Player Matchup

Tyr
Tyr
Apex Match
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,426 Elo+
Solo
Xbalanque
Xbalanque
DashingComic92
Xbalanque
Level 103
God Stats
3W - 2L
1,508 SR
Queue Stats
67W - 111L
1,404 Elo+
Party 3
Artemis
Artemis
N8RT8R256
Artemis
Level 142
God Stats
0W - 4L
1,334 SR
Queue Stats
40W - 71L
1,372 Elo+
Party 3
Hera
Hera
TotessMagotes
Hera
Level 55
God Stats
5W - 3L
1,844 SR
Queue Stats
173W - 183L
1,388 Elo+
Party 1
Fenrir
Fenrir
skepticallemon
Fenrir
Level 129
God Stats
0W - 3L
1,160 SR
Queue Stats
172W - 168L
1,442 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,406 Elo+

VS

Team Averages
Level 103
1,578 SR
1,445 Elo+
Pele
Pele
Cepheus01
Pele
Level 119
God Stats
7W - 0L
1,989 SR
Queue Stats
174W - 205L
1,438 Elo+
Party 2
Tiamat
Tiamat
Schoolz4Fool5
Tiamat
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 169L
1,478 Elo+
Party 4
Achilles
Achilles
Weuki
Achilles
Level 65
God Stats
1W - 1L
1,096 SR
Queue Stats
14W - 25L
1,296 Elo+
Party 4
Nu Wa
Nu Wa
Winshox12
Nu Wa
Level 147
God Stats
7W - 1L
1,795 SR
Queue Stats
400W - 223L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
crash_bestplayer
Kuzenbo
Level 68
God Stats
7W - 5L
1,509 SR
Queue Stats
105W - 126L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,392
242
0
829
277
Xbalanque
DashingComic92
Xbalanque
18
2 / 4 / 9
9,504
679
11,461
13,182
5,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
N8RT8R256
Artemis
17
3 / 4 / 5
9,878
706
8,015
13,321
6,185
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 6
8,776
627
7,285
9,457
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 5
9,964
712
13,479
17,930
21,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
9 / 3 / 4
11,805
843
7,996
13,057
7,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
1 / 2 / 9
9,711
694
7,744
8,901
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Weuki
Achilles
13
0 / 5 / 6
8,832
631
6,175
12,072
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Winshox12
Nu Wa
19
4 / 1 / 11
11,144
796
19,123
7,571
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
3 / 2 / 11
11,769
841
7,931
15,010
19,050
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
13
Kills
17
17
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Pele
9
3
4
3.67
L
Xbalanque
DashingComic92
Xbalanque
2
4
9
1.63
L
Artemis
N8RT8R256
Artemis
3
4
5
1.38
W
1
2
9
2.75
L
2
5
6
1
W
Achilles
Weuki
Achilles
0
5
6
0.6
W
Nu Wa
Winshox12
Nu Wa
4
1
11
9.5
W
3
2
11
4.25
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
48,969
54,719
Taken
56,611
36,969
Mitigated
48,831
14,958
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
829
277
0
829
0
0
0
W
Pele
7,996
1,808
611
3,931
13,057
7,396
1,344
1,848
11,209
0
24,334
L
Xbalanque
DashingComic92
Xbalanque
11,461
5,622
1,443
4,054
13,182
5,403
0
8,675
4,424
0
42,600
L
Artemis
N8RT8R256
Artemis
8,015
2,733
418
2,467
13,321
6,185
0
9,752
3,569
0
31,007
W
7,744
324
1,469
2,900
8,901
6,758
128
162
8,739
20,802
713
L
7,285
2,150
781
620
9,457
3,442
0
6,420
2,815
26,693
0
W
Achilles
Weuki
Achilles
6,175
828
881
1,287
12,072
11,206
0
2,094
9,978
0
13,066
W
Nu Wa
Winshox12
Nu Wa
19,123
5,344
669
1,582
7,571
4,421
3,203
1,142
6,429
47,602
0
W
7,931
2,617
3,090
5,240
15,010
19,050
1,292
2,039
12,971
15,709
1,244
L
13,479
1,832
1,221
3,954
17,930
21,662
0
8,673
9,053
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
53,261
172
Minions Killed
167
0
Camps Cleared
0
886,577
Distance Traveled
1,240,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,392
242
0
0
0
0
0
W
Pele
11,805
843
52
4
0
253,494
0
L
Xbalanque
9,504
679
74
5
0
214,035
0
L
Artemis
9,878
706
43
3
0
208,229
0
W
Tiamat
9,711
694
29
2
0
265,105
0
L
Hera
8,776
627
33
2
0
210,065
0
W
Achilles
8,832
631
22
2
0
172,904
0
W
Nu Wa
11,144
796
44
3
0
282,296
0
W
Kuzenbo
11,769
841
20
1
0
266,988
0
L
Fenrir
9,964
712
22
2
0
254,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role