Player Matchup

Awilix
Awilix
Bronze III
Bryce Senpai
Awilix
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,364 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Mr-Boreas
Ah Puch
Silver II
Level 180
God Stats
1W - 2L
1,587 SR
Queue Stats
8W - 10L
1,316 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Zollack
Xing Tian
Silver II
Level 144
God Stats
2W - 2L
1,783 SR
Queue Stats
11W - 12L
1,375 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,623 SR
1,352 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,581 SR
1,171 MMR
Baron Samedi
Baron Samedi
Silver IV
Manic Dares
Baron Samedi
Silver IV
Level 120
God Stats
1W - 2L
1,777 SR
Queue Stats
6W - 15L
1,319 MMR
Solo
Charybdis
Charybdis
Bronze IV
MephistoCRC
Charybdis
Bronze IV
Level 54
God Stats
0W - 4L
1,465 SR
Queue Stats
40W - 70L
1,113 MMR
Solo
Chaac
Chaac
Silver V
SuSkii
Chaac
Silver V
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 67L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
2 / 2 / 10
11,639
685
8,529
12,543
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
Mr-Boreas
Ah Puch
18
4 / 3 / 9
12,426
731
24,708
10,958
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
Zollack
Xing Tian
19
8 / 1 / 5
12,871
757
15,677
22,746
32,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BellonaAchillesThothThorOdin

VS

Bans
DiscordiaKuzenboJanusCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Manic Dares
Baron Samedi
17
3 / 5 / 3
11,534
678
15,453
17,339
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MephistoCRC
Charybdis
16
1 / 5 / 3
10,682
628
10,569
16,434
6,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SuSkii
Chaac
15
2 / 4 / 4
10,397
612
8,408
24,664
22,831
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
2
10
3.5
L
Baron Samedi
Manic Dares
Baron Samedi
3
5
3
0.9
L
Charybdis
MephistoCRC
Charybdis
1
5
3
0.5
W
Ah Puch
Mr-Boreas
Ah Puch
4
3
9
2.83
L
Chaac
SuSkii
Chaac
2
4
4
1
W
Xing Tian
Zollack
Xing Tian
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,914
Damage
34,430
46,247
Taken
58,437
44,844
Mitigated
41,221
4,599
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,529
2,970
0
1,606
12,543
6,677
1,250
4,978
7,484
0
46,705
L
Baron Samedi
Manic Dares
Baron Samedi
15,453
884
1,554
4,732
17,339
11,901
54
10,219
6,089
57,250
0
L
Charybdis
MephistoCRC
Charybdis
10,569
4,502
0
2,977
16,434
6,489
157
10,238
5,056
0
40,873
W
Ah Puch
Mr-Boreas
Ah Puch
24,708
276
0
1,219
10,958
5,572
1,057
4,748
6,210
64,125
0
L
Chaac
SuSkii
Chaac
8,408
456
573
3,981
24,664
22,831
0
13,606
9,395
0
29,228
W
Xing Tian
Zollack
Xing Tian
15,677
1,051
0
1,774
22,746
32,595
284
5,635
17,001
36,054
6,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
32,613
196
Minions Killed
204
0
Camps Cleared
0
953,518
Distance Traveled
831,748
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,639
685
56
3
0
320,414
2
L
Baron Samedi
11,534
678
90
5
0
272,497
0
L
Charybdis
10,682
628
88
5
0
256,626
0
W
Ah Puch
12,426
731
91
5
0
304,305
1
L
Chaac
10,397
612
26
2
0
302,625
0
W
Xing Tian
12,871
757
49
3
0
328,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role