Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze V
 
Bacchus
Bronze V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Silver IV
Hound X TY
Nut
Silver IV
Level 127
God Stats
2W - 0L
1,471 SR
Queue Stats
7W - 9L
1,325 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Stall-Arts
Guan Yu
Silver I
Level 168
God Stats
14W - 11L
1,520 SR
Queue Stats
32W - 38L
1,328 MMR
Solo
Ne Zha
Ne Zha
Gold V
sniffless
Ne Zha
Gold V
Level 166
God Stats
3W - 1L
1,577 SR
Queue Stats
42W - 45L
1,242 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,513 SR
1,379 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,571 SR
1,376 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Cloak2OP
Amaterasu
Silver II
Level 129
God Stats
4W - 4L
1,758 SR
Queue Stats
137W - 149L
1,170 MMR
Party 2
Agni
Agni
Gold V
Dbz x GRAND KAI
Agni
Gold V
Level 157
God Stats
4W - 4L
1,545 SR
Queue Stats
62W - 78L
1,228 MMR
Solo
Geb
Geb
Gold III
Demi2OP
Geb
Gold III
Level 156
God Stats
3W - 4L
1,549 SR
Queue Stats
136W - 139L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 0 / 0
6,718
672
1,875
6,268
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
 
Bacchus
9
0 / 1 / 2
5,705
571
3,162
7,712
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
1 / 1 / 1
5,342
534
5,055
5,126
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Stall-Arts
Guan Yu
11
0 / 1 / 2
6,761
676
2,165
5,684
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
sniffless
Ne Zha
11
3 / 0 / 1
6,374
637
2,510
4,433
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SurtrAchillesBake KujiraAthena

VS

Bans
FafnirNeithHachimanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 0
4,844
484
350
5,500
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
5
2 / 1 / 0
4,301
430
3,092
3,524
997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Amaterasu
Cloak2OP
Amaterasu
10
1 / 1 / 0
5,322
532
1,535
7,496
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 2 / 0
5,508
551
2,379
3,919
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Geb
9
0 / 1 / 2
5,148
515
4,114
7,874
5,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
0
2
W
Bacchus
 
Bacchus
0
1
2
1
L
Thanatos
 
Thanatos
0
1
0
0
L
Anhur
 
Anhur
2
1
0
2
L
Amaterasu
Cloak2OP
Amaterasu
1
1
0
1
L
0
2
0
0
L
Geb
0
1
2
1
W
1
1
1
1.5
W
Guan Yu
Stall-Arts
Guan Yu
0
1
2
1
W
Ne Zha
sniffless
Ne Zha
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
11,470
29,223
Taken
28,313
16,370
Mitigated
14,588
8,467
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,875
258
0
2,558
6,268
3,179
554
2,281
3,987
46,585
1,488
W
Bacchus
 
Bacchus
3,162
762
0
2,526
7,712
5,449
160
1,970
5,742
19,933
1,207
L
Thanatos
 
Thanatos
350
95
0
3,342
5,500
2,172
0
220
5,240
0
36,879
L
Anhur
 
Anhur
3,092
2,680
0
1,388
3,524
997
0
1,280
2,244
0
16,580
L
Amaterasu
Cloak2OP
Amaterasu
1,535
486
0
2,977
7,496
4,472
0
0
7,496
0
35,145
L
2,379
331
0
500
3,919
1,318
0
1,380
2,367
44,369
919
L
Geb
4,114
394
0
2,408
7,874
5,629
0
1,882
5,992
19,166
0
W
5,055
3,502
0
660
5,126
1,505
450
2,144
2,982
0
34,830
W
Guan Yu
Stall-Arts
Guan Yu
2,165
304
0
2,444
5,684
4,194
511
0
5,567
0
44,109
W
Ne Zha
sniffless
Ne Zha
2,510
191
0
279
4,433
2,043
0
0
4,389
0
43,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
25,123
322
Minions Killed
260
0
Camps Cleared
0
948,922
Distance Traveled
899,093
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,718
672
91
9
0
174,171
0
W
Bacchus
5,705
571
23
2
0
194,038
2
L
Thanatos
4,844
484
67
7
0
204,203
0
L
Anhur
4,301
430
22
2
0
113,795
2
L
Amaterasu
5,322
532
66
7
0
180,001
0
L
Agni
5,508
551
79
8
0
177,651
3
L
Geb
5,148
515
26
3
0
223,443
0
W
Nut
5,342
534
56
6
0
182,300
0
W
Guan Yu
6,761
676
80
8
0
153,015
2
W
Ne Zha
6,374
637
72
7
0
245,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role