FalbyCZ
Rama
17
5 / 0 / 17
10,012
910
10,363
5,675
3,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hun Batz
16
5 / 4 / 21
9,511
865
19,896
10,691
7,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Atlas
Mukaî
Atlas
16
1 / 2 / 23
9,182
835
7,911
11,667
15,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
k0p3ke
Anubis
15
4 / 4 / 15
9,127
830
16,655
11,340
8,405
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 5 / 7
7,632
694
6,162
17,256
20,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Sia9316
Ymir
14
0 / 5 / 8
7,430
675
4,573
14,821
9,459
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
SixQuidRay
Bellona
14
5 / 5 / 3
8,283
753
6,702
16,667
21,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
15
3 / 5 / 3
8,053
732
8,049
10,153
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
urdin
Mercury
13
2 / 7 / 6
7,470
679
9,456
13,174
5,042
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
27
Kills
11
11
Deaths
27
90
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
7
0.9
W
12
1
14
19
W
Rama
FalbyCZ
Rama
5
0
17
13.5
W
Hun Batz
5
4
21
3.88
W
Atlas
Mukaî
Atlas
1
2
23
6.25
L
Ymir
Sia9316
Ymir
0
5
8
0.8
L
Bellona
SixQuidRay
Bellona
5
5
3
1.3
L
Janus
3
5
3
0.9
W
Anubis
k0p3ke
Anubis
4
4
15
2.88
L
Mercury
urdin
Mercury
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,252
Damage
34,942
50,317
Taken
72,071
48,139
Mitigated
62,095
18,026
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,162
2,159
2,029
2,208
17,256
20,747
0
8,862
8,394
11,075
0
W
12,427
934
1,048
1,593
10,944
14,157
845
4,655
6,289
15,686
927
W
Rama
FalbyCZ
Rama
10,363
7,750
5,367
2,857
5,675
3,360
1,759
2,873
2,802
0
29,545
W
Hun Batz
19,896
2,210
882
419
10,691
7,154
1,029
3,714
6,977
0
33,279
W
Atlas
Mukaî
Atlas
7,911
1,502
814
539
11,667
15,063
226
2,935
8,732
17,535
139
L
Ymir
Sia9316
Ymir
4,573
63
1,423
2,807
14,821
9,459
0
6,744
8,077
14,170
0
L
Bellona
SixQuidRay
Bellona
6,702
1,021
0
1,981
16,667
21,833
0
7,563
9,104
0
10,381
L
Janus
8,049
735
269
1,120
10,153
5,014
0
5,331
4,822
22,749
458
W
Anubis
k0p3ke
Anubis
16,655
665
806
3,701
11,340
8,405
755
4,378
6,962
31,034
432
L
Mercury
urdin
Mercury
9,456
1,773
753
1,242
13,174
5,042
0
7,953
5,221
0
15,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
38,868
145
Minions Killed
73
0
Camps Cleared
0
1,024,909
Distance Traveled
844,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,632
694
6
1
0
164,333
0
W
Ares
11,230
1,021
9
1
0
234,707
0
W
Rama
10,012
910
41
4
0
200,336
0
W
Hun Batz
9,511
865
30
3
0
207,983
0
W
Atlas
9,182
835
30
3
0
205,907
0
L
Ymir
7,430
675
21
2
0
185,495
0
L
Bellona
8,283
753
3
0
0
148,853
0
L
Janus
8,053
732
33
3
0
152,565
0
W
Anubis
9,127
830
35
3
0
175,976
0
L
Mercury
7,470
679
10
1
0
193,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role