Player Matchup

Sol
Sol
Blunts4Africa
Sol
Level 142
God Stats
1W - 4L
1,278 SR
Queue Stats
169W - 194L
1,470 Elo+
Solo
Thoth
Thoth
Jackinyobox2
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
QcMarkusQc
Sun Wukong
Level 152
God Stats
11W - 6L
1,674 SR
Queue Stats
536W - 531L
1,574 Elo+
Solo
Chernobog
Chernobog
Romanun
Chernobog
Level 120
God Stats
2W - 1L
1,830 SR
Queue Stats
102W - 102L
1,573 Elo+
Solo
Vamana
Vamana
ZEUS355
Vamana
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,529 Elo+
Solo
Team Averages
Level 146
1,556 SR
1,537 Elo+

VS

Team Averages
Level 126
1,644 SR
1,512 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BroYonng
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
INNiFlexxX
Hun Batz
Level 149
God Stats
1W - 0L
1,458 SR
Queue Stats
12W - 9L
1,553 Elo+
Party 1
Agni
Agni
senpai_pikapi
Agni
Level 158
God Stats
2W - 0L
1,780 SR
Queue Stats
60W - 63L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
ulises48111
Sun Wukong
Level 102
God Stats
6W - 0L
1,980 SR
Queue Stats
157W - 182L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,901
690
11,314
9,341
3,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 6 / 2
7,517
752
3,831
10,247
3,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
QcMarkusQc
Sun Wukong
13
2 / 4 / 0
7,342
734
7,172
12,513
14,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Chernobog
Romanun
Chernobog
13
1 / 5 / 1
7,492
749
5,531
10,940
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Vamana
ZEUS355
Vamana
13
1 / 4 / 5
7,228
723
5,283
9,616
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 1 / 15
9,315
932
8,495
7,138
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Arachne
BroYonng
Arachne
14
3 / 2 / 13
8,623
862
4,459
10,291
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
INNiFlexxX
Hun Batz
14
5 / 4 / 11
8,760
876
11,025
10,476
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

16
6 / 1 / 10
9,432
943
17,812
5,997
2,398
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
ulises48111
Sun Wukong
15
6 / 1 / 11
9,052
905
7,458
16,280
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
6
Kills
22
22
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
15
9.5
L
1
3
2
0.67
W
Arachne
BroYonng
Arachne
3
2
13
4.75
W
Hun Batz
INNiFlexxX
Hun Batz
5
4
11
2.63
L
1
6
2
0.33
L
Sun Wukong
QcMarkusQc
Sun Wukong
2
4
0
0.5
L
Chernobog
Romanun
Chernobog
1
5
1
0.3
L
Vamana
ZEUS355
Vamana
1
4
5
0.88
W
6
1
10
11
W
Sun Wukong
ulises48111
Sun Wukong
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
49,249
52,657
Taken
50,182
35,808
Mitigated
31,966
11,870
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,495
6,254
875
998
7,138
3,234
2,560
2,097
5,041
0
26,209
L
11,314
1,238
257
3,319
9,341
3,043
0
4,823
4,514
17,340
0
W
Arachne
BroYonng
Arachne
4,459
3,148
1,499
2,345
10,291
9,934
566
3,128
7,163
0
8,022
W
Hun Batz
INNiFlexxX
Hun Batz
11,025
1,486
575
341
10,476
5,341
451
2,133
8,343
0
19,468
L
3,831
0
300
1,180
10,247
3,629
0
4,117
6,077
10,642
0
L
Sun Wukong
QcMarkusQc
Sun Wukong
7,172
365
1,174
1,773
12,513
14,975
0
1,817
10,591
0
17,485
L
Chernobog
Romanun
Chernobog
5,531
2,058
422
1,846
10,940
4,347
0
4,194
6,703
0
18,075
L
Vamana
ZEUS355
Vamana
5,283
1,663
600
999
9,616
9,814
0
2,861
6,645
0
15,556
W
17,812
456
1,438
1,375
5,997
2,398
806
3,197
2,800
27,990
0
W
Sun Wukong
ulises48111
Sun Wukong
7,458
575
1,495
7,033
16,280
11,059
350
4,590
11,690
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
45,182
109
Minions Killed
122
0
Camps Cleared
0
874,186
Distance Traveled
1,020,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,315
932
39
4
0
199,234
0
L
Sol
6,901
690
17
2
0
210,060
0
W
Arachne
8,623
862
7
1
0
211,922
0
W
Hun Batz
8,760
876
24
2
0
198,635
0
L
Thoth
7,517
752
22
2
0
153,440
0
L
Sun Wukong
7,342
734
21
2
0
172,590
0
L
Chernobog
7,492
749
28
3
0
146,104
0
L
Vamana
7,228
723
21
2
0
191,992
0
W
Agni
9,432
943
24
2
0
193,035
0
W
Sun Wukong
9,052
905
28
3
0
218,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role