Player Matchup

Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KamaeL-RCGN
Jormungandr
Level 157
God Stats
3W - 2L
1,535 SR
Queue Stats
120W - 162L
1,409 Elo+
Solo
Loki
Loki
Licha0800
Loki
Level 96
God Stats
7W - 4L
1,682 SR
Queue Stats
113W - 92L
1,524 Elo+
Party 2
Olorun
Olorun
MestreBadokin66
Olorun
Level 161
God Stats
0W - 1L
1,613 SR
Queue Stats
49W - 47L
1,487 Elo+
Solo
Janus
Janus
timonetaa
Janus
Level 11
God Stats
4W - 3L
1,676 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 2
Team Averages
Level 93
1,601 SR
1,489 Elo+

VS

Team Averages
Level 140
1,581 SR
1,517 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BRUNOEM1599
Olorun
Level 107
God Stats
7W - 7L
1,328 SR
Queue Stats
150W - 140L
1,477 Elo+
Solo
Sobek
Sobek
PortedPhoenix81
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 116L
1,558 Elo+
Solo
Ra
Ra
iCatelan
Ra
Level 149
God Stats
4W - 3L
1,764 SR
Queue Stats
126W - 100L
1,525 Elo+
Party 1
Nike
Nike
zConin
Nike
Level 161
God Stats
3W - 1L
1,813 SR
Queue Stats
89W - 75L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 4 / 1
6,893
492
6,485
16,474
15,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
KamaeL-RCGN
Jormungandr
10
2 / 2 / 1
5,745
410
6,549
10,320
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Loki
13
4 / 5 / 1
7,137
510
7,376
11,495
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 1 / 1
7,942
567
7,710
9,716
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
timonetaa
Janus
11
1 / 6 / 2
6,751
482
2,650
8,080
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 2 / 4
7,772
555
7,619
11,265
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
14
2 / 3 / 1
7,943
567
6,942
8,557
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 4
6,904
493
4,028
12,815
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 2
9,208
658
10,280
6,697
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
zConin
Nike
13
3 / 1 / 5
8,424
602
9,491
11,755
6,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
18
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
W
Mercury
 
Mercury
5
2
4
3.5
W
Olorun
2
3
1
0.83
L
Jormungandr
KamaeL-RCGN
Jormungandr
2
2
1
1.25
L
Loki
4
5
1
0.9
L
1
1
1
1.5
W
1
1
4
3
W
7
1
2
8
L
Janus
timonetaa
Janus
1
6
2
0.33
W
Nike
zConin
Nike
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
38,360
56,085
Taken
51,089
33,320
Mitigated
28,287
13,846
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,485
1,976
0
3,847
16,474
15,482
0
2,026
14,358
0
48,768
W
Mercury
 
Mercury
7,619
3,872
0
4,444
11,265
4,343
26
1,966
9,236
0
57,063
W
Olorun
6,942
3,359
60
1,514
8,557
3,572
0
3,913
4,489
76,087
0
L
Jormungandr
KamaeL-RCGN
Jormungandr
6,549
2,146
0
2,026
10,320
7,453
6
4,654
5,522
29,278
1,232
L
Loki
7,376
1,662
0
3,384
11,495
4,045
0
2,941
8,469
0
51,116
L
7,710
4,532
120
4,349
9,716
4,026
0
5,147
4,569
75,356
4,160
W
4,028
456
0
3,928
12,815
10,461
82
5,734
6,724
22,774
0
W
10,280
1,151
864
2,495
6,697
3,235
0
2,905
3,504
73,129
2,164
L
Janus
timonetaa
Janus
2,650
46
0
120
8,080
2,314
0
5,392
2,383
40,149
0
W
Nike
zConin
Nike
9,491
1,240
0
3,420
11,755
6,676
0
962
10,633
0
64,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
40,251
436
Minions Killed
480
0
Camps Cleared
0
1,353,450
Distance Traveled
1,441,935
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,893
492
92
7
0
258,131
2
W
Mercury
7,772
555
81
6
0
325,225
0
W
Olorun
7,943
567
116
8
0
248,542
0
L
Jormungandr
5,745
410
47
3
0
257,192
1
L
Loki
7,137
510
81
6
0
321,370
5
L
Olorun
7,942
567
132
9
0
266,271
0
W
Sobek
6,904
493
34
2
0
313,411
0
W
Ra
9,208
658
152
11
0
300,751
4
L
Janus
6,751
482
84
6
0
250,486
3
W
Nike
8,424
602
97
7
0
254,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role