Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Disturbed14
Sun Wukong
Level 128
God Stats
5W - 1L
1,855 SR
Queue Stats
135W - 142L
1,526 Elo+
Solo
Achilles
Achilles
Katzbaal
Achilles
Level 162
God Stats
4W - 1L
1,873 SR
Queue Stats
219W - 185L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
MAlREM
Baba Yaga
Level 148
God Stats
2W - 2L
1,531 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo
Sylvanus
Sylvanus
MURTINNHO
Sylvanus
Level 147
God Stats
2W - 0L
1,684 SR
Queue Stats
67W - 56L
1,545 Elo+
Solo
Team Averages
Level 148
1,689 SR
1,521 Elo+

VS

Team Averages
Level 157
1,519 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AlfaRomeo
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,509 Elo+
Solo
Lancelot
Lancelot
ChrsRngl
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,511 Elo+
Solo
Arachne
Arachne
Khalil1
Arachne
Level 169
God Stats
2W - 2L
1,596 SR
Queue Stats
184W - 198L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 11
8,026
803
7,283
8,758
4,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Disturbed14
Sun Wukong
16
4 / 0 / 14
8,928
893
7,721
17,380
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Katzbaal
Achilles
15
10 / 1 / 6
9,230
923
10,882
15,711
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baba Yaga
MAlREM
Baba Yaga
16
2 / 0 / 16
8,679
868
10,165
10,592
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
MURTINNHO
Sylvanus
14
2 / 1 / 9
9,074
907
6,613
19,681
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 1
8,109
811
11,481
7,912
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bake Kujira
 
Bake Kujira
8
0 / 3 / 1
5,918
592
5,055
7,954
7,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
AlfaRomeo
Ix Chel
11
0 / 5 / 1
6,313
631
7,525
9,191
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
ChrsRngl
Lancelot
11
0 / 6 / 2
6,343
634
6,327
10,905
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
Khalil1
Arachne
15
1 / 3 / 1
6,967
697
4,327
10,405
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
19
Kills
3
3
Deaths
20
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
11
6.5
L
Merlin
 
Merlin
2
3
1
0.83
L
Bake Kujira
 
Bake Kujira
0
3
1
0.17
L
Ix Chel
AlfaRomeo
Ix Chel
0
5
1
0.1
L
Lancelot
ChrsRngl
Lancelot
0
6
2
0.17
W
Sun Wukong
Disturbed14
Sun Wukong
4
0
14
11
W
Achilles
Katzbaal
Achilles
10
1
6
13
L
Arachne
Khalil1
Arachne
1
3
1
0.5
W
Baba Yaga
MAlREM
Baba Yaga
2
0
16
10
W
Sylvanus
MURTINNHO
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
34,715
72,122
Taken
46,367
46,910
Mitigated
28,032
49,815
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,283
3,018
2,372
1,509
8,758
4,325
4,234
3,828
4,855
0
22,449
L
Merlin
 
Merlin
11,481
193
294
2,151
7,912
3,539
0
2,360
4,834
30,386
0
L
Bake Kujira
 
Bake Kujira
5,055
1,264
162
1,257
7,954
7,300
0
2,386
5,002
8,005
0
L
Ix Chel
AlfaRomeo
Ix Chel
7,525
701
2,629
2,122
9,191
3,471
0
2,720
5,740
13,536
0
L
Lancelot
ChrsRngl
Lancelot
6,327
505
0
0
10,905
4,741
0
3,968
6,346
0
10,117
W
Sun Wukong
Disturbed14
Sun Wukong
7,721
306
1,884
7,276
17,380
12,677
443
4,822
12,056
0
16,114
W
Achilles
Katzbaal
Achilles
10,882
376
0
5,407
15,711
10,619
498
4,697
10,752
0
16,004
L
Arachne
Khalil1
Arachne
4,327
2,063
1,113
2,412
10,405
8,981
0
3,392
6,257
0
5,545
W
Baba Yaga
MAlREM
Baba Yaga
10,165
546
1,050
4,501
10,592
5,194
1,147
2,161
8,310
25,269
1,322
W
Sylvanus
MURTINNHO
Sylvanus
6,613
1,081
13,313
12,503
19,681
14,095
1,271
7,581
11,749
11,478
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,937
Gold Earned
33,650
141
Minions Killed
74
0
Camps Cleared
0
890,564
Distance Traveled
715,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,026
803
48
5
0
131,527
0
L
Merlin
8,109
811
41
4
0
135,144
0
L
Bake Kujira
5,918
592
3
0
0
82,544
0
L
Ix Chel
6,313
631
16
2
0
164,402
0
L
Lancelot
6,343
634
5
1
0
197,712
0
W
Sun Wukong
8,928
893
22
2
0
211,680
0
W
Achilles
9,230
923
21
2
0
200,531
0
L
Arachne
6,967
697
9
1
0
135,566
0
W
Baba Yaga
8,679
868
32
3
0
187,337
0
W
Sylvanus
9,074
907
18
2
0
159,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role