Player Matchup

Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Adrian99K
Anhur
Platinum V
Level 124
God Stats
5W - 5L
1,442 SR
Queue Stats
129W - 127L
1,793 MMR
Solo
Surtr
Surtr
Gold IV
Gory-gory93
Surtr
Gold IV
Level 115
God Stats
4W - 6L
1,554 SR
Queue Stats
71W - 78L
1,475 MMR
Solo
Ravana
Ravana
Gold I
Nеmos
Ravana
Gold I
Level 155
God Stats
5W - 4L
1,657 SR
Queue Stats
104W - 96L
1,612 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,530 SR
1,576 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,675 SR
1,621 MMR
Lancelot
Lancelot
Diamond I
 
Lancelot
Diamond I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
GrognakTheLight
Heimdallr
Gold I
Level 123
God Stats
3W - 2L
1,858 SR
Queue Stats
141W - 141L
1,721 MMR
Solo
Ra
Ra
Platinum II
Kagoshima
Ra
Platinum II
Level 146
God Stats
5W - 2L
1,731 SR
Queue Stats
72W - 60L
1,886 MMR
Solo
Chaac
Chaac
Gold IV
PainSasuke
Chaac
Gold IV
Level 126
God Stats
72W - 63L
1,554 SR
Queue Stats
172W - 180L
1,434 MMR
Solo
Nike
Nike
Platinum II
d0mbo
Nike
Platinum II
Level 129
God Stats
7W - 2L
1,733 SR
Queue Stats
531W - 537L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 2 / 0
6,918
532
8,797
5,934
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
10
1 / 3 / 0
6,222
479
5,280
10,074
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Adrian99K
Anhur
11
0 / 4 / 3
6,319
486
4,857
10,324
3,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 1
6,108
470
3,263
8,325
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Nеmos
Ravana
11
3 / 2 / 1
6,234
480
6,742
6,894
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresAnubisJanus

VS

Bans
ThanatosAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 1 / 1
7,643
588
7,713
9,707
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
GrognakTheLight
Heimdallr
13
2 / 3 / 4
7,283
560
7,925
9,936
3,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 2 / 3
6,749
519
4,472
9,053
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
12
1 / 1 / 3
6,751
519
7,466
11,786
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Nike
d0mbo
Nike
10
2 / 0 / 3
6,348
488
3,971
8,656
5,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
12
12
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Lancelot
 
Lancelot
7
1
1
7.5
L
Anhur
Adrian99K
Anhur
0
4
3
0.38
L
1
1
1
1.5
W
Heimdallr
GrognakTheLight
Heimdallr
2
3
4
1.33
W
0
2
3
0.75
L
Ravana
Nеmos
Ravana
3
2
1
1.75
W
Chaac
1
1
3
2.5
W
Nike
d0mbo
Nike
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,939
Damage
31,547
41,551
Taken
49,138
20,947
Mitigated
23,254
11,588
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,797
116
0
1,210
5,934
1,987
0
1,554
4,380
54,567
657
L
Tiamat
 
Tiamat
5,280
301
0
2,147
10,074
5,711
0
1,158
8,916
32,287
0
W
Lancelot
 
Lancelot
7,713
1,904
0
4,283
9,707
4,070
0
2,304
7,335
0
56,545
L
Anhur
Adrian99K
Anhur
4,857
3,864
0
2,856
10,324
3,695
530
0
10,324
0
48,696
L
3,263
931
0
2,861
8,325
6,361
0
1,696
6,565
378
24,240
W
Heimdallr
GrognakTheLight
Heimdallr
7,925
4,879
0
3,892
9,936
3,691
22
40
9,896
0
66,787
W
4,472
384
767
2,724
9,053
3,262
0
5,870
3,115
62,970
0
L
Ravana
Nеmos
Ravana
6,742
2,205
0
2,514
6,894
3,193
0
0
6,894
0
42,323
W
Chaac
7,466
1,231
0
4,893
11,786
6,939
0
3,291
7,838
0
48,915
W
Nike
d0mbo
Nike
3,971
394
0
2,230
8,656
5,292
0
1,697
6,899
0
27,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
34,774
343
Minions Killed
438
0
Camps Cleared
0
1,252,654
Distance Traveled
1,391,171
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,918
532
98
8
0
253,552
2
L
Tiamat
6,222
479
67
5
0
211,011
2
W
Lancelot
7,643
588
91
7
0
321,430
0
L
Anhur
6,319
486
74
6
0
225,731
1
L
Surtr
6,108
470
45
3
0
267,230
3
W
Heimdallr
7,283
560
111
9
0
225,645
0
W
Ra
6,749
519
113
9
0
279,706
3
L
Ravana
6,234
480
59
5
0
295,130
0
W
Chaac
6,751
519
78
6
0
288,643
2
W
Nike
6,348
488
45
3
0
275,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role