Player Matchup

Yu Huang
Yu Huang
Platinum III
Baozong
Yu Huang
Platinum III
Level 193
God Stats
4W - 4L
1,857 SR
Queue Stats
149W - 134L
1,953 MMR
Solo
Camazotz
Camazotz
Diamond I
Chemorris
Camazotz
Diamond I
Level 106
God Stats
11W - 3L
1,781 SR
Queue Stats
220W - 206L
2,299 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Desertar
Guan Yu
Platinum II
Level 159
God Stats
3W - 1L
1,720 SR
Queue Stats
82W - 65L
1,780 MMR
Solo
Fafnir
Fafnir
Diamond IV
Meowrrigan
Fafnir
Diamond IV
Level 159
God Stats
5W - 8L
1,317 SR
Queue Stats
105W - 92L
1,810 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
SkaSka173
Ah Muzen Cab
Platinum V
Level 119
God Stats
8W - 3L
1,778 SR
Queue Stats
36W - 29L
1,684 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,691 SR
1,905 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,586 SR
1,820 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum II
RoyalGucc
Merlin
Platinum II
Level 149
God Stats
6W - 8L
1,467 SR
Queue Stats
198W - 192L
1,878 MMR
Solo
Sol
Sol
Diamond I
VeganaDestroyer
Sol
Diamond I
Level 242
God Stats
0W - 2L
1,509 SR
Queue Stats
397W - 359L
2,414 MMR
Solo
Khepri
Khepri
Platinum V
iKhalid
Khepri
Platinum V
Level 161
God Stats
3W - 2L
1,828 SR
Queue Stats
27W - 24L
1,725 MMR
Party 1
Bastet
Bastet
Gold V
vKhaimera2
Bastet
Gold V
Level 96
God Stats
0W - 1L
1,628 SR
Queue Stats
10W - 9L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baozong
Yu Huang
12
3 / 0 / 0
6,811
681
5,102
3,184
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Camazotz
Chemorris
Camazotz
11
5 / 0 / 2
6,205
621
6,427
8,251
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Desertar
Guan Yu
12
2 / 1 / 1
6,800
680
3,716
9,371
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Meowrrigan
Fafnir
8
0 / 0 / 2
5,433
543
2,252
7,222
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Muzen Cab
SkaSka173
Ah Muzen Cab
10
0 / 1 / 4
5,722
572
4,306
6,594
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ThanatosAphroditeYmirThor

VS

Bans
SusanoThothBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 2 / 0
5,378
538
3,859
6,522
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
RoyalGucc
Merlin
10
0 / 1 / 0
5,669
567
658
6,189
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 3 / 0
6,072
607
4,998
6,745
1,224
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
iKhalid
Khepri
8
0 / 1 / 1
5,050
505
2,806
6,365
4,205
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bastet
vKhaimera2
Bastet
10
1 / 3 / 0
4,975
498
2,531
8,583
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Yu Huang
Baozong
Yu Huang
3
0
0
3
W
Camazotz
Chemorris
Camazotz
5
0
2
6
W
Guan Yu
Desertar
Guan Yu
2
1
1
2.5
W
Fafnir
Meowrrigan
Fafnir
0
0
2
1
L
Merlin
RoyalGucc
Merlin
0
1
0
0
W
Ah Muzen Cab
SkaSka173
Ah Muzen Cab
0
1
4
2
L
1
3
0
0.33
L
Khepri
iKhalid
Khepri
0
1
1
0.5
L
Bastet
vKhaimera2
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
14,852
34,622
Taken
34,404
18,551
Mitigated
12,128
13,743
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,859
2,078
170
1,288
6,522
2,545
0
533
5,989
0
39,450
W
Yu Huang
Baozong
Yu Huang
5,102
450
0
1,303
3,184
1,213
0
575
2,609
63,326
0
W
Camazotz
Chemorris
Camazotz
6,427
2,382
0
5,506
8,251
2,857
0
1,317
6,934
0
41,657
W
Guan Yu
Desertar
Guan Yu
3,716
396
185
2,982
9,371
5,803
0
4,149
5,222
0
44,590
W
Fafnir
Meowrrigan
Fafnir
2,252
458
0
2,869
7,222
6,235
0
674
6,548
14,534
0
L
Merlin
RoyalGucc
Merlin
658
0
0
1,125
6,189
1,604
0
3,382
2,549
38,176
891
W
Ah Muzen Cab
SkaSka173
Ah Muzen Cab
4,306
1,887
0
898
6,594
2,443
0
1,007
5,587
0
41,765
L
4,998
1,888
0
2,773
6,745
1,224
0
0
6,745
41,101
2,828
L
Khepri
iKhalid
Khepri
2,806
125
1,032
1,632
6,365
4,205
0
1,501
4,768
15,658
3,924
L
Bastet
vKhaimera2
Bastet
2,531
783
0
3,882
8,583
2,550
0
1,464
6,999
0
34,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
27,144
400
Minions Killed
327
0
Camps Cleared
0
1,071,557
Distance Traveled
1,028,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,378
538
73
7
0
178,800
0
W
Yu Huang
6,811
681
128
13
0
198,265
2
W
Camazotz
6,205
621
68
7
0
252,623
0
W
Guan Yu
6,800
680
97
10
0
211,623
0
W
Fafnir
5,433
543
20
2
0
211,146
1
L
Merlin
5,669
567
84
8
0
193,221
0
W
Ah Muzen Cab
5,722
572
87
9
0
197,900
1
L
Sol
6,072
607
82
8
0
204,422
1
L
Khepri
5,050
505
28
3
0
223,858
3
L
Bastet
4,975
498
60
6
0
228,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role