Player Matchup

Nu Wa
Nu Wa
Dannaa
Nu Wa
Level 84
God Stats
7W - 2L
1,618 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
DerpyMooseJuice
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,565 Elo+
Solo
Cthulhu
Cthulhu
EstiCelesti
Cthulhu
Level 106
God Stats
9W - 5L
1,538 SR
Queue Stats
75W - 55L
1,605 Elo+
Solo
Da Ji
Da Ji
Frankin94
Da Ji
Level 159
God Stats
1W - 0L
1,799 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Hel
Hel
Gosumah
Hel
Level 33
God Stats
4W - 3L
1,536 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Team Averages
Level 106
1,598 SR
1,498 Elo+

VS

Team Averages
Level 131
1,621 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Eorho
Skadi
Level 106
God Stats
8W - 7L
1,565 SR
Queue Stats
400W - 376L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Nunchak
Baron Samedi
Level 135
God Stats
14W - 11L
1,565 SR
Queue Stats
264W - 264L
1,520 Elo+
Solo
Bastet
Bastet
Pancakes300
Bastet
Level 171
God Stats
3W - 2L
1,878 SR
Queue Stats
142W - 149L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Reform3d
Hun Batz
Level 145
God Stats
23W - 11L
1,595 SR
Queue Stats
64W - 56L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dannaa
Nu Wa
11
0 / 0 / 8
5,844
1,169
3,952
1,064
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
DerpyMooseJuice
Cu Chulainn
11
1 / 1 / 7
5,939
1,188
6,295
5,338
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
EstiCelesti
Cthulhu
11
5 / 0 / 3
7,211
1,442
4,931
4,745
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Frankin94
Da Ji
11
2 / 1 / 3
6,468
1,294
4,255
4,628
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
10
0 / 2 / 7
5,649
1,130
2,309
5,075
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

377

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 3
6,131
1,226
2,951
3,614
1,158
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Eorho
Skadi
10
1 / 2 / 3
5,828
1,166
2,812
4,606
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nunchak
Baron Samedi
10
2 / 2 / 2
6,127
1,225
5,143
5,540
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
0 / 3 / 4
5,807
1,161
7,151
9,777
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Reform3d
Hun Batz
9
0 / 0 / 0
4,987
997
0
150
77

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
8
Kills
4
4
Deaths
8
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
3
2.5
W
Nu Wa
Dannaa
Nu Wa
0
0
8
4
W
Cu Chulainn
DerpyMooseJuice
Cu Chulainn
1
1
7
4.5
L
Skadi
Eorho
Skadi
1
2
3
1.25
W
Cthulhu
EstiCelesti
Cthulhu
5
0
3
6.5
W
Da Ji
Frankin94
Da Ji
2
1
3
3.5
W
Hel
0
2
7
1.75
L
Baron Samedi
Nunchak
Baron Samedi
2
2
2
1.5
L
Bastet
0
3
4
0.67
L
Hun Batz
Reform3d
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
18,057
20,850
Taken
23,687
13,643
Mitigated
8,800
5,855
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,951
308
0
0
3,614
1,158
0
1,766
1,762
14,928
0
W
Nu Wa
Dannaa
Nu Wa
3,952
684
0
0
1,064
381
0
36
1,028
9,791
0
W
Cu Chulainn
DerpyMooseJuice
Cu Chulainn
6,295
1,183
0
580
5,338
3,836
0
2,364
2,974
825
14,377
L
Skadi
Eorho
Skadi
2,812
280
0
38
4,606
1,496
0
2,299
2,145
0
7,265
W
Cthulhu
EstiCelesti
Cthulhu
4,931
604
93
1,000
4,745
4,601
0
2,039
2,706
19,498
0
W
Da Ji
Frankin94
Da Ji
4,255
430
0
220
4,628
2,293
0
1,925
2,703
0
14,028
W
Hel
2,309
0
1,879
2,083
5,075
2,532
0
1,730
3,345
4,696
0
L
Baron Samedi
Nunchak
Baron Samedi
5,143
332
353
562
5,540
2,454
0
2,431
2,899
17,598
0
L
Bastet
7,151
1,959
0
654
9,777
3,615
0
4,154
5,391
0
18,344
L
Hun Batz
Reform3d
Hun Batz
0
0
0
0
150
77
0
150
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
28,880
115
Minions Killed
102
6
Camps Cleared
3
531,119
Distance Traveled
403,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,131
1,226
38
8
2
110,907
0
W
Nu Wa
5,844
1,169
13
3
2
99,304
0
W
Cu Chulainn
5,939
1,188
26
5
1
104,136
0
L
Skadi
5,828
1,166
8
2
1
94,675
0
W
Cthulhu
7,211
1,442
51
10
0
114,199
0
W
Da Ji
6,468
1,294
15
3
2
113,487
0
W
Hel
5,649
1,130
10
2
1
99,993
0
L
Baron Samedi
6,127
1,225
28
6
0
92,244
0
L
Bastet
5,807
1,161
28
6
0
105,822
0
L
Hun Batz
4,987
997
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role