Player Matchup

Terra
Terra
AmureVenus
Terra
Level 163
God Stats
1W - 4L
1,322 SR
Queue Stats
24W - 40L
1,447 Elo+
Party 2
Lancelot
Lancelot
Milotic887
Lancelot
Level 161
God Stats
0W - 1L
1,871 SR
Queue Stats
75W - 91L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seīryū
Cu Chulainn
Level 61
God Stats
1W - 4L
1,349 SR
Queue Stats
110W - 111L
1,537 Elo+
Party 2
Skadi
Skadi
jfx230
Skadi
Level 107
God Stats
13W - 5L
1,703 SR
Queue Stats
222W - 172L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Нibanna
Nu Wa
Level 155
God Stats
1W - 1L
1,997 SR
Queue Stats
23W - 15L
1,637 Elo+
Party 2
Team Averages
Level 129
1,649 SR
1,544 Elo+

VS

Team Averages
Level 148
1,590 SR
1,562 Elo+
Medusa
Medusa
Inpunktion
Medusa
Level 158
God Stats
5W - 6L
1,768 SR
Queue Stats
119W - 92L
1,573 Elo+
Party 3
Cabrakan
Cabrakan
KlondiekBar303
Cabrakan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 120L
1,504 Elo+
Party 1
Horus
Horus
TeachLikeADad
Horus
Level 158
God Stats
5W - 4L
1,419 SR
Queue Stats
56W - 54L
1,553 Elo+
Party 3
Atlas
Atlas
VOLTRIXXX
Atlas
Level 127
God Stats
10W - 10L
1,725 SR
Queue Stats
315W - 289L
1,572 Elo+
Party 1
Vulcan
Vulcan
bloodblaze357
Vulcan
Level 157
God Stats
3W - 1L
1,538 SR
Queue Stats
103W - 73L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
6
0 / 0 / 0
3,179
636
395
2,394
1,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lancelot
Milotic887
Lancelot
6
1 / 2 / 0
3,275
655
785
4,824
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Seīryū
Cu Chulainn
7
1 / 1 / 0
3,904
781
2,685
4,332
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
jfx230
Skadi
1
0 / 0 / 0
2,406
481
0
0
0
Nu Wa
Нibanna
Nu Wa
6
0 / 1 / 1
3,550
710
2,076
1,955
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Inpunktion
Medusa
6
0 / 0 / 0
3,470
694
715
1,385
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
6
0 / 0 / 0
3,358
672
459
2,587
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,662
732
1,007
3,287
1,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
VOLTRIXXX
Atlas
7
1 / 1 / 0
3,852
770
2,203
4,271
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 1
3,713
743
1,781
2,496
769
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
0
0
0
0
W
Medusa
Inpunktion
Medusa
0
0
0
0
W
Cabrakan
0
0
0
0
L
Lancelot
Milotic887
Lancelot
1
2
0
0.5
L
Cu Chulainn
Seīryū
Cu Chulainn
1
1
0
1
W
0
0
2
1
W
Atlas
VOLTRIXXX
Atlas
1
1
0
1
W
2
1
1
2.5
L
Skadi
jfx230
Skadi
0
0
0
0
L
Nu Wa
Нibanna
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,941
Damage
6,165
13,505
Taken
14,026
5,355
Mitigated
5,741
3,612
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
395
0
0
1,042
2,394
1,374
0
0
2,394
8,943
0
W
Medusa
Inpunktion
Medusa
715
249
0
236
1,385
414
0
109
1,276
0
23,784
W
Cabrakan
459
117
0
1,754
2,587
1,352
0
467
2,096
15,471
415
L
Lancelot
Milotic887
Lancelot
785
110
0
500
4,824
1,764
0
1,294
3,530
0
16,009
L
Cu Chulainn
Seīryū
Cu Chulainn
2,685
1,033
0
1,575
4,332
1,732
0
1,685
2,265
0
19,493
W
1,007
327
120
1,502
3,287
1,474
15
718
2,544
0
9,076
W
Atlas
VOLTRIXXX
Atlas
2,203
675
0
1,659
4,271
1,732
0
93
3,925
15,257
2,479
W
1,781
80
0
1,167
2,496
769
0
980
1,463
19,605
0
L
Skadi
jfx230
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Нibanna
Nu Wa
2,076
739
0
495
1,955
485
0
946
1,009
15,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,314
Gold Earned
18,055
115
Minions Killed
167
0
Camps Cleared
0
403,336
Distance Traveled
488,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,179
636
9
2
0
81,966
0
W
Medusa
3,470
694
40
8
0
94,702
1
W
Cabrakan
3,358
672
44
9
0
104,676
0
L
Lancelot
3,275
655
32
6
0
115,920
0
L
Cu Chulainn
3,904
781
39
8
0
102,025
0
W
Horus
3,662
732
13
3
0
104,864
0
W
Atlas
3,852
770
35
7
0
83,186
0
W
Vulcan
3,713
743
35
7
0
100,898
0
L
Skadi
2,406
481
0
0
0
0
0
L
Nu Wa
3,550
710
35
7
0
103,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role