Player Matchup

Skadi
Skadi
Chilllin
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,607 Elo+
Party 2
Athena
Athena
DesertSurge
Athena
Level 126
God Stats
0W - 1L
1,582 SR
Queue Stats
27W - 25L
1,609 Elo+
Party 2
Zeus
Zeus
IfiniteSunset
Zeus
Level 132
God Stats
2W - 3L
1,683 SR
Queue Stats
56W - 48L
1,550 Elo+
Solo
Team Averages
Level 139
1,588 SR
1,589 Elo+

VS

Team Averages
Level 151
1,591 SR
1,597 Elo+
Atlas
Atlas
DeadByDuke
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
RastaSizzler
Baron Samedi
Level 154
God Stats
7W - 3L
1,538 SR
Queue Stats
108W - 105L
1,568 Elo+
Party 1
Anhur
Anhur
RoyalIT
Anhur
Level 178
God Stats
6W - 5L
1,735 SR
Queue Stats
84W - 64L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chilllin
Skadi
13
0 / 3 / 1
7,858
655
9,585
13,907
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
0 / 4 / 1
7,165
597
2,968
13,333
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 0
7,466
622
7,826
6,162
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 8
8,610
718
8,453
15,886
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
RastaSizzler
Baron Samedi
15
4 / 0 / 6
9,318
777
9,767
6,955
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
RoyalIT
Anhur
16
4 / 1 / 6
9,719
810
11,163
11,562
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
0
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Chilllin
Skadi
0
3
1
0.17
W
Atlas
2
1
8
6
L
Athena
0
4
1
0.13
L
0
3
0
0
W
Baron Samedi
RastaSizzler
Baron Samedi
4
0
6
7
W
Anhur
RoyalIT
Anhur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
29,383
33,402
Taken
34,403
17,262
Mitigated
23,300
3,005
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Chilllin
Skadi
9,585
1,760
0
1,246
13,907
5,844
0
6,260
7,286
0
40,841
W
Atlas
8,453
2,838
0
3,680
15,886
13,967
424
5,067
10,110
16,419
3,897
L
Athena
2,968
469
0
1,409
13,333
9,708
0
7,744
5,259
10,097
95
L
7,826
697
0
350
6,162
1,710
0
2,322
3,612
27,030
843
W
Baron Samedi
RastaSizzler
Baron Samedi
9,767
1,132
1,678
2,930
6,955
4,010
604
1,967
4,523
46,020
0
W
Anhur
RoyalIT
Anhur
11,163
6,282
0
4,669
11,562
5,323
1,706
2,862
8,223
0
52,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
27,647
131
Minions Killed
183
0
Camps Cleared
0
623,257
Distance Traveled
689,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,858
655
51
4
0
222,978
0
W
Atlas
8,610
718
16
1
0
245,301
0
L
Athena
7,165
597
28
2
0
219,620
0
L
Zeus
7,466
622
52
4
0
180,659
0
W
Baron Samedi
9,318
777
87
7
0
216,455
0
W
Anhur
9,719
810
80
7
0
228,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role