Player Matchup

Kuzenbo
Kuzenbo
Ashernu
Kuzenbo
Level 109
God Stats
114W - 125L
1,593 SR
Queue Stats
212W - 208L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Krueptus
Jormungandr
Level 148
God Stats
9W - 2L
1,924 SR
Queue Stats
123W - 123L
1,447 Elo+
Party 1
Medusa
Medusa
NaGi-SaKi-
Medusa
Level 69
God Stats
6W - 4L
1,486 SR
Queue Stats
17W - 14L
1,420 Elo+
Party 1
Olorun
Olorun
valkyree
Olorun
Level 114
God Stats
3W - 1L
1,843 SR
Queue Stats
114W - 112L
1,467 Elo+
Party 1
Osiris
Osiris
xX_Pascal_7_Xx
Osiris
Level 156
God Stats
13W - 12L
1,490 SR
Queue Stats
42W - 42L
1,454 Elo+
Party 1
Team Averages
Level 119
1,667 SR
1,463 Elo+

VS

Team Averages
Level 141
1,593 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DARKUZZOLO
Chiron
Level 178
God Stats
3W - 2L
1,763 SR
Queue Stats
199W - 179L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Lionis90
Gilgamesh
Level 183
God Stats
7W - 7L
1,579 SR
Queue Stats
133W - 135L
1,539 Elo+
Party 2
Ymir
Ymir
Spinks666
Ymir
Level 61
God Stats
12W - 9L
1,623 SR
Queue Stats
102W - 102L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Totorototot
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ashernu
Kuzenbo
16
5 / 1 / 6
10,494
552
11,066
15,976
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
Krueptus
Jormungandr
18
5 / 0 / 4
11,899
626
18,314
17,070
16,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
NaGi-SaKi-
Medusa
14
1 / 1 / 4
9,034
475
4,236
11,744
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
valkyree
Olorun
17
3 / 1 / 3
10,260
540
9,737
14,757
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
7 / 0 / 2
11,246
592
9,876
19,145
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 4 / 0
8,719
459
6,636
10,294
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
DARKUZZOLO
Chiron
15
1 / 2 / 0
8,227
433
9,682
10,892
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Lionis90
Gilgamesh
14
0 / 3 / 0
8,181
431
6,713
21,379
18,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Ymir
13
0 / 7 / 1
7,857
414
9,375
17,185
13,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Tsukuyomi
Totorototot
Tsukuyomi
14
0 / 5 / 1
7,925
417
11,006
21,682
10,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
0
0.5
W
Kuzenbo
Ashernu
Kuzenbo
5
1
6
8
L
Chiron
DARKUZZOLO
Chiron
1
2
0
0.5
W
Jormungandr
Krueptus
Jormungandr
5
0
4
7
L
Gilgamesh
Lionis90
Gilgamesh
0
3
0
0
W
Medusa
NaGi-SaKi-
Medusa
1
1
4
3
L
Ymir
0
7
1
0.07
L
Tsukuyomi
Totorototot
Tsukuyomi
0
5
1
0.1
W
Olorun
valkyree
Olorun
3
1
3
4.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
43,412
78,692
Taken
81,432
59,221
Mitigated
51,128
36,202
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,636
1,269
0
996
10,294
4,418
0
5,359
4,820
68,217
746
W
Kuzenbo
Ashernu
Kuzenbo
11,066
3,716
0
5,362
15,976
19,391
737
3,508
12,243
42,471
1,770
L
Chiron
DARKUZZOLO
Chiron
9,682
1,968
442
3,412
10,892
4,860
387
2,053
8,545
0
82,828
W
Jormungandr
Krueptus
Jormungandr
18,314
5,689
0
6,709
17,070
16,562
511
2,149
14,139
92,099
2,855
L
Gilgamesh
Lionis90
Gilgamesh
6,713
1,936
0
3,870
21,379
18,041
0
12,114
9,219
0
60,770
W
Medusa
NaGi-SaKi-
Medusa
4,236
876
0
2,597
11,744
4,748
2,633
3,301
8,443
0
46,431
L
Ymir
9,375
1,686
0
0
17,185
13,757
342
5,906
11,053
45,435
1,729
L
Tsukuyomi
Totorototot
Tsukuyomi
11,006
2,246
0
6,077
21,682
10,052
0
12,263
8,927
0
68,245
W
Olorun
valkyree
Olorun
9,737
3,983
820
7,961
14,757
6,332
1,531
3,472
10,931
90,674
614
W
9,876
5,381
0
12,753
19,145
12,188
2,321
3,415
15,607
0
104,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,933
Gold Earned
40,909
547
Minions Killed
535
0
Camps Cleared
0
1,812,576
Distance Traveled
1,616,112
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,719
459
142
7
0
325,709
0
W
Kuzenbo
10,494
552
64
3
0
379,537
7
L
Chiron
8,227
433
116
6
0
317,861
0
W
Jormungandr
11,899
626
146
8
0
328,007
0
L
Gilgamesh
8,181
431
87
5
0
311,536
0
W
Medusa
9,034
475
75
4
0
351,008
0
L
Ymir
7,857
414
80
4
0
299,704
0
L
Tsukuyomi
7,925
417
110
6
0
361,302
0
W
Olorun
10,260
540
121
6
0
324,301
1
W
Osiris
11,246
592
141
7
0
429,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role