Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Aihera
Mercury
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 159L
1,459 Elo+
Solo
Thoth
Thoth
Bunthorne
Thoth
Level 122
God Stats
0W - 2L
1,258 SR
Queue Stats
117W - 106L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Jumpe_Yumm74
Sun Wukong
Level 112
God Stats
1W - 2L
1,600 SR
Queue Stats
102W - 82L
1,512 Elo+
Solo
Team Averages
Level 125
1,472 SR
1,484 Elo+

VS

Team Averages
Level 110
1,525 SR
1,435 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChuiTroFor
Ymir
Level 103
God Stats
8W - 7L
1,471 SR
Queue Stats
9W - 15L
1,342 Elo+
Solo
Agni
Agni
KOTAБAPMOT
Agni
Level 108
God Stats
2W - 5L
1,656 SR
Queue Stats
180W - 200L
1,426 Elo+
Party 1
Ullr
Ullr
Lirrra
Ullr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 94L
1,445 Elo+
Party 1
Bastet
Bastet
Xevoz123
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 105L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 4 / 1
8,706
580
13,613
14,551
8,331
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
 
Mulan
2
0 / 1 / 0
4,507
300
1,271
2,145
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Aihera
Mercury
14
5 / 5 / 1
7,987
532
9,115
14,585
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Thoth
Bunthorne
Thoth
8
0 / 3 / 1
5,753
384
1,908
7,457
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Jumpe_Yumm74
Sun Wukong
14
4 / 2 / 0
8,432
562
10,781
14,359
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 4 / 1
8,639
576
11,137
17,817
12,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
2 / 1 / 5
7,359
491
5,750
10,681
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 2
7,072
471
6,410
9,370
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Lirrra
Ullr
14
4 / 2 / 0
8,711
581
6,112
9,561
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
Xevoz123
Bastet
15
4 / 2 / 5
8,655
577
8,037
14,812
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
14
Kills
15
15
Deaths
14
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
1
1.38
L
Mulan
 
Mulan
0
1
0
0
W
Ao Kuang
 
Ao Kuang
4
4
1
1.13
L
Mercury
Aihera
Mercury
5
5
1
1.1
L
Thoth
Bunthorne
Thoth
0
3
1
0.17
W
2
1
5
4.5
L
Sun Wukong
Jumpe_Yumm74
Sun Wukong
4
2
0
2
W
1
5
2
0.4
W
Ullr
Lirrra
Ullr
4
2
0
2
W
Bastet
Xevoz123
Bastet
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
37,446
53,097
Taken
62,241
31,950
Mitigated
35,266
17,225
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,613
321
0
7,859
14,551
8,331
0
9,285
5,266
73,344
3,434
L
Mulan
 
Mulan
1,271
631
21
902
2,145
1,271
0
562
1,583
0
2,411
W
Ao Kuang
 
Ao Kuang
11,137
3,065
0
6,801
17,817
12,770
0
0
16,781
53,269
808
L
Mercury
Aihera
Mercury
9,115
4,316
0
2,558
14,585
6,232
0
3,354
11,231
0
62,229
L
Thoth
Bunthorne
Thoth
1,908
451
0
2,355
7,457
1,784
0
882
6,575
20,641
0
W
5,750
1,245
0
1,921
10,681
9,147
0
4,109
6,534
25,243
0
L
Sun Wukong
Jumpe_Yumm74
Sun Wukong
10,781
3,088
0
3,530
14,359
14,332
0
9,086
5,273
0
61,628
W
6,410
688
0
275
9,370
2,684
87
7,073
2,297
37,955
0
W
Ullr
Lirrra
Ullr
6,112
2,922
0
3,819
9,561
3,332
1,224
2,767
6,698
0
52,759
W
Bastet
Xevoz123
Bastet
8,037
2,419
0
4,116
14,812
7,333
0
1,233
13,530
0
65,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
40,436
341
Minions Killed
367
0
Camps Cleared
0
1,028,730
Distance Traveled
1,422,634
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,706
580
114
8
0
244,715
0
L
Mulan
4,507
300
4
0
0
36,473
0
W
Ao Kuang
8,639
576
80
5
0
261,777
0
L
Mercury
7,987
532
84
6
0
316,160
0
L
Thoth
5,753
384
32
2
0
169,783
0
W
Ymir
7,359
491
20
1
0
300,146
7
L
Sun Wukong
8,432
562
107
7
0
261,599
0
W
Agni
7,072
471
67
4
0
280,751
0
W
Ullr
8,711
581
113
8
0
256,629
0
W
Bastet
8,655
577
87
6
0
323,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role