Player Matchup

Odin
Odin
Bronze III
Codyax
Odin
Bronze III
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 19L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
JaviersCastle
Zeus
Bronze III
Level 103
God Stats
1W - 0L
1,482 SR
Queue Stats
36W - 19L
1,515 MMR
Party 1
Terra
Terra
Bronze III
Taz_Flores
Terra
Bronze III
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 19L
1,515 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,494 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,535 SR
1,225 MMR
Medusa
Medusa
Gold V
DivinePrime
Medusa
Gold V
Level 154
God Stats
3W - 2L
1,375 SR
Queue Stats
43W - 46L
1,392 MMR
Party 2
Guan Yu
Guan Yu
Bronze I
Gods1stInfantry
Guan Yu
Bronze I
Level 158
God Stats
1W - 1L
1,729 SR
Queue Stats
67W - 117L
632 MMR
Solo
Vulcan
Vulcan
Gold V
MistySteppn
Vulcan
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Codyax
Odin
13
3 / 0 / 7
8,434
767
7,537
7,860
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 4
9,243
840
11,987
5,025
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
14
2 / 0 / 10
8,622
784
6,787
9,591
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AresFafnirCharybdisNu WaAnhur

VS

Bans
AchillesAtlasJormungandrBacchusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 2 / 0
7,535
685
6,422
8,157
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,313
574
2,436
13,122
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vulcan
11
0 / 5 / 0
6,662
606
5,295
9,288
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
Codyax
Odin
3
0
7
6.5
L
Medusa
0
2
0
0
L
0
5
0
0
W
7
0
4
9
L
Vulcan
0
5
0
0
W
Terra
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,311
Damage
14,153
22,476
Taken
30,567
19,469
Mitigated
13,098
6,765
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Codyax
Odin
7,537
1,881
0
1,964
7,860
7,313
459
2,340
5,173
0
26,775
L
Medusa
6,422
2,372
0
450
8,157
3,292
0
4,179
3,523
0
36,251
L
2,436
308
552
1,499
13,122
6,152
0
7,573
4,513
0
10,743
W
11,987
2,137
0
1,862
5,025
2,048
844
1,067
3,850
51,734
0
L
Vulcan
5,295
138
0
1,700
9,288
3,654
0
5,203
3,658
21,846
0
W
Terra
6,787
1,049
343
2,596
9,591
10,108
368
1,340
8,059
22,710
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
20,510
152
Minions Killed
124
0
Camps Cleared
0
603,002
Distance Traveled
593,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,434
767
23
2
0
217,030
0
L
Medusa
7,535
685
73
7
0
217,358
0
L
Guan Yu
6,313
574
19
2
0
188,282
1
W
Zeus
9,243
840
83
8
0
180,592
0
L
Vulcan
6,662
606
32
3
0
187,366
0
W
Terra
8,622
784
46
4
0
205,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role