Player Matchup

Hera
Hera
Gold IV
AtrozRD
Hera
Gold IV
Level 127
God Stats
21W - 4L
1,783 SR
Queue Stats
32W - 8L
1,744 MMR
Party 1
Cerberus
Cerberus
Gold IV
aaronikergolfo
Cerberus
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 8L
1,744 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
joandreu1002
Danzaburou
Gold IV
Level 140
God Stats
28W - 5L
1,898 SR
Queue Stats
32W - 8L
1,744 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,727 SR
1,744 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,611 SR
1,743 MMR
Charon
Charon
Platinum IV
Rikup
Charon
Platinum IV
Level 159
God Stats
4W - 2L
1,591 SR
Queue Stats
19W - 15L
1,995 MMR
Party 2
Geb
Geb
Platinum IV
SaNeDoS
Geb
Platinum IV
Level 157
God Stats
10W - 7L
1,627 SR
Queue Stats
19W - 15L
1,995 MMR
Party 2
Neith
Neith
Silver III
Warofp3ac3
Neith
Silver III
Level 106
God Stats
6W - 5L
1,614 SR
Queue Stats
30W - 41L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AtrozRD
Hera
19
1 / 0 / 5
12,183
677
17,145
8,915
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
17
0 / 2 / 6
11,094
616
6,854
20,692
27,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
joandreu1002
Danzaburou
20
5 / 0 / 1
13,265
737
20,100
16,303
10,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAchillesPersephoneKuzenboAnhur

VS

Bans
AresHou YiAo KuangUllrYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Rikup
Charon
18
1 / 2 / 1
11,130
618
14,579
16,079
18,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
17
0 / 1 / 1
10,551
586
15,490
20,600
23,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
1 / 3 / 1
11,220
623
9,653
13,030
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
AtrozRD
Hera
1
0
5
3.5
L
Charon
Rikup
Charon
1
2
1
0.75
L
Geb
0
1
1
0.5
L
Neith
1
3
1
0.5
W
Cerberus
0
2
6
1.5
W
Danzaburou
joandreu1002
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,099
Damage
39,722
45,910
Taken
49,709
42,307
Mitigated
49,214
9,318
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AtrozRD
Hera
17,145
4,627
0
922
8,915
5,119
375
6,167
2,468
65,620
0
L
Charon
Rikup
Charon
14,579
1,126
0
345
16,079
18,460
0
8,012
8,035
42,426
2,727
L
Geb
15,490
298
0
2,895
20,600
23,994
0
9,320
11,196
40,579
5,019
L
Neith
9,653
4,356
0
3,434
13,030
6,760
0
6,743
6,265
0
68,474
W
Cerberus
6,854
352
0
3,180
20,692
27,075
0
8,025
11,818
28,719
0
W
Danzaburou
joandreu1002
Danzaburou
20,100
7,528
0
5,216
16,303
10,113
854
10,033
5,804
0
73,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
32,901
260
Minions Killed
235
0
Camps Cleared
0
1,078,857
Distance Traveled
1,023,004
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,183
677
108
6
0
384,347
1
L
Charon
11,130
618
57
3
0
356,080
3
L
Geb
10,551
586
55
3
0
364,842
5
L
Neith
11,220
623
123
7
0
302,082
4
W
Cerberus
11,094
616
54
3
0
335,733
0
W
Danzaburou
13,265
737
98
5
0
358,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role