Player Matchup

Nemesis
Nemesis
DanLovesYou
Nemesis
Level 158
God Stats
11W - 7L
1,756 SR
Queue Stats
65W - 61L
1,627 Elo+
Solo
Terra
Terra
Escanes
Terra
Level 157
God Stats
4W - 0L
1,819 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Bastet
Bastet
FlappyWhale
Bastet
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,573 Elo+
Party 2
Charybdis
Charybdis
JUATTT
Charybdis
Level 142
God Stats
1W - 0L
1,827 SR
Queue Stats
55W - 27L
1,741 Elo+
Solo
Hera
Hera
ReuKnight
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 86L
1,702 Elo+
Solo
Team Averages
Level 152
1,680 SR
1,635 Elo+

VS

Team Averages
Level 151
1,511 SR
1,565 Elo+
Fafnir
Fafnir
ATG Hellfire
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,530 Elo+
Solo
Eset
Eset
ClaudieB
Eset
Level 217
God Stats
26W - 14L
1,756 SR
Queue Stats
195W - 207L
1,590 Elo+
Party 1
Chaac
Chaac
PurpASlurp
Chaac
Level 163
God Stats
7W - 5L
1,641 SR
Queue Stats
343W - 296L
1,607 Elo+
Solo
Poseidon
Poseidon
acoupleofbabies
Poseidon
Level 173
God Stats
0W - 2L
1,351 SR
Queue Stats
162W - 146L
1,612 Elo+
Solo
Rama
Rama
plsplsplsplz
Rama
Level 87
God Stats
0W - 1L
1,309 SR
Queue Stats
77W - 88L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanLovesYou
Nemesis
15
4 / 1 / 7
8,677
620
9,916
17,389
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Escanes
Terra
14
0 / 1 / 8
7,875
563
3,512
8,087
7,227
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
15
7 / 0 / 5
8,503
607
12,528
12,839
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
JUATTT
Charybdis
16
5 / 2 / 4
8,854
632
12,344
13,351
5,778
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
15
4 / 1 / 4
8,738
624
7,680
5,260
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 2 / 2
6,939
496
3,149
11,499
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
12
1 / 4 / 3
7,003
500
7,677
9,425
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
14
1 / 4 / 1
8,691
621
10,853
16,578
14,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
12
2 / 5 / 1
7,338
524
2,711
9,341
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 0
6,673
477
5,183
14,365
4,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
5
5
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
2
0.5
L
Eset
1
4
3
0.63
W
Nemesis
DanLovesYou
Nemesis
4
1
7
7.5
W
Terra
Escanes
Terra
0
1
8
4
W
Bastet
7
0
5
9.5
W
Charybdis
JUATTT
Charybdis
5
2
4
3.5
L
Chaac
1
4
1
0.38
W
Hera
4
1
4
6
L
Poseidon
2
5
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,980
Damage
29,573
56,926
Taken
61,208
33,427
Mitigated
39,432
27,545
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,149
1,135
0
3,814
11,499
13,769
0
3,185
8,066
19,204
1,761
L
Eset
7,677
952
0
3,629
9,425
3,266
0
1,136
7,995
59,112
0
W
Nemesis
DanLovesYou
Nemesis
9,916
4,230
0
8,753
17,389
13,060
0
2,817
14,572
0
58,846
W
Terra
Escanes
Terra
3,512
438
108
1,724
8,087
7,227
0
2,793
5,294
21,581
0
W
Bastet
12,528
4,525
0
9,137
12,839
5,126
161
2,420
10,419
0
68,267
W
Charybdis
JUATTT
Charybdis
12,344
6,518
0
6,790
13,351
5,778
0
2,611
10,740
0
90,245
L
Chaac
10,853
3,004
0
4,420
16,578
14,966
0
2,613
13,118
0
79,127
W
Hera
7,680
1,975
0
1,033
5,260
2,236
769
2,651
2,609
74,410
375
L
Poseidon
2,711
373
0
1,092
9,341
3,063
0
3,112
5,906
53,947
1,237
L
5,183
4,090
0
3,224
14,365
4,368
0
444
13,921
0
52,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
36,644
524
Minions Killed
447
0
Camps Cleared
0
1,543,942
Distance Traveled
1,374,194
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,939
496
33
2
0
274,988
2
L
Eset
7,003
500
89
6
0
321,500
2
W
Nemesis
8,677
620
115
8
0
291,809
2
W
Terra
7,875
563
26
2
0
332,906
9
W
Bastet
8,503
607
100
7
0
369,127
4
W
Charybdis
8,854
632
133
10
0
252,676
0
L
Chaac
8,691
621
131
9
0
261,574
1
W
Hera
8,738
624
150
11
0
297,424
0
L
Poseidon
7,338
524
107
8
0
278,214
4
L
Rama
6,673
477
87
6
0
237,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role