Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
SNAKEizzz11
Sun Wukong
Diamond IV
Level 129
God Stats
1W - 0L
1,676 SR
Queue Stats
97W - 93L
1,892 MMR
Party 2
Ares
Ares
Diamond IV
WutangVibe
Ares
Diamond IV
Level 127
God Stats
3W - 3L
1,677 SR
Queue Stats
49W - 38L
1,979 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
YOUNGBALLERZ
Cernunnos
Platinum II
Level 123
God Stats
1W - 1L
1,215 SR
Queue Stats
105W - 107L
1,684 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,523 SR
1,852 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,805 SR
1,706 MMR
Mulan
Mulan
Gold II
Cav0542
Mulan
Gold II
Level 124
God Stats
13W - 3L
1,826 SR
Queue Stats
29W - 16L
1,749 MMR
Party 1
Hercules
Hercules
Gold II
JSoggy11
Hercules
Gold II
Level 146
God Stats
2W - 1L
1,823 SR
Queue Stats
32W - 19L
1,710 MMR
Party 1
Sylvanus
Sylvanus
Gold III
TheRedMamba1411
Sylvanus
Gold III
Level 116
God Stats
8W - 6L
1,767 SR
Queue Stats
29W - 18L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SNAKEizzz11
Sun Wukong
18
2 / 0 / 9
11,418
714
18,608
23,731
22,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 2 / 8
10,999
687
15,979
17,426
22,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
YOUNGBALLERZ
Cernunnos
17
6 / 3 / 5
11,946
747
17,574
15,199
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Bans
ThothAchillesKuzenboCthulhu

VS

Bans
Ne ZhaAtlasAgniVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cav0542
Mulan
15
3 / 4 / 2
10,146
634
21,879
23,024
24,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JSoggy11
Hercules
15
2 / 6 / 2
9,993
625
9,970
23,230
22,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
16
0 / 1 / 5
9,374
586
10,759
13,257
18,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
5
5
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cav0542
Mulan
3
4
2
1
L
Hercules
JSoggy11
Hercules
2
6
2
0.5
W
Sun Wukong
SNAKEizzz11
Sun Wukong
2
0
9
6.5
L
Sylvanus
0
1
5
2.5
W
3
2
8
3.5
W
Cernunnos
YOUNGBALLERZ
Cernunnos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
42,608
56,356
Taken
59,511
52,628
Mitigated
65,228
18,583
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cav0542
Mulan
21,879
2,547
0
4,628
23,024
24,400
0
7,152
15,802
0
49,886
L
Hercules
JSoggy11
Hercules
9,970
1,968
0
7,086
23,230
22,654
0
5,397
17,768
0
33,731
W
Sun Wukong
SNAKEizzz11
Sun Wukong
18,608
2,953
0
8,880
23,731
22,848
901
2,913
18,992
0
69,114
L
Sylvanus
10,759
2,730
1,560
2,973
13,257
18,174
0
3,457
9,755
26,581
0
W
15,979
1,873
0
3,931
17,426
22,946
338
3,125
12,653
34,840
0
W
Cernunnos
YOUNGBALLERZ
Cernunnos
17,574
7,815
0
5,772
15,199
6,834
1,325
3,179
11,071
0
73,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
29,513
219
Minions Killed
154
0
Camps Cleared
0
871,297
Distance Traveled
799,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,146
634
68
4
0
277,589
0
L
Hercules
9,993
625
48
3
0
266,622
0
W
Sun Wukong
11,418
714
72
5
0
323,469
0
L
Sylvanus
9,374
586
38
2
0
255,557
0
W
Ares
10,999
687
36
2
0
290,647
0
W
Cernunnos
11,946
747
111
7
0
257,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role