Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Bronze III
Dead_inside_JJBA
Maui
Bronze III
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
HHQ44
Shiva
Bronze III
Level 145
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Anubis
Anubis
Silver I
hielmo
Anubis
Silver I
Level 159
God Stats
3W - 4L
1,801 SR
Queue Stats
22W - 27L
1,505 MMR
Solo
Serqet
Serqet
Bronze III
roughV
Serqet
Bronze III
Level 58
God Stats
0W - 4L
1,726 SR
Queue Stats
11W - 9L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,599 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,583 SR
1,501 MMR
Ne Zha
Ne Zha
Silver II
Doraemon11
Ne Zha
Silver II
Level 90
God Stats
2W - 0L
1,781 SR
Queue Stats
15W - 17L
1,499 MMR
Party 3
Ymir
Ymir
Bronze III
Supsirc
Ymir
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold IV
aiicraks
King Arthur
Gold IV
Level 108
God Stats
9W - 6L
1,642 SR
Queue Stats
46W - 53L
1,507 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
junsilis9
Morgan Le Fay
Gold II
Level 122
God Stats
9W - 2L
1,500 SR
Queue Stats
301W - 298L
1,531 MMR
Party 1
Medusa
Medusa
Gold III
nacho77z
Medusa
Gold III
Level 118
God Stats
1W - 1L
1,494 SR
Queue Stats
291W - 287L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,375
455
5,188
7,360
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,889
421
1,285
10,583
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
HHQ44
Shiva
13
1 / 2 / 1
6,558
468
6,037
13,783
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
hielmo
Anubis
13
0 / 4 / 1
7,582
542
9,184
11,318
6,262
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
roughV
Serqet
13
2 / 2 / 0
6,743
482
3,603
11,074
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
JormungandrKukulkanThothLancelotAthena

VS

Bans
BastetAo KuangCerberusBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doraemon11
Ne Zha
16
4 / 0 / 1
8,192
585
5,056
9,062
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
Supsirc
Ymir
12
0 / 0 / 5
7,828
559
2,562
6,969
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
aiicraks
King Arthur
14
2 / 2 / 0
8,674
620
10,156
14,054
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
junsilis9
Morgan Le Fay
15
2 / 1 / 3
7,997
571
7,993
9,222
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
nacho77z
Medusa
14
4 / 0 / 0
8,155
583
12,578
7,818
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
0
3
0
0
W
Ne Zha
Doraemon11
Ne Zha
4
0
1
4.5
L
Shiva
HHQ44
Shiva
1
2
1
0.75
W
Ymir
Supsirc
Ymir
0
0
5
2.5
W
King Arthur
aiicraks
King Arthur
2
2
0
1
L
Anubis
hielmo
Anubis
0
4
1
0.13
W
Morgan Le Fay
junsilis9
Morgan Le Fay
2
1
3
3.5
W
Medusa
nacho77z
Medusa
4
0
0
4
L
Serqet
roughV
Serqet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
38,345
54,118
Taken
47,125
30,609
Mitigated
25,702
19,619
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,188
639
0
1,830
7,360
2,567
0
407
6,953
0
56,282
L
1,285
99
0
2,883
10,583
8,114
0
2,893
7,690
15,441
0
W
Ne Zha
Doraemon11
Ne Zha
5,056
865
0
800
9,062
3,996
0
2,120
6,780
0
70,144
L
Shiva
HHQ44
Shiva
6,037
590
0
5,988
13,783
8,816
0
0
12,671
0
46,121
W
Ymir
Supsirc
Ymir
2,562
267
0
2,147
6,969
5,528
184
2,007
4,962
15,967
0
W
King Arthur
aiicraks
King Arthur
10,156
1,354
0
3,960
14,054
9,553
0
0
13,194
0
69,909
L
Anubis
hielmo
Anubis
9,184
720
0
4,037
11,318
6,262
0
6,096
5,222
73,094
430
W
Morgan Le Fay
junsilis9
Morgan Le Fay
7,993
251
0
2,630
9,222
3,090
0
5,649
3,443
63,136
0
W
Medusa
nacho77z
Medusa
12,578
3,428
0
2,858
7,818
3,535
519
489
7,041
0
77,787
L
Serqet
roughV
Serqet
3,603
952
0
4,881
11,074
4,850
0
1,159
9,915
0
50,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
40,846
401
Minions Killed
471
0
Camps Cleared
0
1,420,728
Distance Traveled
1,449,379
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,375
455
100
7
0
280,498
0
L
Maui
5,889
421
29
2
0
294,233
2
W
Ne Zha
8,192
585
112
8
0
344,355
0
L
Shiva
6,558
468
66
5
0
291,212
0
W
Ymir
7,828
559
16
1
0
269,126
4
W
King Arthur
8,674
620
103
7
0
273,182
4
L
Anubis
7,582
542
121
9
0
227,864
4
W
Morgan Le Fay
7,997
571
122
9
0
292,911
0
W
Medusa
8,155
583
118
8
0
269,805
0
L
Serqet
6,743
482
85
6
0
326,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role