Player Matchup

Eset
Eset
Brondzikk
Eset
Level 44
God Stats
1W - 0L
1,347 SR
Queue Stats
73W - 82L
1,440 Elo+
Solo
Surtr
Surtr
FluffyMedic
Surtr
Level 83
God Stats
14W - 12L
1,606 SR
Queue Stats
129W - 141L
1,504 Elo+
Party 1
Rama
Rama
GingerNinja9688
Rama
Level 46
God Stats
2W - 0L
1,725 SR
Queue Stats
16W - 21L
1,406 Elo+
Solo
Ne Zha
Ne Zha
Poney-Magique-50
Ne Zha
Level 159
God Stats
1W - 3L
1,318 SR
Queue Stats
77W - 86L
1,455 Elo+
Solo
Fafnir
Fafnir
Sbrz
Fafnir
Level 148
God Stats
1W - 0L
1,479 SR
Queue Stats
119W - 120L
1,475 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,456 Elo+

VS

Team Averages
Level 114
1,475 SR
1,470 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rishdude007
Poseidon
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,299 Elo+
Solo
Terra
Terra
SurlierRanger4
Terra
Level 154
God Stats
1W - 4L
1,339 SR
Queue Stats
220W - 225L
1,459 Elo+
Solo
Izanami
Izanami
TheLusho
Izanami
Level 148
God Stats
2W - 2L
1,623 SR
Queue Stats
95W - 83L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Tupacmania31
Hun Batz
Level 107
God Stats
1W - 6L
1,412 SR
Queue Stats
44W - 42L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 0 / 3
7,947
530
5,181
4,835
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 4
9,207
614
12,658
14,454
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
0 / 3 / 1
6,804
454
6,003
12,772
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 1 / 4
7,129
475
4,775
11,029
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Sbrz
Fafnir
12
3 / 2 / 1
7,935
529
5,159
14,879
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 5 / 0
6,927
462
3,315
13,526
10,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Rishdude007
Poseidon
13
0 / 2 / 0
7,360
491
4,314
7,204
2,613
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 3
6,889
459
4,174
14,009
9,718
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
TheLusho
Izanami
16
7 / 0 / 0
9,575
638
14,015
7,140
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Hun Batz
Tupacmania31
Hun Batz
11
0 / 4 / 0
6,278
419
3,202
8,384
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
7
7
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
W
Eset
1
0
3
2.5
W
7
1
4
9
W
0
3
1
0.17
W
2
1
4
4
L
Poseidon
Rishdude007
Poseidon
0
2
0
0
W
Fafnir
Sbrz
Fafnir
3
2
1
1.75
L
0
2
3
0.75
L
Izanami
TheLusho
Izanami
7
0
0
7
L
Hun Batz
Tupacmania31
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
29,020
57,969
Taken
50,263
39,589
Mitigated
29,011
18,171
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,315
528
0
2,843
13,526
10,110
0
1,246
11,837
9,609
54,440
W
Eset
5,181
201
173
2,056
4,835
1,856
185
1,569
2,934
73,378
1,318
W
12,658
5,238
0
4,076
14,454
12,810
816
1,505
12,829
3,936
66,896
W
6,003
5,008
0
3,846
12,772
4,385
0
1,166
11,383
0
60,554
W
4,775
1,198
0
3,200
11,029
4,462
0
1,695
8,925
0
46,354
L
Poseidon
Rishdude007
Poseidon
4,314
104
0
2,557
7,204
2,613
0
2,380
4,749
58,267
397
W
Fafnir
Sbrz
Fafnir
5,159
1,946
0
4,820
14,879
16,076
0
1,759
12,409
24,647
0
L
4,174
106
2,137
6,201
14,009
9,718
0
5,904
8,090
16,848
0
L
Izanami
TheLusho
Izanami
14,015
9,955
0
3,241
7,140
2,854
0
1,004
6,136
0
99,647
L
Hun Batz
Tupacmania31
Hun Batz
3,202
714
0
614
8,384
3,716
0
1,474
6,748
0
36,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
37,029
429
Minions Killed
456
0
Camps Cleared
0
1,417,810
Distance Traveled
1,390,317
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,927
462
98
7
0
263,216
0
W
Eset
7,947
530
127
8
0
296,805
0
W
Surtr
9,207
614
122
8
0
262,441
2
W
Rama
6,804
454
91
6
0
248,375
0
W
Ne Zha
7,129
475
61
4
0
322,870
0
L
Poseidon
7,360
491
123
8
0
288,376
4
W
Fafnir
7,935
529
28
2
0
287,319
0
L
Terra
6,889
459
12
1
0
279,020
5
L
Izanami
9,575
638
160
11
0
263,184
4
L
Hun Batz
6,278
419
63
4
0
296,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role