Player Matchup

Thor
Thor
Diamond I
 
Thor
Diamond I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Knaoss
Baron Samedi
Diamond I
Level 228
God Stats
13W - 6L
1,788 SR
Queue Stats
275W - 164L
2,296 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Ronnie503
Cthulhu
Diamond I
Level 156
God Stats
43W - 4L
2,089 SR
Queue Stats
192W - 56L
2,384 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 191
1,793 SR
2,060 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,568 SR
1,802 MMR
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Qrismo
Hercules
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,494 MMR
Solo
Bastet
Bastet
Diamond I
supportkitty
Bastet
Diamond I
Level 160
God Stats
96W - 64L
1,705 SR
Queue Stats
128W - 101L
2,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 1 / 5
11,386
813
14,003
14,764
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Knaoss
Baron Samedi
17
6 / 1 / 7
10,923
780
11,421
13,681
11,915
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
Ronnie503
Cthulhu
17
1 / 1 / 12
10,363
740
10,953
14,661
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesThothNe ZhaKuzenboOdin

VS

Bans
AresBacchusMulanAtlasOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 5 / 0
10,167
726
15,925
9,995
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Qrismo
Hercules
13
1 / 6 / 1
8,654
618
3,666
17,399
16,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
12
0 / 4 / 3
8,489
606
14,184
15,410
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
5
10.5
L
Zeus
 
Zeus
2
5
0
0.4
W
Baron Samedi
Knaoss
Baron Samedi
6
1
7
9.5
L
Hercules
Qrismo
Hercules
1
6
1
0.25
W
Cthulhu
Ronnie503
Cthulhu
1
1
12
7
L
Bastet
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
33,775
43,106
Taken
42,804
33,524
Mitigated
26,865
16,704
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,003
2,067
0
2,808
14,764
7,882
1,174
6,220
7,725
0
28,739
L
Zeus
 
Zeus
15,925
593
0
1,265
9,995
3,642
132
4,054
5,100
60,369
483
W
Baron Samedi
Knaoss
Baron Samedi
11,421
1,374
2,033
5,112
13,681
11,915
630
2,884
9,954
51,212
0
L
Hercules
Qrismo
Hercules
3,666
751
0
3,063
17,399
16,947
0
7,960
8,316
0
17,213
W
Cthulhu
Ronnie503
Cthulhu
10,953
514
1,547
5,204
14,661
13,727
955
5,493
8,333
47,653
2,959
L
Bastet
14,184
2,711
0
3,053
15,410
6,276
0
7,774
6,574
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
27,310
195
Minions Killed
170
0
Camps Cleared
0
824,846
Distance Traveled
715,444
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,386
813
35
3
0
273,766
0
L
Zeus
10,167
726
125
9
0
207,995
0
W
Baron Samedi
10,923
780
73
5
0
260,265
2
L
Hercules
8,654
618
22
2
0
234,669
0
W
Cthulhu
10,363
740
87
6
0
290,815
2
L
Bastet
8,489
606
23
2
0
272,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role