Player Matchup

Vamana
Vamana
Arrow1oo
Vamana
Level 128
God Stats
7W - 6L
1,657 SR
Queue Stats
121W - 120L
1,537 Elo+
Party 2
Olorun
Olorun
BreadSliced
Olorun
Level 124
God Stats
5W - 3L
1,680 SR
Queue Stats
130W - 172L
1,445 Elo+
Party 2
Raijin
Raijin
GuyInTow
Raijin
Level 105
God Stats
4W - 2L
1,956 SR
Queue Stats
307W - 273L
1,587 Elo+
Solo
Thanatos
Thanatos
Kaiju_2K
Thanatos
Level 113
God Stats
2W - 5L
1,450 SR
Queue Stats
148W - 146L
1,524 Elo+
Party 1
Nut
Nut
Tatsumaki_Szn
Nut
Level 22
God Stats
0W - 2L
1,336 SR
Queue Stats
76W - 86L
1,543 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,527 Elo+

VS

Team Averages
Level 155
1,551 SR
1,572 Elo+
Horus
Horus
BTines
Horus
Level 157
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 7L
1,679 Elo+
Party 3
Olorun
Olorun
Clucknuts
Olorun
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,558 Elo+
Solo
Thor
Thor
Pоpmaster
Thor
Level 143
God Stats
1W - 0L
1,347 SR
Queue Stats
18W - 25L
1,442 Elo+
Party 3
He Bo
He Bo
ThorRaphi
He Bo
Level 143
God Stats
3W - 0L
1,877 SR
Queue Stats
27W - 12L
1,631 Elo+
Party 4
Vulcan
Vulcan
zThisIsLxgcy
Vulcan
Level 145
God Stats
1W - 0L
1,284 SR
Queue Stats
159W - 154L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arrow1oo
Vamana
15
6 / 2 / 1
9,675
645
9,370
11,127
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Olorun
13
0 / 5 / 3
7,761
517
7,306
11,252
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
GuyInTow
Raijin
8
0 / 7 / 3
6,168
411
4,032
13,912
8,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Kaiju_2K
Thanatos
14
6 / 3 / 2
8,843
590
8,152
15,907
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 1
8,391
559
6,481
7,934
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BTines
Horus
12
4 / 1 / 9
8,417
561
9,929
15,056
13,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Olorun
Clucknuts
Olorun
15
8 / 3 / 4
9,332
622
14,951
11,935
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 5
7,621
508
3,526
11,968
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
ThorRaphi
He Bo
12
1 / 4 / 3
6,834
456
2,742
10,182
3,636
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
15
2 / 1 / 1
8,544
570
6,208
5,969
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
18
18
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
Arrow1oo
Vamana
6
2
1
3.25
W
Horus
BTines
Horus
4
1
9
8.5
L
Olorun
0
5
3
0.3
W
Olorun
Clucknuts
Olorun
8
3
4
3.33
L
Raijin
GuyInTow
Raijin
0
7
3
0.21
L
Thanatos
Kaiju_2K
Thanatos
6
3
2
2.33
W
3
4
5
1.38
L
1
1
1
1.5
W
He Bo
ThorRaphi
He Bo
1
4
3
0.63
W
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
37,356
60,132
Taken
55,110
31,751
Mitigated
30,439
26,814
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Arrow1oo
Vamana
9,370
4,209
0
2,848
11,127
8,353
803
3,303
7,824
0
73,877
W
Horus
BTines
Horus
9,929
4,485
1,494
5,962
15,056
13,195
31
3,811
10,970
0
25,185
L
Olorun
7,306
3,762
260
3,554
11,252
4,425
789
6,861
4,391
54,957
2,679
W
Olorun
Clucknuts
Olorun
14,951
7,784
0
3,819
11,935
5,579
1,029
4,060
7,573
76,147
5,226
L
Raijin
GuyInTow
Raijin
4,032
771
0
3,302
13,912
8,736
0
7,128
6,784
14,364
0
L
Thanatos
Kaiju_2K
Thanatos
8,152
2,297
0
15,346
15,907
6,826
0
3,809
12,098
0
64,908
W
3,526
1,028
0
673
11,968
5,368
0
1,595
10,213
0
49,507
L
6,481
3,611
0
1,504
7,934
3,411
0
2,465
5,469
0
76,369
W
He Bo
ThorRaphi
He Bo
2,742
78
0
1,349
10,182
3,636
0
792
8,915
36,215
994
W
Vulcan
6,208
48
0
625
5,969
2,661
0
406
5,511
69,682
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
40,748
477
Minions Killed
430
0
Camps Cleared
0
1,436,480
Distance Traveled
1,514,825
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,675
645
111
7
0
260,376
3
W
Horus
8,417
561
13
1
0
337,481
1
L
Olorun
7,761
517
109
7
0
279,027
2
W
Olorun
9,332
622
129
9
0
279,167
0
L
Raijin
6,168
411
15
1
0
284,647
0
L
Thanatos
8,843
590
100
7
0
334,382
4
W
Thor
7,621
508
85
6
0
338,342
1
L
Nut
8,391
559
142
9
0
278,048
4
W
He Bo
6,834
456
63
4
0
260,386
0
W
Vulcan
8,544
570
140
9
0
299,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role