Player Matchup

Awilix
Awilix
BatmansNoodes
Awilix
Level 138
God Stats
5W - 6L
1,375 SR
Queue Stats
101W - 106L
1,520 Elo+
Party 1
Chiron
Chiron
Koolj38
Chiron
Level 125
God Stats
4W - 6L
1,531 SR
Queue Stats
121W - 104L
1,520 Elo+
Solo
Janus
Janus
Yellow Tree Fly
Janus
Level 123
God Stats
24W - 17L
1,631 SR
Queue Stats
307W - 289L
1,538 Elo+
Solo
Bacchus
Bacchus
celinftw
Bacchus
Level 125
God Stats
6W - 8L
1,627 SR
Queue Stats
28W - 34L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
smurkish3
Erlang Shen
Level 82
God Stats
0W - 1L
1,250 SR
Queue Stats
93W - 98L
1,525 Elo+
Party 1
Team Averages
Level 119
1,483 SR
1,509 Elo+

VS

Team Averages
Level 127
1,566 SR
1,512 Elo+
Lancelot
Lancelot
DoctorMurks
Lancelot
Level 109
God Stats
18W - 12L
1,516 SR
Queue Stats
144W - 98L
1,570 Elo+
Solo
Cabrakan
Cabrakan
Mystic3183
Cabrakan
Level 144
God Stats
11W - 5L
1,646 SR
Queue Stats
494W - 450L
1,550 Elo+
Solo
Hachiman
Hachiman
Provencefang
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
tjp97
Gilgamesh
Level 127
God Stats
15W - 4L
1,758 SR
Queue Stats
78W - 72L
1,488 Elo+
Solo
Ix Chel
Ix Chel
where69
Ix Chel
Level 128
God Stats
7W - 8L
1,412 SR
Queue Stats
308W - 285L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,360
636
4,889
8,269
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Koolj38
Chiron
9
4 / 2 / 2
5,783
578
8,134
9,494
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 1
4,444
444
1,683
4,125
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
celinftw
Bacchus
8
1 / 3 / 5
5,414
541
3,694
9,844
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
smurkish3
Erlang Shen
9
0 / 3 / 1
5,171
517
5,319
10,779
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DoctorMurks
Lancelot
11
3 / 1 / 2
6,226
623
4,743
9,429
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Mystic3183
Cabrakan
10
1 / 3 / 4
5,952
595
3,837
10,506
8,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Provencefang
Hachiman
9
2 / 3 / 2
5,491
549
6,541
7,627
2,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
tjp97
Gilgamesh
12
3 / 1 / 0
7,040
704
6,478
9,210
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
where69
Ix Chel
12
2 / 1 / 1
7,151
715
6,527
5,717
2,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
11
11
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
Lancelot
DoctorMurks
Lancelot
3
1
2
4
L
Chiron
Koolj38
Chiron
4
2
2
2.5
W
Cabrakan
Mystic3183
Cabrakan
1
3
4
1
W
Hachiman
Provencefang
Hachiman
2
3
2
1
L
0
2
1
0.25
L
Bacchus
celinftw
Bacchus
1
3
5
1.17
L
Erlang Shen
smurkish3
Erlang Shen
0
3
1
0.17
W
Gilgamesh
tjp97
Gilgamesh
3
1
0
3
W
Ix Chel
where69
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
28,126
42,511
Taken
42,489
23,935
Mitigated
27,220
14,576
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
2,367
0
3,707
8,269
3,449
0
2,421
5,813
0
49,452
W
Lancelot
DoctorMurks
Lancelot
4,743
1,286
0
4,102
9,429
4,276
0
669
8,738
0
36,558
L
Chiron
Koolj38
Chiron
8,134
3,129
186
3,323
9,494
3,718
0
1,543
7,909
0
38,346
W
Cabrakan
Mystic3183
Cabrakan
3,837
831
0
1,534
10,506
8,950
0
2,267
8,239
12,746
1,353
W
Hachiman
Provencefang
Hachiman
6,541
3,641
0
2,372
7,627
2,740
0
883
6,744
0
36,881
L
1,683
88
0
940
4,125
1,443
0
3,117
1,008
18,279
30
L
Bacchus
celinftw
Bacchus
3,694
667
0
2,200
9,844
9,700
0
2,820
7,024
16,541
0
L
Erlang Shen
smurkish3
Erlang Shen
5,319
3,618
0
4,220
10,779
5,625
0
0
10,246
0
32,360
W
Gilgamesh
tjp97
Gilgamesh
6,478
2,257
0
2,416
9,210
9,178
0
0
9,210
0
46,235
W
Ix Chel
where69
Ix Chel
6,527
1,002
1,098
3,496
5,717
2,076
0
1,296
4,211
59,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
31,860
253
Minions Killed
312
0
Camps Cleared
0
943,992
Distance Traveled
1,022,691
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,360
636
83
8
0
249,785
0
W
Lancelot
6,226
623
58
6
0
252,044
0
L
Chiron
5,783
578
54
5
0
185,417
0
W
Cabrakan
5,952
595
16
2
0
195,630
3
W
Hachiman
5,491
549
58
6
0
193,766
0
L
Janus
4,444
444
40
4
0
102,570
0
L
Bacchus
5,414
541
29
3
0
208,022
3
L
Erlang Shen
5,171
517
47
5
0
198,198
0
W
Gilgamesh
7,040
704
76
8
0
175,578
3
W
Ix Chel
7,151
715
104
10
0
205,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role