Player Matchup

Hun Batz
Hun Batz
ALEKXIS1313
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,477 Elo+
Party 1
Nut
Nut
BonitaGrande
Nut
Level 113
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
Exiled Grummite
Sylvanus
Level 146
God Stats
11W - 5L
1,522 SR
Queue Stats
50W - 43L
1,480 Elo+
Party 3
Ah Puch
Ah Puch
GoddessPugatorio
Ah Puch
Level 148
God Stats
4W - 0L
1,815 SR
Queue Stats
48W - 48L
1,453 Elo+
Party 3
Sol
Sol
Litkaizzz
Sol
Level 63
God Stats
3W - 6L
1,351 SR
Queue Stats
22W - 24L
1,424 Elo+
Party 1
Team Averages
Level 120
1,498 SR
1,458 Elo+

VS

Team Averages
Level 127
1,307 SR
1,431 Elo+
Ravana
Ravana
CrimsonNightWIng
Ravana
Level 138
God Stats
5W - 5L
1,215 SR
Queue Stats
55W - 59L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Imasmoke
Guan Yu
Level 159
God Stats
0W - 2L
1,294 SR
Queue Stats
117W - 117L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
Mitzzbburn
Zhong Kui
Level 144
God Stats
2W - 6L
1,391 SR
Queue Stats
53W - 67L
1,433 Elo+
Solo
Skadi
Skadi
ShakiraMebarak
Skadi
Level 109
God Stats
2W - 8L
1,201 SR
Queue Stats
287W - 287L
1,373 Elo+
Solo
Zeus
Zeus
indicaburnit
Zeus
Level 84
God Stats
25W - 35L
1,436 SR
Queue Stats
193W - 178L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALEKXIS1313
Hun Batz
14
3 / 2 / 4
7,614
544
7,547
12,421
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
6,418
458
2,522
8,872
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
4 / 0 / 2
7,649
546
3,708
13,794
11,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 5
7,674
548
8,442
8,248
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 7 / 2
6,676
477
1,861
7,969
3,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
7,305
522
8,083
8,764
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Imasmoke
Guan Yu
12
1 / 1 / 0
6,462
462
4,420
11,167
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Mitzzbburn
Zhong Kui
10
0 / 5 / 3
6,166
440
7,617
10,923
7,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

14
5 / 0 / 1
8,411
601
6,097
6,136
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 3 / 1
7,034
502
8,255
6,060
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
12
12
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ALEKXIS1313
Hun Batz
3
2
4
2.5
W
0
1
3
1.5
L
6
2
0
3
W
Sylvanus
4
0
2
5
W
3
2
5
2.75
L
Guan Yu
Imasmoke
Guan Yu
1
1
0
1
W
1
7
2
0.29
L
Zhong Kui
Mitzzbburn
Zhong Kui
0
5
3
0.3
L
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
34,472
51,304
Taken
43,050
25,012
Mitigated
24,025
18,445
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ALEKXIS1313
Hun Batz
7,547
2,543
0
4,794
12,421
4,649
0
1,509
10,812
0
66,278
W
2,522
1,617
214
1,966
8,872
3,021
0
4,350
4,032
0
35,440
L
8,083
2,331
0
914
8,764
4,198
0
2,783
5,869
0
46,197
W
Sylvanus
3,708
1,061
3,338
6,000
13,794
11,193
44
4,947
8,371
22,878
0
W
8,442
246
0
1,185
8,248
3,119
0
3,975
4,273
46,823
122
L
Guan Yu
Imasmoke
Guan Yu
4,420
633
702
2,597
11,167
7,911
0
2,433
8,642
0
46,835
W
1,861
546
0
948
7,969
3,030
777
0
7,969
29,291
326
L
Zhong Kui
Mitzzbburn
Zhong Kui
7,617
40
0
2,173
10,923
7,503
0
4,984
5,505
38,715
1,212
L
6,097
2,059
0
1,495
6,136
2,415
46
1,027
5,109
0
72,515
L
8,255
639
0
795
6,060
1,998
392
1,961
4,051
55,881
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
35,378
317
Minions Killed
398
0
Camps Cleared
0
1,281,586
Distance Traveled
1,354,006
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,614
544
87
6
0
316,410
0
W
Nut
6,418
458
68
5
0
229,827
1
L
Ravana
7,305
522
76
5
0
325,612
2
W
Sylvanus
7,649
546
23
2
0
247,725
1
W
Ah Puch
7,674
548
92
7
0
270,819
3
L
Guan Yu
6,462
462
72
5
0
306,868
0
W
Sol
6,676
477
47
3
0
216,805
2
L
Zhong Kui
6,166
440
47
3
0
219,149
1
L
Skadi
8,411
601
106
8
0
243,315
0
L
Zeus
7,034
502
97
7
0
259,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role