Player Matchup

Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Diamond I
StarSample
Terra
Diamond I
Level 185
God Stats
20W - 3L
1,936 SR
Queue Stats
172W - 33L
1,885 MMR
Party 2
Yu Huang
Yu Huang
Diamond I
cοdy
Yu Huang
Diamond I
Level 246
God Stats
7W - 1L
2,176 SR
Queue Stats
199W - 20L
3,015 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 233
1,871 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 92
1,815 SR
2,049 MMR
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
Etowng
Xbalanque
Diamond I
Level 109
God Stats
15W - 4L
2,145 SR
Queue Stats
37W - 18L
2,488 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
zingzhong
Morgan Le Fay
Platinum III
Level 121
God Stats
3W - 1L
1,800 SR
Queue Stats
36W - 34L
2,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 0 / 7
9,054
755
9,666
9,620
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Terra
14
2 / 1 / 8
8,763
730
8,669
14,362
14,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
cοdy
Yu Huang
15
7 / 0 / 4
9,993
833
11,214
8,321
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresNe ZhaKuzenboCharonCthulhu

VS

Bans
OdinSobekBaron SamediFafnirChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 4 / 1
7,282
607
5,171
13,047
12,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Etowng
Xbalanque
13
0 / 1 / 0
7,283
607
7,394
7,989
2,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
zingzhong
Morgan Le Fay
12
1 / 6 / 0
7,364
614
5,732
11,510
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
7
5.5
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Xbalanque
Etowng
Xbalanque
0
1
0
0
W
Terra
2
1
8
6
W
Yu Huang
cοdy
Yu Huang
7
0
4
9
L
Morgan Le Fay
zingzhong
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
18,297
32,303
Taken
32,546
24,304
Mitigated
19,556
16,386
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,666
1,310
0
3,873
9,620
4,908
799
3,832
5,788
0
42,740
L
Bacchus
 
Bacchus
5,171
756
0
2,343
13,047
12,135
0
7,098
5,826
14,275
1,326
L
Xbalanque
Etowng
Xbalanque
7,394
3,245
0
1,132
7,989
2,874
0
5,478
2,500
0
31,010
W
Terra
8,669
658
2,291
6,725
14,362
14,846
236
2,475
11,887
16,947
1,354
W
Yu Huang
cοdy
Yu Huang
11,214
980
90
3,407
8,321
4,550
796
4,171
4,150
58,728
1,424
L
Morgan Le Fay
zingzhong
Morgan Le Fay
5,732
141
75
1,213
11,510
4,547
0
6,579
4,919
30,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,810
Gold Earned
21,929
162
Minions Killed
147
0
Camps Cleared
0
747,236
Distance Traveled
665,774
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,054
755
50
4
0
268,213
1
L
Bacchus
7,282
607
31
3
0
229,384
2
L
Xbalanque
7,283
607
73
6
0
233,924
2
W
Terra
8,763
730
21
2
0
251,399
0
W
Yu Huang
9,993
833
91
8
0
227,624
0
L
Morgan Le Fay
7,364
614
43
4
0
202,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role