Player Matchup

Hercules
Hercules
DaddySlothington
Hercules
Level 157
God Stats
10W - 5L
1,848 SR
Queue Stats
109W - 65L
1,678 Elo+
Solo
Ix Chel
Ix Chel
Limitless III
Ix Chel
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,689 Elo+
Party 1
Apollo
Apollo
TheSecondHuman
Apollo
Level 84
God Stats
36W - 40L
1,543 SR
Queue Stats
195W - 195L
1,449 Elo+
Solo
Bacchus
Bacchus
iz6ci
Bacchus
Level 66
God Stats
10W - 5L
1,619 SR
Queue Stats
91W - 62L
1,628 Elo+
Solo
Mulan
Mulan
xSadHyper
Mulan
Level 149
God Stats
3W - 4L
1,524 SR
Queue Stats
111W - 101L
1,536 Elo+
Party 1
Team Averages
Level 117
1,607 SR
1,596 Elo+

VS

Team Averages
Level 134
1,588 SR
1,543 Elo+
Jormungandr
Jormungandr
BubbleGumTip
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 162L
1,548 Elo+
Solo
Charon
Charon
GnarlyKneecap
Charon
Level 118
God Stats
1W - 1L
1,541 SR
Queue Stats
9W - 9L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PH NYL
Ah Muzen Cab
Level 147
God Stats
5W - 4L
1,898 SR
Queue Stats
142W - 119L
1,621 Elo+
Solo
Chang'e
Chang'e
berkmodebeast
Chang'e
Level 144
God Stats
11W - 11L
1,501 SR
Queue Stats
89W - 89L
1,571 Elo+
Solo
Ishtar
Ishtar
frizzolio
Ishtar
Level 149
God Stats
26W - 37L
1,499 SR
Queue Stats
203W - 172L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,494
700
8,017
15,749
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
15
4 / 3 / 5
8,146
543
5,557
9,160
4,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 2 / 4
8,160
544
4,590
11,776
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Bacchus
iz6ci
Bacchus
13
0 / 0 / 6
7,214
481
6,821
8,029
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
xSadHyper
Mulan
16
10 / 0 / 2
8,997
600
14,992
13,112
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubbleGumTip
Jormungandr
14
0 / 2 / 0
7,536
502
6,946
11,819
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 2
6,787
452
3,422
15,824
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PH NYL
Ah Muzen Cab
14
1 / 2 / 1
7,970
531
5,010
7,696
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
13
1 / 5 / 2
7,551
503
6,190
13,847
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Ishtar
frizzolio
Ishtar
14
2 / 3 / 3
7,906
527
8,703
13,034
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
5
5
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BubbleGumTip
Jormungandr
0
2
0
0
W
2
0
0
2
L
1
4
2
0.5
W
Ix Chel
4
3
5
2.17
L
Ah Muzen Cab
PH NYL
Ah Muzen Cab
1
2
1
0.75
W
0
2
4
1
L
Chang'e
1
5
2
0.4
L
Ishtar
frizzolio
Ishtar
2
3
3
1.17
W
Bacchus
iz6ci
Bacchus
0
0
6
3
W
Mulan
xSadHyper
Mulan
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
30,271
57,826
Taken
62,220
34,842
Mitigated
33,137
25,137
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BubbleGumTip
Jormungandr
6,946
1,180
0
3,058
11,819
8,033
0
0
11,819
64,412
0
W
8,017
4,855
0
11,685
15,749
10,131
0
6,101
8,803
0
103,714
L
3,422
786
148
1,458
15,824
11,503
123
3,395
12,003
26,110
0
W
Ix Chel
5,557
111
1,010
2,070
9,160
4,131
91
3,134
5,955
54,610
633
L
Ah Muzen Cab
PH NYL
Ah Muzen Cab
5,010
1,657
0
1,202
7,696
2,758
197
1,187
6,251
0
73,689
W
4,590
1,761
0
4,589
11,776
5,080
820
1,535
10,193
0
72,554
L
Chang'e
6,190
259
416
4,869
13,847
4,969
0
4,385
9,290
66,952
0
L
Ishtar
frizzolio
Ishtar
8,703
4,567
0
2,934
13,034
5,874
366
2,394
10,502
0
69,471
W
Bacchus
iz6ci
Bacchus
6,821
554
0
1,584
8,029
7,328
0
1,999
5,984
27,353
880
W
Mulan
xSadHyper
Mulan
14,992
3,367
0
4,199
13,112
8,172
0
2,747
10,333
0
79,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
37,750
554
Minions Killed
474
0
Camps Cleared
0
1,579,420
Distance Traveled
1,460,952
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,536
502
101
7
0
291,915
2
W
Hercules
10,494
700
176
12
0
311,702
0
L
Charon
6,787
452
31
2
0
280,037
0
W
Ix Chel
8,146
543
81
5
0
308,078
0
L
Ah Muzen Cab
7,970
531
133
9
0
305,800
0
W
Apollo
8,160
544
144
10
0
280,767
1
L
Chang'e
7,551
503
97
6
0
300,808
0
L
Ishtar
7,906
527
112
7
0
282,392
0
W
Bacchus
7,214
481
45
3
0
317,762
0
W
Mulan
8,997
600
108
7
0
361,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role