Player Matchup

Fafnir
Fafnir
Gold V
NiicoTSR
Fafnir
Gold V
Level 146
God Stats
14W - 22L
1,452 SR
Queue Stats
259W - 261L
1,269 MMR
Solo
Neith
Neith
Silver I
OzzyEDP
Neith
Silver I
Level 77
God Stats
3W - 7L
1,582 SR
Queue Stats
193W - 200L
1,341 MMR
Solo
King Arthur
King Arthur
Gold V
apontetorres
King Arthur
Gold V
Level 149
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 23L
1,411 MMR
Solo
Thanatos
Thanatos
Gold V
juansebasl835
Thanatos
Gold V
Level 128
God Stats
0W - 2L
1,048 SR
Queue Stats
110W - 125L
1,298 MMR
Solo
Merlin
Merlin
Gold I
truhan08
Merlin
Gold I
Level 129
God Stats
19W - 30L
1,413 SR
Queue Stats
302W - 281L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,445 SR
1,343 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,622 SR
1,370 MMR
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
MohAbbas8599
Cabrakan
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,082 MMR
Solo
Nut
Nut
Gold V
OhSoGodly
Nut
Gold V
Level 48
God Stats
8W - 2L
1,891 SR
Queue Stats
21W - 24L
1,472 MMR
Party 1
Surtr
Surtr
Silver II
OhsoLegit
Surtr
Silver II
Level 65
God Stats
2W - 1L
1,719 SR
Queue Stats
12W - 16L
1,346 MMR
Party 1
Ra
Ra
Gold IV
Ra14
Ra
Gold IV
Level 156
God Stats
5W - 9L
1,499 SR
Queue Stats
248W - 258L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NiicoTSR
Fafnir
11
0 / 4 / 1
8,001
421
5,020
14,712
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
OzzyEDP
Neith
15
0 / 2 / 2
8,816
464
7,539
9,303
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
apontetorres
King Arthur
8
0 / 6 / 2
6,738
355
3,107
13,380
10,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
juansebasl835
Thanatos
16
3 / 6 / 2
9,345
492
6,605
24,030
12,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Merlin
truhan08
Merlin
17
1 / 3 / 1
10,013
527
10,516
11,615
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniAthenaBellonaSusano

VS

Bans
Ao KuangArachneCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
7 / 0 / 7
10,838
570
11,060
15,416
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
MohAbbas8599
Cabrakan
15
3 / 1 / 6
10,384
547
5,447
18,767
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
2 / 2 / 2
11,471
604
9,764
13,338
6,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
OhsoLegit
Surtr
16
3 / 3 / 1
10,740
565
9,806
15,717
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ra
Ra14
Ra
18
5 / 0 / 11
11,672
614
12,545
12,326
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
20
21
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
7
10.5
W
Cabrakan
MohAbbas8599
Cabrakan
3
1
6
6
L
Fafnir
NiicoTSR
Fafnir
0
4
1
0.13
W
2
2
2
1.5
W
Surtr
OhsoLegit
Surtr
3
3
1
1.17
L
Neith
OzzyEDP
Neith
0
2
2
0.5
W
Ra
Ra14
Ra
5
0
11
10.5
L
King Arthur
apontetorres
King Arthur
0
6
2
0.17
L
Thanatos
juansebasl835
Thanatos
3
6
2
0.67
L
Merlin
truhan08
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
48,622
73,040
Taken
75,564
49,630
Mitigated
57,278
22,462
Healing
29,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,060
3,590
0
4,962
15,416
7,529
464
3,036
12,380
0
83,688
W
Cabrakan
MohAbbas8599
Cabrakan
5,447
596
0
3,521
18,767
25,447
656
4,858
13,909
30,162
705
L
Fafnir
NiicoTSR
Fafnir
5,020
999
0
3,216
14,712
18,504
0
3,908
10,390
16,923
0
W
9,764
6,689
0
6,223
13,338
6,443
5,988
1,943
11,395
0
111,838
W
Surtr
OhsoLegit
Surtr
9,806
4,187
0
3,533
15,717
11,949
435
908
14,809
2,167
62,648
L
Neith
OzzyEDP
Neith
7,539
2,559
0
2,040
9,303
3,982
0
1,193
7,896
0
77,934
W
Ra
Ra14
Ra
12,545
931
4,730
6,873
12,326
5,910
179
5,638
6,688
107,722
2,225
L
King Arthur
apontetorres
King Arthur
3,107
309
0
845
13,380
10,165
0
1,588
11,228
0
22,759
L
Thanatos
juansebasl835
Thanatos
6,605
1,881
0
13,475
24,030
12,152
0
5,477
17,693
0
83,865
L
Merlin
truhan08
Merlin
10,516
510
0
2,886
11,615
4,827
0
5,945
5,544
105,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
55,105
518
Minions Killed
596
0
Camps Cleared
0
1,644,456
Distance Traveled
1,856,961
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,838
570
102
5
0
451,353
0
W
Cabrakan
10,384
547
27
1
0
344,366
2
L
Fafnir
8,001
421
24
1
0
371,615
2
W
Nut
11,471
604
185
10
0
334,892
0
W
Surtr
10,740
565
111
6
0
321,124
0
L
Neith
8,816
464
144
8
0
352,238
0
W
Ra
11,672
614
171
9
0
405,226
2
L
King Arthur
6,738
355
43
2
0
189,816
1
L
Thanatos
9,345
492
118
6
0
400,571
4
L
Merlin
10,013
527
189
10
0
330,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role