Player Matchup

Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 154
God Stats
47W - 41L
1,465 SR
Queue Stats
88W - 87L
1,460 Elo+
Solo
Medusa
Medusa
QueenDoubletap
Medusa
Level 62
God Stats
39W - 37L
1,507 SR
Queue Stats
185W - 176L
1,416 Elo+
Solo
Mercury
Mercury
curro135
Mercury
Level 47
God Stats
5W - 6L
1,247 SR
Queue Stats
27W - 33L
1,300 Elo+
Solo
Guan Yu
Guan Yu
sleyer-353
Guan Yu
Level 157
God Stats
10W - 12L
1,275 SR
Queue Stats
264W - 277L
1,463 Elo+
Party 1
Team Averages
Level 107
1,399 SR
1,428 Elo+

VS

Team Averages
Level 108
1,612 SR
1,420 Elo+
Zhong Kui
Zhong Kui
Alex_Agudo14
Zhong Kui
Level 97
God Stats
4W - 2L
1,863 SR
Queue Stats
149W - 173L
1,378 Elo+
Solo
Ymir
Ymir
Kami no Dodo
Ymir
Level 118
God Stats
9W - 3L
1,819 SR
Queue Stats
100W - 103L
1,463 Elo+
Solo
Neith
Neith
Maknutz
Neith
Level 51
God Stats
6W - 6L
1,319 SR
Queue Stats
41W - 52L
1,365 Elo+
Solo
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 175
God Stats
303W - 255L
1,561 SR
Queue Stats
570W - 562L
1,468 Elo+
Solo
Jormungandr
Jormungandr
iagoovc
Jormungandr
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 0
5,897
454
3,584
8,216
7,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Heldasmos
Cthulhu
9
0 / 0 / 2
6,436
495
6,230
7,812
6,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
6,037
464
6,189
7,626
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
curro135
Mercury
9
0 / 1 / 0
5,298
408
780
6,224
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
sleyer-353
Guan Yu
13
1 / 2 / 0
7,094
546
4,691
10,918
4,594
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex_Agudo14
Zhong Kui
16
5 / 0 / 0
8,610
662
5,955
7,239
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 1 / 1
6,268
482
2,480
10,033
6,605
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Maknutz
Neith
10
0 / 1 / 0
5,559
428
5,157
7,821
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
12
0 / 1 / 2
6,847
527
7,879
6,650
1,164
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
iagoovc
Jormungandr
13
2 / 0 / 1
7,407
570
5,262
7,236
5,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Zhong Kui
Alex_Agudo14
Zhong Kui
5
0
0
5
L
Cthulhu
Heldasmos
Cthulhu
0
0
2
1
W
1
1
1
1.5
W
Neith
Maknutz
Neith
0
1
0
0
W
Nu Wa
0
1
2
1
L
2
2
0
1
L
Mercury
curro135
Mercury
0
1
0
0
W
Jormungandr
iagoovc
Jormungandr
2
0
1
2.5
L
Guan Yu
sleyer-353
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
26,733
40,796
Taken
38,979
23,441
Mitigated
22,786
7,059
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,584
635
0
1,051
8,216
7,182
0
5,585
2,631
27,674
257
W
Zhong Kui
Alex_Agudo14
Zhong Kui
5,955
1,695
0
6,002
7,239
6,416
804
522
6,701
67,660
20,780
L
Cthulhu
Heldasmos
Cthulhu
6,230
572
118
1,404
7,812
6,187
0
2,833
4,979
27,799
2,530
W
2,480
256
1,324
1,741
10,033
6,605
0
2,901
7,132
15,615
0
W
Neith
Maknutz
Neith
5,157
1,598
0
1,991
7,821
3,068
228
1,967
5,854
0
42,193
W
Nu Wa
7,879
2,794
70
2,604
6,650
1,164
550
713
5,937
50,317
905
L
6,189
1,986
0
946
7,626
3,098
431
3,432
4,194
0
41,167
L
Mercury
curro135
Mercury
780
586
0
0
6,224
2,380
0
1,754
4,470
0
28,605
W
Jormungandr
iagoovc
Jormungandr
5,262
1,866
0
78
7,236
5,533
120
2,933
3,749
45,288
1,533
L
Guan Yu
sleyer-353
Guan Yu
4,691
309
68
3,472
10,918
4,594
0
7,224
3,694
0
64,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
34,691
311
Minions Killed
391
0
Camps Cleared
0
1,089,521
Distance Traveled
1,087,345
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,897
454
54
4
0
141,471
0
W
Zhong Kui
8,610
662
153
12
0
262,483
0
L
Cthulhu
6,436
495
52
4
0
265,078
4
W
Ymir
6,268
482
18
1
0
233,428
2
W
Neith
5,559
428
59
5
0
199,923
2
W
Nu Wa
6,847
527
76
6
0
206,834
8
L
Medusa
6,037
464
52
4
0
218,803
0
L
Mercury
5,298
408
49
4
0
210,295
1
W
Jormungandr
7,407
570
85
7
0
184,677
1
L
Guan Yu
7,094
546
104
8
0
253,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role