Player Matchup

Skadi
Skadi
HarryAnis
Skadi
Level 73
God Stats
8W - 2L
1,763 SR
Queue Stats
248W - 212L
1,546 Elo+
Party 3
Bacchus
Bacchus
MarioNoLuigi
Bacchus
Level 103
God Stats
2W - 2L
1,592 SR
Queue Stats
31W - 29L
1,598 Elo+
Party 2
Freya
Freya
TheSunGodJerry
Freya
Level 157
God Stats
0W - 2L
1,503 SR
Queue Stats
33W - 31L
1,598 Elo+
Party 2
Thanatos
Thanatos
TheeJoey24
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Hercules
Hercules
ozzie84
Hercules
Level 69
God Stats
4W - 6L
1,609 SR
Queue Stats
237W - 210L
1,551 Elo+
Party 3
Team Averages
Level 97
1,593 SR
1,531 Elo+

VS

Team Averages
Level 134
1,637 SR
1,517 Elo+
Nu Wa
Nu Wa
CrispiestPango
Nu Wa
Level 147
God Stats
20W - 10L
1,689 SR
Queue Stats
114W - 103L
1,520 Elo+
Party 4
Bastet
Bastet
DLJ1
Bastet
Level 156
God Stats
1W - 0L
1,712 SR
Queue Stats
130W - 103L
1,550 Elo+
Party 1
Osiris
Osiris
Intcon
Osiris
Level 63
God Stats
6W - 1L
1,557 SR
Queue Stats
139W - 139L
1,484 Elo+
Party 1
Anhur
Anhur
Varsuty
Anhur
Level 132
God Stats
2W - 0L
1,718 SR
Queue Stats
23W - 22L
1,516 Elo+
Solo
Ymir
Ymir
duke of hazard5
Ymir
Level 171
God Stats
3W - 1L
1,509 SR
Queue Stats
108W - 99L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HarryAnis
Skadi
11
1 / 4 / 1
6,811
487
6,325
8,690
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MarioNoLuigi
Bacchus
9
0 / 1 / 3
6,273
448
5,887
10,159
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 1
7,446
532
4,120
9,697
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TheeJoey24
Thanatos
9
2 / 4 / 0
6,182
442
3,942
11,149
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ozzie84
Hercules
14
1 / 2 / 0
7,958
568
10,365
14,603
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
8,293
592
9,371
8,217
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DLJ1
Bastet
17
3 / 0 / 6
8,430
602
8,351
12,837
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
Intcon
Osiris
13
1 / 0 / 2
7,685
549
8,344
14,332
16,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Varsuty
Anhur
15
5 / 2 / 0
8,521
609
6,670
10,201
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 6
7,021
502
3,711
9,818
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
Bastet
DLJ1
Bastet
3
0
6
6
L
Skadi
HarryAnis
Skadi
1
4
1
0.38
W
Osiris
Intcon
Osiris
1
0
2
2
L
Bacchus
MarioNoLuigi
Bacchus
0
1
3
1.5
L
1
5
1
0.3
L
Thanatos
TheeJoey24
Thanatos
2
4
0
0.5
W
Anhur
Varsuty
Anhur
5
2
0
2.5
W
0
0
6
3
L
Hercules
ozzie84
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
36,447
54,298
Taken
55,405
35,372
Mitigated
37,240
18,503
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,371
1,287
0
1,006
8,217
2,853
0
1,350
6,701
51,543
2,035
W
Bastet
DLJ1
Bastet
8,351
3,264
0
8,543
12,837
5,448
0
433
12,314
0
85,190
L
Skadi
HarryAnis
Skadi
6,325
1,710
0
250
8,690
3,022
0
4,088
4,372
0
48,621
W
Osiris
Intcon
Osiris
8,344
4,357
0
5,440
14,332
16,302
0
1,082
12,388
0
57,268
L
Bacchus
MarioNoLuigi
Bacchus
5,887
1,033
0
4,181
10,159
9,661
0
2,446
7,485
21,124
0
L
4,120
1,059
0
2,100
9,697
2,796
0
2,420
7,172
48,446
3,111
L
Thanatos
TheeJoey24
Thanatos
3,942
1,496
0
5,059
11,149
4,042
0
1,878
9,080
0
34,672
W
Anhur
Varsuty
Anhur
6,670
3,256
0
4,299
10,201
3,984
2,896
4,475
5,409
0
70,152
W
3,711
1,086
0
2,259
9,818
8,653
0
2,238
7,345
16,609
601
L
Hercules
ozzie84
Hercules
10,365
3,351
0
6,913
14,603
15,851
0
1,181
13,303
0
63,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,670
Gold Earned
39,950
362
Minions Killed
426
0
Camps Cleared
0
1,369,557
Distance Traveled
1,410,188
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,293
592
82
6
0
269,042
1
W
Bastet
8,430
602
123
9
0
338,999
5
L
Skadi
6,811
487
91
7
0
225,664
0
W
Osiris
7,685
549
95
7
0
247,363
0
L
Bacchus
6,273
448
26
2
0
308,242
4
L
Freya
7,446
532
88
6
0
257,710
4
L
Thanatos
6,182
442
50
4
0
311,086
0
W
Anhur
8,521
609
107
8
0
260,091
2
W
Ymir
7,021
502
19
1
0
294,693
5
L
Hercules
7,958
568
107
8
0
266,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role