Player Matchup

Charon
Charon
 
Charon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aerosang
Fenrir
Level 158
God Stats
2W - 0L
1,897 SR
Queue Stats
96W - 101L
1,593 Elo+
Solo
Danzaburou
Danzaburou
RicuTheNinja
Danzaburou
Level 116
God Stats
4W - 3L
1,364 SR
Queue Stats
216W - 199L
1,641 Elo+
Solo
Bastet
Bastet
Ruhiy
Bastet
Level 120
God Stats
5W - 0L
1,844 SR
Queue Stats
186W - 121L
1,624 Elo+
Solo
Ix Chel
Ix Chel
TheLetterWee
Ix Chel
Level 149
God Stats
5W - 2L
1,556 SR
Queue Stats
99W - 101L
1,551 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,582 Elo+

VS

Team Averages
Level 206
1,555 SR
1,581 Elo+
Fenrir
Fenrir
BlakeWhite
Fenrir
Level 218
God Stats
1W - 3L
1,411 SR
Queue Stats
109W - 100L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
Demolishi
Heimdallr
Level 283
God Stats
0W - 1L
1,390 SR
Queue Stats
3W - 9L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
GivenLemon
Sylvanus
Level 159
God Stats
0W - 1L
1,752 SR
Queue Stats
130W - 56L
1,695 Elo+
Party 1
The Morrigan
The Morrigan
TimmyBear
The Morrigan
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 105L
1,698 Elo+
Solo
Persephone
Persephone
rhomboid
Persephone
Level 175
God Stats
7W - 7L
1,721 SR
Queue Stats
217W - 199L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 1 / 7
5,613
1,123
4,474
2,438
2,561
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
Aerosang
Fenrir
10
1 / 1 / 4
5,662
1,132
3,087
5,566
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
RicuTheNinja
Danzaburou
9
0 / 2 / 5
5,506
1,101
2,689
3,560
1,281
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Ruhiy
Bastet
10
2 / 2 / 5
6,024
1,205
3,434
5,961
4,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
TheLetterWee
Ix Chel
12
4 / 0 / 2
6,394
1,279
3,119
2,595
1,104
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlakeWhite
Fenrir
10
1 / 2 / 4
4,954
991
4,076
5,446
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Demolishi
Heimdallr
11
2 / 1 / 3
5,423
1,085
3,670
4,439
2,301
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
GivenLemon
Sylvanus
10
1 / 2 / 4
5,396
1,079
2,113
5,605
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
TimmyBear
The Morrigan
11
2 / 2 / 2
5,137
1,027
3,126
2,512
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
rhomboid
Persephone
5
0 / 0 / 0
4,220
844
0
391
150

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
7
Kills
6
6
Deaths
7
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
7
3.5
W
Fenrir
Aerosang
Fenrir
1
1
4
3
L
Fenrir
BlakeWhite
Fenrir
1
2
4
1.5
L
Heimdallr
Demolishi
Heimdallr
2
1
3
3.5
L
Sylvanus
GivenLemon
Sylvanus
1
2
4
1.5
W
Danzaburou
RicuTheNinja
Danzaburou
0
2
5
1.25
W
Bastet
Ruhiy
Bastet
2
2
5
2.25
W
Ix Chel
TheLetterWee
Ix Chel
4
0
2
5
L
The Morrigan
TimmyBear
The Morrigan
2
2
2
1.5
L
Persephone
rhomboid
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,803
Damage
12,985
20,120
Taken
18,393
11,931
Mitigated
14,394
8,730
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,474
400
607
265
2,438
2,561
140
368
2,070
8,369
153
W
Fenrir
Aerosang
Fenrir
3,087
998
1,570
1,836
5,566
2,415
0
846
4,720
0
5,571
L
Fenrir
BlakeWhite
Fenrir
4,076
1,135
0
1,088
5,446
4,329
0
2,274
3,172
0
6,951
L
Heimdallr
Demolishi
Heimdallr
3,670
1,415
505
288
4,439
2,301
0
2,181
2,258
0
9,604
L
Sylvanus
GivenLemon
Sylvanus
2,113
433
1,817
1,460
5,605
5,559
0
1,897
3,708
5,450
0
W
Danzaburou
RicuTheNinja
Danzaburou
2,689
842
0
128
3,560
1,281
588
1,604
1,956
0
12,137
W
Bastet
Ruhiy
Bastet
3,434
430
0
1,263
5,961
4,570
0
1,024
4,937
0
5,309
W
Ix Chel
TheLetterWee
Ix Chel
3,119
674
1,725
1,336
2,595
1,104
375
1,107
1,488
14,325
0
L
The Morrigan
TimmyBear
The Morrigan
3,126
434
251
358
2,512
2,055
0
687
1,815
7,621
351
L
Persephone
rhomboid
Persephone
0
0
0
0
391
150
0
391
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
25,130
67
Minions Killed
36
0
Camps Cleared
0
564,493
Distance Traveled
370,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,613
1,123
12
2
0
113,486
0
W
Fenrir
5,662
1,132
10
2
0
104,966
0
L
Fenrir
4,954
991
8
2
0
89,029
0
L
Heimdallr
5,423
1,085
12
2
0
111,955
0
L
Sylvanus
5,396
1,079
9
2
0
91,816
0
W
Danzaburou
5,506
1,101
20
4
0
92,379
0
W
Bastet
6,024
1,205
1
0
0
140,969
0
W
Ix Chel
6,394
1,279
24
5
0
112,693
0
L
The Morrigan
5,137
1,027
7
1
0
77,525
0
L
Persephone
4,220
844
0
0
0
185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role