Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DADDYSM1TE
Ra
Level 161
God Stats
1,173W - 1,127L
1,487 SR
Queue Stats
1,673W - 1,780L
1,401 Elo+
Party 1
Team Averages
Level 155
1,496 SR
1,467 Elo+

VS

Team Averages
Level 136
1,630 SR
1,569 Elo+
Olorun
Olorun
Im so Frxsty
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,536 Elo+
Solo
Artemis
Artemis
OoKOurTOisoO
Artemis
Level 157
God Stats
83W - 55L
1,517 SR
Queue Stats
304W - 299L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Ouranoise
Gilgamesh
Level 129
God Stats
4W - 0L
1,873 SR
Queue Stats
45W - 18L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 2 / 0
6,713
671
4,326
8,572
3,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
 
Tyr
10
1 / 6 / 0
6,541
654
4,859
11,318
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 1
6,239
624
1,656
5,780
1,854
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 1 / 4
7,860
786
5,805
6,925
3,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Artemis
OoKOurTOisoO
Artemis
13
5 / 0 / 4
8,084
808
9,975
6,130
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gilgamesh
Ouranoise
Gilgamesh
12
3 / 0 / 5
7,416
742
4,607
7,545
6,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Tyr
 
Tyr
1
6
0
0.17
L
0
2
1
0.25
W
Olorun
2
1
4
4
W
Artemis
OoKOurTOisoO
Artemis
5
0
4
7
W
Gilgamesh
Ouranoise
Gilgamesh
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,841
Damage
20,387
25,670
Taken
20,600
9,848
Mitigated
12,089
4,823
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,326
2,848
0
1,690
8,572
3,354
0
2,917
5,289
0
26,771
L
Tyr
 
Tyr
4,859
807
0
1,160
11,318
4,640
0
2,097
8,763
0
22,819
L
1,656
33
852
1,121
5,780
1,854
0
1,021
4,432
10,342
331
W
Olorun
5,805
2,241
331
1,141
6,925
3,015
1,533
698
6,154
26,803
2,194
W
Artemis
OoKOurTOisoO
Artemis
9,975
2,500
0
3,569
6,130
2,820
359
233
5,897
0
27,040
W
Gilgamesh
Ouranoise
Gilgamesh
4,607
1,392
278
2,482
7,545
6,254
0
611
6,934
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
23,360
108
Minions Killed
130
0
Camps Cleared
0
526,390
Distance Traveled
577,894
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,713
671
57
6
0
192,734
1
L
Tyr
6,541
654
34
3
0
195,027
3
L
Ra
6,239
624
17
2
0
138,629
5
W
Olorun
7,860
786
53
5
0
168,783
0
W
Artemis
8,084
808
50
5
0
200,097
0
W
Gilgamesh
7,416
742
27
3
0
209,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role