Player Matchup

Lancelot
Lancelot
HashiraRubyRose
Lancelot
Level 236
God Stats
5W - 3L
1,682 SR
Queue Stats
212W - 109L
1,682 Elo+
Party 1
Guan Yu
Guan Yu
OnlyMythical
Guan Yu
Level 182
God Stats
3W - 1L
1,753 SR
Queue Stats
135W - 66L
1,729 Elo+
Party 1
Chronos
Chronos
kendawooda
Chronos
Level 202
God Stats
1W - 0L
1,738 SR
Queue Stats
68W - 22L
1,812 Elo+
Party 1
Kuzenbo
Kuzenbo
xXlAsianManlXx
Kuzenbo
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 70L
1,695 Elo+
Party 1
Merlin
Merlin
zxFENxz
Merlin
Level 168
God Stats
7W - 2L
1,781 SR
Queue Stats
72W - 89L
1,520 Elo+
Solo
Team Averages
Level 196
1,691 SR
1,688 Elo+

VS

Team Averages
Level 157
1,594 SR
1,596 Elo+
Charybdis
Charybdis
Lilаc
Charybdis
Level 157
God Stats
7W - 8L
1,441 SR
Queue Stats
90W - 91L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
Skromo
Ratatoskr
Level 103
God Stats
25W - 16L
1,670 SR
Queue Stats
80W - 73L
1,552 Elo+
Party 2
Ymir
Ymir
SosDavid
Ymir
Level 202
God Stats
4W - 7L
1,721 SR
Queue Stats
101W - 88L
1,595 Elo+
Solo
Hera
Hera
Tourmby
Hera
Level 165
God Stats
6W - 9L
1,706 SR
Queue Stats
203W - 160L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
feeper
Guan Yu
Level 158
God Stats
8W - 15L
1,430 SR
Queue Stats
227W - 205L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 0 / 1
6,292
572
8,562
8,452
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
OnlyMythical
Guan Yu
11
7 / 5 / 6
6,888
626
9,040
13,866
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
kendawooda
Chronos
12
8 / 2 / 4
7,165
651
11,751
9,986
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
0 / 0 / 2
6,342
577
5,460
7,487
9,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
zxFENxz
Merlin
12
0 / 2 / 0
6,038
549
1,423
5,407
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lilаc
Charybdis
9
1 / 5 / 0
5,354
487
5,505
8,698
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Skromo
Ratatoskr
10
2 / 4 / 1
5,703
518
4,017
8,915
3,121
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 7 / 1
4,601
418
5,441
14,840
11,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Tourmby
Hera
13
6 / 1 / 1
7,499
682
7,297
3,970
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
feeper
Guan Yu
11
0 / 2 / 1
6,079
553
4,666
10,590
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
9
9
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
0
1
4.5
L
Charybdis
Lilаc
Charybdis
1
5
0
0.2
W
Guan Yu
OnlyMythical
Guan Yu
7
5
6
2
L
Ratatoskr
Skromo
Ratatoskr
2
4
1
0.63
L
Ymir
0
7
1
0.07
L
Hera
Tourmby
Hera
6
1
1
6.5
L
Guan Yu
feeper
Guan Yu
0
2
1
0.25
W
Chronos
kendawooda
Chronos
8
2
4
5
W
0
0
2
1
W
Merlin
zxFENxz
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
26,926
45,198
Taken
47,013
25,556
Mitigated
25,269
14,991
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,562
3,191
0
2,440
8,452
4,578
0
2,553
5,817
0
67,732
L
Charybdis
Lilаc
Charybdis
5,505
2,652
0
1,422
8,698
3,031
0
3,497
5,201
0
38,599
W
Guan Yu
OnlyMythical
Guan Yu
9,040
2,570
569
2,638
13,866
6,487
1
3,423
10,401
0
28,657
L
Ratatoskr
Skromo
Ratatoskr
4,017
1,712
0
3,243
8,915
3,121
0
2,779
6,132
0
30,443
L
Ymir
5,441
1,876
0
1,137
14,840
11,066
0
5,348
9,492
11,625
541
L
Hera
Tourmby
Hera
7,297
1,501
0
734
3,970
1,423
103
1,236
2,697
56,230
1,317
L
Guan Yu
feeper
Guan Yu
4,666
1,203
0
4,599
10,590
6,628
0
5,006
5,584
0
46,738
W
Chronos
kendawooda
Chronos
11,751
7,272
0
5,488
9,986
3,667
0
2,972
7,014
51,681
2,663
W
5,460
1,776
0
3,310
7,487
9,155
0
0
6,963
40,071
5,548
W
Merlin
zxFENxz
Merlin
1,423
93
0
546
5,407
1,669
0
3,582
1,825
48,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
29,236
378
Minions Killed
332
0
Camps Cleared
0
1,157,350
Distance Traveled
1,125,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,292
572
98
9
0
294,649
1
L
Charybdis
5,354
487
66
6
0
204,488
0
W
Guan Yu
6,888
626
33
3
0
236,225
0
L
Ratatoskr
5,703
518
50
5
0
256,035
0
L
Ymir
4,601
418
8
1
0
216,752
0
L
Hera
7,499
682
119
11
0
234,919
0
L
Guan Yu
6,079
553
89
8
0
212,914
3
W
Chronos
7,165
651
80
7
0
195,061
0
W
Kuzenbo
6,342
577
76
7
0
217,296
1
W
Merlin
6,038
549
91
8
0
214,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role