Player Matchup

Charon
Charon
Gabryking95
Charon
Level 158
God Stats
3W - 2L
1,647 SR
Queue Stats
58W - 70L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Zsoltoka
Cernunnos
Level 76
God Stats
4W - 8L
1,456 SR
Queue Stats
31W - 35L
1,341 Elo+
Solo
Tiamat
Tiamat
frazon200
Tiamat
Level 121
God Stats
0W - 4L
1,230 SR
Queue Stats
61W - 65L
1,458 Elo+
Party 1
Team Averages
Level 118
1,444 SR
1,425 Elo+

VS

Team Averages
Level 139
1,731 SR
1,515 Elo+
Kukulkan
Kukulkan
Betonkiller89
Kukulkan
Level 126
God Stats
3W - 3L
1,458 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 2
Surtr
Surtr
D_O_U_B_L_E_OO
Surtr
Level 145
God Stats
3W - 0L
1,937 SR
Queue Stats
35W - 34L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
scurra_oculo
Cthulhu
Level 147
God Stats
14W - 9L
1,799 SR
Queue Stats
41W - 37L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 1 / 2
9,395
553
10,705
20,971
22,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Zsoltoka
Cernunnos
16
3 / 3 / 0
10,950
644
10,487
27,110
14,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Tiamat
frazon200
Tiamat
13
0 / 5 / 2
9,246
544
8,480
18,631
11,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Betonkiller89
Kukulkan
17
2 / 2 / 3
11,688
688
17,559
9,210
5,342
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

17
3 / 1 / 4
11,651
685
17,434
20,288
24,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
scurra_oculo
Cthulhu
17
4 / 0 / 3
11,840
696
21,493
18,195
22,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Betonkiller89
Kukulkan
2
2
3
1.75
W
3
1
4
5
L
Charon
0
1
2
1
L
Cernunnos
Zsoltoka
Cernunnos
3
3
0
1
L
Tiamat
frazon200
Tiamat
0
5
2
0.2
W
Cthulhu
scurra_oculo
Cthulhu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
56,486
66,712
Taken
47,693
49,189
Mitigated
53,061
12,922
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Betonkiller89
Kukulkan
17,559
949
0
1,601
9,210
5,342
1,138
4,358
4,852
66,381
0
W
17,434
4,321
0
3,259
20,288
24,831
645
8,754
11,534
3,049
41,655
L
Charon
10,705
2,233
0
2,954
20,971
22,463
0
11,951
8,046
34,533
0
L
Cernunnos
Zsoltoka
Cernunnos
10,487
5,467
0
8,272
27,110
14,962
130
15,209
10,628
0
48,384
L
Tiamat
frazon200
Tiamat
8,480
1,236
0
1,696
18,631
11,764
0
10,822
6,819
30,775
0
W
Cthulhu
scurra_oculo
Cthulhu
21,493
1,069
592
2,140
18,195
22,888
252
6,185
12,010
52,766
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
35,179
151
Minions Killed
229
0
Camps Cleared
0
870,257
Distance Traveled
957,315
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,688
688
106
6
0
301,089
3
W
Surtr
11,651
685
43
3
0
303,195
0
L
Charon
9,395
553
26
2
0
295,328
3
L
Cernunnos
10,950
644
74
4
0
286,928
0
L
Tiamat
9,246
544
51
3
0
288,001
1
W
Cthulhu
11,840
696
80
5
0
353,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role