Player Matchup

Hera
Hera
 
Hera
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DovaTheLiono
Gilgamesh
Level 127
God Stats
1W - 1L
1,623 SR
Queue Stats
123W - 116L
1,592 Elo+
Party 1
Anhur
Anhur
Piesho98
Anhur
Level 146
God Stats
1W - 0L
1,172 SR
Queue Stats
33W - 31L
1,575 Elo+
Party 1
Fafnir
Fafnir
RulerDestroyer
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,533 Elo+
Solo
Horus
Horus
Spikejolteon
Horus
Level 162
God Stats
1W - 1L
1,245 SR
Queue Stats
176W - 143L
1,638 Elo+
Solo
Team Averages
Level 157
1,408 SR
1,568 Elo+

VS

Team Averages
Level 121
1,687 SR
1,599 Elo+
Cabrakan
Cabrakan
Dejeau
Cabrakan
Level 124
God Stats
47W - 40L
1,635 SR
Queue Stats
266W - 219L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ditnyte
Cu Chulainn
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
139W - 81L
1,668 Elo+
Solo
Raijin
Raijin
Leo_wolfxx
Raijin
Level 158
God Stats
9W - 5L
1,746 SR
Queue Stats
170W - 147L
1,564 Elo+
Solo
Chernobog
Chernobog
Peariston-Hill
Chernobog
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 61L
1,510 Elo+
Solo
Odin
Odin
ThatOnePanther
Odin
Level 126
God Stats
3W - 3L
1,821 SR
Queue Stats
60W - 46L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 3 / 2
8,425
602
4,239
6,316
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DovaTheLiono
Gilgamesh
14
1 / 4 / 1
8,323
595
8,889
17,286
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Piesho98
Anhur
14
4 / 1 / 0
8,768
626
6,974
8,283
2,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 7
7,186
513
4,662
12,694
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 3
7,130
509
6,831
11,769
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dejeau
Cabrakan
15
5 / 1 / 1
9,286
663
12,693
12,611
8,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Ditnyte
Cu Chulainn
14
5 / 2 / 1
7,774
555
11,583
14,558
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Leo_wolfxx
Raijin
13
0 / 3 / 2
7,183
513
6,012
8,507
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Peariston-Hill
Chernobog
13
1 / 1 / 2
7,698
550
7,015
7,519
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 1
4,903
350
1,079
3,965
1,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
11
11
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
2
1
L
Cabrakan
Dejeau
Cabrakan
5
1
1
5.5
L
Cu Chulainn
Ditnyte
Cu Chulainn
5
2
1
2.75
W
Gilgamesh
DovaTheLiono
Gilgamesh
1
4
1
0.38
L
Raijin
Leo_wolfxx
Raijin
0
3
2
0.33
L
Chernobog
Peariston-Hill
Chernobog
1
1
2
2
W
Anhur
Piesho98
Anhur
4
1
0
4
W
0
3
7
1.17
W
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
38,382
56,348
Taken
47,160
35,228
Mitigated
21,871
20,023
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,239
1,155
0
581
6,316
2,289
257
3,175
3,111
64,171
1,017
L
Cabrakan
Dejeau
Cabrakan
12,693
1,512
0
3,717
12,611
8,901
231
1,055
10,992
65,608
4,000
L
Cu Chulainn
Ditnyte
Cu Chulainn
11,583
2,789
0
6,131
14,558
6,679
0
3,864
10,499
0
76,684
W
Gilgamesh
DovaTheLiono
Gilgamesh
8,889
2,980
0
4,707
17,286
11,553
0
8,237
8,181
0
56,426
L
Raijin
Leo_wolfxx
Raijin
6,012
295
0
798
8,507
2,637
0
2,889
5,573
51,025
0
L
Chernobog
Peariston-Hill
Chernobog
7,015
3,843
0
2,290
7,519
2,291
0
636
6,883
0
59,311
W
Anhur
Piesho98
Anhur
6,974
3,613
0
4,779
8,283
2,888
576
335
7,934
0
74,976
W
4,662
1,013
0
2,855
12,694
12,658
0
3,000
9,640
17,671
1,283
W
6,831
2,801
907
6,194
11,769
5,840
230
3,191
8,480
0
48,216
L
1,079
509
0
1,146
3,965
1,363
0
381
3,584
0
6,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
36,844
443
Minions Killed
451
0
Camps Cleared
0
1,470,335
Distance Traveled
1,189,633
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,425
602
132
9
0
277,492
0
L
Cabrakan
9,286
663
135
10
0
254,689
4
L
Cu Chulainn
7,774
555
117
8
0
331,999
0
W
Gilgamesh
8,323
595
97
7
0
288,314
1
L
Raijin
7,183
513
90
6
0
260,418
2
L
Chernobog
7,698
550
103
7
0
270,000
0
W
Anhur
8,768
626
116
8
0
260,909
2
W
Fafnir
7,186
513
28
2
0
299,497
6
W
Horus
7,130
509
70
5
0
344,123
2
L
Odin
4,903
350
6
0
0
72,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role