Player Matchup

Cthulhu
Cthulhu
Az3R Reaper
Cthulhu
Level 128
God Stats
0W - 1L
2,052 SR
Queue Stats
22W - 20L
1,538 Elo+
Solo
Heimdallr
Heimdallr
DARKKILLK
Heimdallr
Level 126
God Stats
0W - 3L
1,147 SR
Queue Stats
82W - 94L
1,406 Elo+
Solo
Hades
Hades
JSnitch58
Hades
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 78L
1,500 Elo+
Solo
Bakasura
Bakasura
Lupus Rex1390
Bakasura
Level 130
God Stats
3W - 3L
1,736 SR
Queue Stats
164W - 162L
1,470 Elo+
Solo
Cernunnos
Cernunnos
xredfirehawkx
Cernunnos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,437 Elo+
Solo
Team Averages
Level 116
1,587 SR
1,470 Elo+

VS

Team Averages
Level 136
1,431 SR
1,507 Elo+
Charon
Charon
DemonioEspectro
Charon
Level 134
God Stats
3W - 2L
1,344 SR
Queue Stats
82W - 54L
1,630 Elo+
Solo
Camazotz
Camazotz
Jurake
Camazotz
Level 129
God Stats
2W - 0L
1,714 SR
Queue Stats
72W - 85L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
REDDOTS FINEST1
Baba Yaga
Level 126
God Stats
2W - 3L
1,279 SR
Queue Stats
201W - 182L
1,455 Elo+
Solo
Osiris
Osiris
TenderMuffin
Osiris
Level 143
God Stats
1W - 1L
1,316 SR
Queue Stats
135W - 163L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
iAmSimplyTy
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Az3R Reaper
Cthulhu
17
8 / 7 / 10
10,635
760
19,358
22,817
17,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DARKKILLK
Heimdallr
16
3 / 6 / 16
10,435
745
12,521
17,345
8,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
JSnitch58
Hades
19
5 / 3 / 11
11,556
825
14,270
14,840
12,123
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Lupus Rex1390
Bakasura
11
1 / 4 / 7
8,040
574
4,587
9,767
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
xredfirehawkx
Cernunnos
18
6 / 6 / 11
10,849
775
14,070
15,437
7,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 15
12,184
870
19,085
20,962
30,446
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Jurake
Camazotz
17
3 / 5 / 11
10,510
751
12,923
16,129
11,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
REDDOTS FINEST1
Baba Yaga
18
5 / 4 / 12
11,067
791
14,663
14,380
8,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
18
8 / 5 / 13
12,266
876
12,795
22,935
25,760
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Tsukuyomi
iAmSimplyTy
Tsukuyomi
17
3 / 6 / 15
11,333
810
14,086
15,493
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
92
23
Kills
26
26
Deaths
23
55
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Az3R Reaper
Cthulhu
8
7
10
1.86
L
Heimdallr
DARKKILLK
Heimdallr
3
6
16
1.83
W
7
3
15
4.83
L
Hades
JSnitch58
Hades
5
3
11
3.5
W
Camazotz
Jurake
Camazotz
3
5
11
1.7
L
Bakasura
Lupus Rex1390
Bakasura
1
4
7
1.13
W
Baba Yaga
REDDOTS FINEST1
Baba Yaga
5
4
12
2.75
W
Osiris
8
5
13
2.9
W
Tsukuyomi
iAmSimplyTy
Tsukuyomi
3
6
15
1.75
L
Cernunnos
xredfirehawkx
Cernunnos
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,806
Damage
73,552
80,206
Taken
89,899
53,337
Mitigated
85,146
26,427
Healing
26,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Az3R Reaper
Cthulhu
19,358
1,305
2,254
5,884
22,817
17,055
0
6,125
16,297
28,452
1,470
L
Heimdallr
DARKKILLK
Heimdallr
12,521
6,799
480
5,405
17,345
8,371
0
7,107
9,926
27
24,039
W
19,085
3,380
1,363
7,284
20,962
30,446
1,829
5,742
13,872
38,467
1,687
L
Hades
JSnitch58
Hades
14,270
892
1,559
6,776
14,840
12,123
0
5,590
8,840
34,391
0
W
Camazotz
Jurake
Camazotz
12,923
1,900
1,710
4,925
16,129
11,246
1,653
4,218
11,207
0
25,697
L
Bakasura
Lupus Rex1390
Bakasura
4,587
2,941
613
1,447
9,767
8,055
0
4,790
4,687
0
3,891
W
Baba Yaga
REDDOTS FINEST1
Baba Yaga
14,663
259
959
3,283
14,380
8,355
1,992
6,980
6,748
28,780
0
W
Osiris
12,795
3,277
762
2,466
22,935
25,760
2,117
6,708
15,027
0
26,458
W
Tsukuyomi
iAmSimplyTy
Tsukuyomi
14,086
3,219
1,546
2,546
15,493
9,339
944
6,215
8,741
0
28,199
L
Cernunnos
xredfirehawkx
Cernunnos
14,070
6,776
0
2,009
15,437
7,733
0
8,063
7,057
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
57,360
139
Minions Killed
137
0
Camps Cleared
0
1,056,443
Distance Traveled
1,331,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,635
760
24
2
0
239,352
0
L
Heimdallr
10,435
745
31
2
0
189,774
0
W
Charon
12,184
870
32
2
0
281,615
0
L
Hades
11,556
825
48
3
0
255,390
0
W
Camazotz
10,510
751
25
2
0
282,740
0
L
Bakasura
8,040
574
8
1
0
170,320
0
W
Baba Yaga
11,067
791
24
2
0
276,924
0
W
Osiris
12,266
876
29
2
0
236,411
0
W
Tsukuyomi
11,333
810
27
2
0
253,548
0
L
Cernunnos
10,849
775
28
2
0
201,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role